Player Matchup

Mulan
Mulan
MaxStrategy
Mulan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Việt
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,588 Elo+
Party 1
Hachiman
Hachiman
Zexxet
Hachiman
Level 159
God Stats
1W - 0L
1,305 SR
Queue Stats
18W - 9L
1,684 Elo+
Party 1
Agni
Agni
ikhaxiz
Agni
Level 123
God Stats
2W - 1L
1,471 SR
Queue Stats
47W - 44L
1,457 Elo+
Solo
Camazotz
Camazotz
v01H4tsuneMiku
Camazotz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,463 Elo+
Solo
Team Averages
Level 141
1,455 SR
1,565 Elo+

VS

Team Averages
Level 127
1,538 SR
1,510 Elo+
Vamana
Vamana
ArmdWitJesus
Vamana
Level 122
God Stats
15W - 9L
1,678 SR
Queue Stats
514W - 481L
1,534 Elo+
Solo
Cernunnos
Cernunnos
LiveByVirtue
Cernunnos
Level 118
God Stats
1W - 3L
1,576 SR
Queue Stats
145W - 168L
1,558 Elo+
Solo
Ares
Ares
RaijinSlider
Ares
Level 121
God Stats
0W - 1L
1,597 SR
Queue Stats
97W - 94L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Saturns7thSon
Danzaburou
Level 147
God Stats
7W - 15L
1,318 SR
Queue Stats
402W - 442L
1,467 Elo+
Solo
Maui
Maui
cavalier21
Maui
Level 125
God Stats
0W - 1L
1,521 SR
Queue Stats
35W - 46L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 20
10,689
713
17,518
24,042
35,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Việt
Morgan Le Fay
20
12 / 2 / 19
12,500
833
26,487
13,420
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Zexxet
Hachiman
20
12 / 3 / 19
12,516
834
30,609
14,211
7,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
ikhaxiz
Agni
20
7 / 3 / 20
11,958
797
16,910
9,740
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Camazotz
19
3 / 1 / 25
11,238
749
9,568
19,712
11,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
0 / 7 / 12
9,877
658
14,363
28,311
33,437
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
LiveByVirtue
Cernunnos
17
3 / 9 / 4
9,985
666
11,443
18,794
10,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 6 / 4
9,946
663
8,911
20,118
33,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Saturns7thSon
Danzaburou
18
6 / 8 / 5
11,342
756
15,943
19,346
12,311
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 9 / 5
9,753
650
5,076
24,475
38,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
43
39
Kills
13
16
Deaths
39
103
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
7
12
0.86
L
Cernunnos
LiveByVirtue
Cernunnos
3
9
4
0.56
W
5
7
20
2.14
L
3
6
4
0.83
L
Danzaburou
Saturns7thSon
Danzaburou
6
8
5
1.06
W
Morgan Le Fay
Việt
Morgan Le Fay
12
2
19
10.75
W
Hachiman
Zexxet
Hachiman
12
3
19
7.17
L
1
9
5
0.39
W
Agni
ikhaxiz
Agni
7
3
20
5.67
W
Camazotz
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,092
Damage
55,736
81,125
Taken
111,044
67,721
Mitigated
127,976
34,056
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
14,363
4,654
1,419
8,913
28,311
33,437
42
7,521
20,790
0
29,484
L
Cernunnos
LiveByVirtue
Cernunnos
11,443
3,230
665
1,638
18,794
10,840
883
7,476
11,318
0
22,671
W
17,518
2,403
509
4,575
24,042
35,408
949
2,287
21,755
0
23,640
L
8,911
26
0
1,109
20,118
33,161
0
7,886
12,232
14,147
0
L
Danzaburou
Saturns7thSon
Danzaburou
15,943
4,090
2,105
3,694
19,346
12,311
1,077
11,233
8,113
0
38,382
W
Morgan Le Fay
Việt
Morgan Le Fay
26,487
1,472
1,750
3,559
13,420
8,144
877
2,823
10,597
44,168
0
W
Hachiman
Zexxet
Hachiman
30,609
17,794
490
4,966
14,211
7,600
3,426
2,942
11,269
0
50,807
L
5,076
616
431
1,103
24,475
38,227
145
9,281
15,194
10,738
0
W
Agni
ikhaxiz
Agni
16,910
676
2,623
2,268
9,740
4,831
2,193
2,243
7,497
33,720
0
W
Camazotz
9,568
1,951
1,765
11,551
19,712
11,738
1,254
3,692
16,020
0
27,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,901
Gold Earned
50,903
174
Minions Killed
127
0
Camps Cleared
0
1,453,676
Distance Traveled
1,209,144
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,877
658
25
2
0
268,449
3
L
Cernunnos
9,985
666
34
2
0
192,572
1
W
Mulan
10,689
713
8
1
0
271,997
0
L
Ares
9,946
663
4
0
0
246,379
0
L
Danzaburou
11,342
756
55
4
0
245,048
1
W
Morgan Le Fay
12,500
833
29
2
0
317,335
0
W
Hachiman
12,516
834
57
4
0
258,101
0
L
Maui
9,753
650
9
1
0
256,696
0
W
Agni
11,958
797
47
3
0
295,161
0
W
Camazotz
11,238
749
33
2
0
311,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role