Player Matchup

Chaac
Chaac
ImAtMyEnd
Chaac
Level 8
God Stats
1W - 2L
1,529 SR
Queue Stats
3W - 7L
1,356 Elo+
Party 2
Medusa
Medusa
JayBowIV
Medusa
Level 124
God Stats
7W - 12L
1,540 SR
Queue Stats
94W - 103L
1,474 Elo+
Party 1
Poseidon
Poseidon
RemRose
Poseidon
Level 128
God Stats
1W - 2L
1,505 SR
Queue Stats
146W - 169L
1,425 Elo+
Solo
Maui
Maui
Valesii
Maui
Level 61
God Stats
2W - 2L
1,681 SR
Queue Stats
15W - 17L
1,430 Elo+
Party 1
Tyr
Tyr
ffro
Tyr
Level 88
God Stats
10W - 8L
1,527 SR
Queue Stats
292W - 325L
1,400 Elo+
Party 2
Team Averages
Level 82
1,556 SR
1,417 Elo+

VS

Team Averages
Level 37
1,502 SR
1,481 Elo+
Anubis
Anubis
Ad4msito
Anubis
Level 59
God Stats
7W - 4L
1,486 SR
Queue Stats
86W - 91L
1,464 Elo+
Party 4
Serqet
Serqet
SticksLol
Serqet
Level 66
God Stats
14W - 10L
1,575 SR
Queue Stats
187W - 161L
1,562 Elo+
Party 3
Charybdis
Charybdis
gabrielmenaespin
Charybdis
Level 29
God Stats
1W - 2L
1,105 SR
Queue Stats
48W - 68L
1,377 Elo+
Party 4
Ymir
Ymir
josandres
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,459 Elo+
Party 4
Ao Kuang
Ao Kuang
sl33pylol
Ao Kuang
Level 7
God Stats
4W - 0L
1,846 SR
Queue Stats
17W - 14L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ImAtMyEnd
Chaac
12
0 / 9 / 2
8,282
376
4,326
14,928
9,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
JayBowIV
Medusa
18
4 / 5 / 2
11,778
535
19,845
20,707
9,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
RemRose
Poseidon
18
3 / 5 / 1
11,695
532
12,065
11,977
4,570
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
Valesii
Maui
13
3 / 3 / 2
9,501
432
9,073
24,082
28,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
ffro
Tyr
17
2 / 5 / 1
10,765
489
13,486
19,808
12,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ad4msito
Anubis
20
7 / 4 / 1
12,822
583
16,858
19,253
10,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
SticksLol
Serqet
20
2 / 1 / 8
12,260
557
12,769
18,117
9,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
16
0 / 4 / 4
10,330
470
5,570
14,483
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
2 / 1 / 2
10,013
455
6,921
14,658
15,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
sl33pylol
Ao Kuang
19
16 / 2 / 3
13,162
598
27,329
30,704
28,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
12
Kills
27
27
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ad4msito
Anubis
7
4
1
1.88
L
Chaac
ImAtMyEnd
Chaac
0
9
2
0.11
L
Medusa
JayBowIV
Medusa
4
5
2
1
L
Poseidon
RemRose
Poseidon
3
5
1
0.7
W
Serqet
SticksLol
Serqet
2
1
8
6
L
Maui
Valesii
Maui
3
3
2
1.33
L
Tyr
ffro
Tyr
2
5
1
0.5
W
Charybdis
0
4
4
0.5
W
Ymir
2
1
2
3
W
Ao Kuang
sl33pylol
Ao Kuang
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,795
Damage
69,447
91,502
Taken
97,215
64,462
Mitigated
69,591
21,079
Healing
36,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ad4msito
Anubis
16,858
608
0
10,770
19,253
10,747
2,321
6,708
12,213
116,517
0
L
Chaac
ImAtMyEnd
Chaac
4,326
1,477
0
912
14,928
9,620
473
9,435
5,313
0
33,401
L
Medusa
JayBowIV
Medusa
19,845
11,456
0
8,273
20,707
9,342
1,218
8,974
11,499
0
116,857
L
Poseidon
RemRose
Poseidon
12,065
638
0
1,250
11,977
4,570
257
8,178
3,741
86,848
0
W
Serqet
SticksLol
Serqet
12,769
5,639
0
1,028
18,117
9,364
0
2,190
15,713
0
149,622
L
Maui
Valesii
Maui
9,073
2,446
629
3,311
24,082
28,014
0
15,611
8,105
35,930
5,507
L
Tyr
ffro
Tyr
13,486
2,955
70
6,634
19,808
12,916
187
8,910
9,794
0
97,177
W
Charybdis
5,570
1,972
0
2,778
14,483
5,249
1,025
1,948
12,507
0
73,045
W
Ymir
6,921
1,895
0
587
14,658
15,770
844
2,819
11,723
41,293
0
W
Ao Kuang
sl33pylol
Ao Kuang
27,329
9,220
412
21,135
30,704
28,461
0
5,898
24,620
93,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,021
Gold Earned
58,587
605
Minions Killed
680
0
Camps Cleared
0
1,980,037
Distance Traveled
2,167,099
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,822
583
165
8
0
375,286
6
L
Chaac
8,282
376
57
3
0
320,551
0
L
Medusa
11,778
535
186
8
0
367,318
2
L
Poseidon
11,695
532
159
7
0
437,115
7
W
Serqet
12,260
557
176
8
0
541,638
6
L
Maui
9,501
432
51
2
0
399,756
0
L
Tyr
10,765
489
152
7
0
455,297
3
W
Charybdis
10,330
470
127
6
0
411,673
3
W
Ymir
10,013
455
73
3
0
367,887
0
W
Ao Kuang
13,162
598
139
6
0
470,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role