Player Matchup

Chang'e
Chang'e
ChunkyRabbit
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,227 Elo+
Party 1
Ishtar
Ishtar
jorgeduda
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,219 Elo+
Party 1
Hercules
Hercules
juanmodamio
Hercules
Level 92
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 15L
1,266 Elo+
Party 1
Team Averages
Level 66
1,428 SR
1,238 Elo+

VS

Team Averages
Level 66
1,416 SR
1,459 Elo+
Izanami
Izanami
AtlanticMercy
Izanami
Level 88
God Stats
11W - 10L
1,392 SR
Queue Stats
25W - 22L
1,554 Elo+
Solo
Osiris
Osiris
BIessedI
Osiris
Level 69
God Stats
2W - 2L
1,413 SR
Queue Stats
115W - 134L
1,424 Elo+
Party 2
Janus
Janus
Frédwards
Janus
Level 42
God Stats
4W - 5L
1,444 SR
Queue Stats
65W - 80L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChunkyRabbit
Chang'e
11
0 / 6 / 3
6,640
604
4,185
10,409
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
jorgeduda
Ishtar
12
4 / 5 / 1
7,533
685
7,025
14,508
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
juanmodamio
Hercules
12
1 / 4 / 3
7,421
675
6,506
14,136
7,431
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 1 / 7
9,645
877
11,613
6,690
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
BIessedI
Osiris
16
9 / 0 / 5
10,107
919
13,525
12,145
12,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
11
0 / 4 / 8
7,727
702
8,113
7,169
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
15
15
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
1
7
9.5
W
Osiris
BIessedI
Osiris
9
0
5
11.5
L
Chang'e
ChunkyRabbit
Chang'e
0
6
3
0.25
W
Janus
0
4
8
1
L
Ishtar
jorgeduda
Ishtar
4
5
1
0.9
L
Hercules
juanmodamio
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,716
Damage
33,251
39,053
Taken
26,004
18,303
Mitigated
18,231
6,823
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,613
8,486
0
3,604
6,690
2,928
1,898
1,203
5,487
0
46,994
W
Osiris
BIessedI
Osiris
13,525
5,002
0
6,120
12,145
12,656
444
2,392
9,753
0
45,357
L
Chang'e
ChunkyRabbit
Chang'e
4,185
442
1,184
1,855
10,409
4,092
0
2,254
8,155
14,709
0
W
Janus
8,113
218
0
520
7,169
2,647
284
1,119
6,050
28,664
0
L
Ishtar
jorgeduda
Ishtar
7,025
2,920
0
2,021
14,508
6,780
0
2,567
11,941
0
27,007
L
Hercules
juanmodamio
Hercules
6,506
2,687
0
1,763
14,136
7,431
0
3,304
10,832
0
14,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
27,479
84
Minions Killed
165
0
Camps Cleared
0
533,078
Distance Traveled
628,804
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,645
877
73
7
0
205,904
4
W
Osiris
10,107
919
50
5
0
235,342
3
L
Chang'e
6,640
604
14
1
0
162,537
1
W
Janus
7,727
702
42
4
0
187,558
3
L
Ishtar
7,533
685
44
4
0
187,293
4
L
Hercules
7,421
675
26
2
0
183,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role