Player Matchup

Jormungandr
Jormungandr
Platinum III
 
Jormungandr
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
KaputComa17515
Ymir
Gold I
Level 86
God Stats
1W - 3L
1,604 SR
Queue Stats
82W - 82L
1,684 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Sunnnz
Hou Yi
Platinum V
Level 160
God Stats
3W - 3L
1,456 SR
Queue Stats
208W - 210L
1,684 MMR
Solo
Thor
Thor
Gold IV
i-Rhapsody
Thor
Gold IV
Level 105
God Stats
2W - 2L
1,719 SR
Queue Stats
69W - 62L
1,740 MMR
Solo
Agni
Agni
Gold I
thirax
Agni
Gold I
Level 159
God Stats
15W - 17L
1,571 SR
Queue Stats
203W - 204L
1,747 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,570 SR
1,671 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,569 SR
1,673 MMR
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum I
BMORE_Chaos
Poseidon
Platinum I
Level 151
God Stats
39W - 22L
1,714 SR
Queue Stats
399W - 389L
1,740 MMR
Solo
Charybdis
Charybdis
Platinum V
Lemur37681
Charybdis
Platinum V
Level 158
God Stats
23W - 21L
1,624 SR
Queue Stats
454W - 448L
1,736 MMR
Solo
Maui
Maui
Gold I
VeahGoBeast
Maui
Gold I
Level 160
God Stats
6W - 7L
1,444 SR
Queue Stats
346W - 349L
1,727 MMR
Solo
Thanatos
Thanatos
Gold II
rugger875
Thanatos
Gold II
Level 160
God Stats
20W - 20L
1,562 SR
Queue Stats
492W - 505L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 0
6,632
663
4,136
5,365
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 1 / 1
4,711
471
2,692
10,222
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Sunnnz
Hou Yi
10
0 / 1 / 0
5,308
531
3,784
6,525
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 0
5,259
526
2,965
6,538
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
thirax
Agni
8
0 / 3 / 1
5,262
526
4,363
5,288
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
RavanaAo KuangIshtarHades

VS

Bans
KaliLancelotSusanoPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
3 / 0 / 1
6,071
607
6,375
11,978
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
BMORE_Chaos
Poseidon
11
1 / 0 / 2
6,165
617
5,222
5,541
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Lemur37681
Charybdis
11
0 / 0 / 1
5,972
597
5,321
6,966
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,382
538
2,006
6,700
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
rugger875
Thanatos
9
1 / 1 / 0
5,302
530
1,404
7,363
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
5
6
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Chaac
 
Chaac
3
0
1
3.5
W
Poseidon
BMORE_Chaos
Poseidon
1
0
2
2
L
0
1
1
0.5
W
Charybdis
Lemur37681
Charybdis
0
0
1
0.5
L
Hou Yi
Sunnnz
Hou Yi
0
1
0
0
W
0
0
0
0
L
1
1
0
1
W
Thanatos
rugger875
Thanatos
1
1
0
1
L
Agni
thirax
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,940
Damage
20,328
33,938
Taken
38,548
14,972
Mitigated
21,990
10,489
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,136
3,097
0
1,842
5,365
2,865
0
1,829
3,536
52,379
0
W
Chaac
 
Chaac
6,375
1,365
0
5,565
11,978
10,020
11
2,755
9,223
0
25,512
W
Poseidon
BMORE_Chaos
Poseidon
5,222
715
0
2,266
5,541
2,094
0
2,882
2,659
52,255
0
L
2,692
1,484
0
1,760
10,222
6,180
0
2,771
7,451
13,005
0
W
Charybdis
Lemur37681
Charybdis
5,321
3,069
0
5,111
6,966
2,023
428
558
6,408
0
43,233
L
Hou Yi
Sunnnz
Hou Yi
3,784
2,361
0
2,780
6,525
1,786
0
0
6,525
0
36,615
W
2,006
759
0
2,620
6,700
4,807
0
3,964
2,736
31,394
6,390
L
2,965
1,121
0
3,232
6,538
2,362
0
1,176
5,362
0
31,305
W
Thanatos
rugger875
Thanatos
1,404
346
0
6,175
7,363
3,046
0
1,032
6,331
0
35,503
L
Agni
thirax
Agni
4,363
183
0
875
5,288
1,779
0
1,275
4,013
37,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
28,892
352
Minions Killed
343
0
Camps Cleared
0
884,743
Distance Traveled
975,868
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,632
663
121
12
0
190,073
1
W
Chaac
6,071
607
30
3
0
207,365
0
W
Poseidon
6,165
617
106
11
0
183,079
6
L
Ymir
4,711
471
24
2
0
176,714
0
W
Charybdis
5,972
597
80
8
0
182,260
4
L
Hou Yi
5,308
531
66
7
0
159,610
3
W
Maui
5,382
538
63
6
0
186,690
2
L
Thor
5,259
526
68
7
0
186,946
2
W
Thanatos
5,302
530
64
6
0
216,474
0
L
Agni
5,262
526
73
7
0
171,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role