Player Matchup

Cerberus
Cerberus
Gold I
DrOct
Cerberus
Gold I
Level 159
God Stats
11W - 7L
1,683 SR
Queue Stats
104W - 91L
1,627 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
GodOfLosers18000
Sun Wukong
Gold II
Level 140
God Stats
2W - 0L
1,575 SR
Queue Stats
33W - 30L
1,599 MMR
Solo
Merlin
Merlin
Gold II
Hevels King
Merlin
Gold II
Level 145
God Stats
2W - 5L
1,406 SR
Queue Stats
338W - 339L
1,634 MMR
Solo
Apollo
Apollo
Gold II
KingsOFKings DX
Apollo
Gold II
Level 146
God Stats
12W - 5L
1,622 SR
Queue Stats
97W - 91L
1,546 MMR
Party 3
Bastet
Bastet
Gold II
UltraBigfoot
Bastet
Gold II
Level 159
God Stats
9W - 3L
1,736 SR
Queue Stats
231W - 230L
1,550 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,604 SR
1,591 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,402 SR
1,584 MMR
Thanatos
Thanatos
Bronze III
KotiC1217
Thanatos
Bronze III
Level 103
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Odin
Odin
Platinum V
Ryugujiii
Odin
Platinum V
Level 149
God Stats
99W - 104L
1,574 SR
Queue Stats
296W - 292L
1,548 MMR
Solo
Chang'e
Chang'e
Silver I
VIP 720
Chang'e
Silver I
Level 157
God Stats
0W - 2L
1,400 SR
Queue Stats
35W - 38L
1,641 MMR
Party 1
Geb
Geb
Gold V
killercroc36005
Geb
Gold V
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,618 MMR
Party 2
Ishtar
Ishtar
Gold V
uWuGhostypoo
Ishtar
Gold V
Level 160
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 6L
1,615 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrOct
Cerberus
16
3 / 0 / 21
11,185
533
11,808
22,852
23,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
GodOfLosers18000
Sun Wukong
18
1 / 3 / 4
11,073
527
10,409
16,579
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
19
13 / 0 / 7
12,349
588
22,884
11,898
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 1 / 10
12,630
601
16,985
22,972
9,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
18
5 / 5 / 11
11,505
548
10,504
22,824
9,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
King ArthurLokiHadesArachne

VS

Bans
CernunnosMauiThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KotiC1217
Thanatos
14
5 / 10 / 3
9,507
453
10,939
21,201
9,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
16
0 / 3 / 5
10,042
478
13,397
19,548
22,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
VIP 720
Chang'e
15
3 / 5 / 0
9,927
473
15,146
18,403
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 2
8,896
424
11,405
22,720
20,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
16
0 / 6 / 3
9,868
470
10,154
19,595
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
29
Kills
9
9
Deaths
29
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DrOct
Cerberus
3
0
21
13.5
W
Sun Wukong
GodOfLosers18000
Sun Wukong
1
3
4
1
W
Merlin
13
0
7
16.5
W
7
1
10
12
L
Thanatos
KotiC1217
Thanatos
5
10
3
0.65
L
Odin
0
3
5
0.83
W
Bastet
5
5
11
2.1
L
Chang'e
VIP 720
Chang'e
3
5
0
0.6
L
1
5
2
0.4
L
Ishtar
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,590
Damage
61,041
97,125
Taken
101,467
67,078
Mitigated
66,637
40,672
Healing
38,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DrOct
Cerberus
11,808
670
0
9,354
22,852
23,357
112
9,643
13,051
30,372
4,084
W
Sun Wukong
GodOfLosers18000
Sun Wukong
10,409
1,592
0
5,146
16,579
18,833
390
1,158
14,239
0
83,167
W
Merlin
22,884
1,266
556
2,816
11,898
5,911
430
5,359
6,487
107,029
0
W
16,985
10,145
0
11,390
22,972
9,911
5,405
5,062
17,858
0
119,128
L
Thanatos
KotiC1217
Thanatos
10,939
4,428
0
11,504
21,201
9,523
0
6,367
14,782
0
65,483
L
Odin
13,397
2,903
0
8,074
19,548
22,576
216
2,276
16,047
0
82,252
W
Bastet
10,504
3,077
0
11,410
22,824
9,066
80
6,130
16,547
0
100,014
L
Chang'e
VIP 720
Chang'e
15,146
1,002
1,397
7,165
18,403
7,184
852
6,832
11,519
81,704
0
L
11,405
2,414
0
3,085
22,720
20,080
0
12,484
10,236
39,096
3,510
L
Ishtar
10,154
5,834
0
7,718
19,595
7,274
0
6,124
13,471
0
93,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,742
Gold Earned
48,240
644
Minions Killed
569
0
Camps Cleared
0
2,095,642
Distance Traveled
1,851,077
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,185
533
54
3
0
439,107
7
W
Sun Wukong
11,073
527
139
7
0
371,225
4
W
Merlin
12,349
588
157
7
0
409,463
9
W
Apollo
12,630
601
155
7
0
400,966
4
L
Thanatos
9,507
453
85
4
0
383,546
7
L
Odin
10,042
478
139
7
0
339,795
0
W
Bastet
11,505
548
139
7
0
474,881
3
L
Chang'e
9,927
473
137
7
0
369,254
2
L
Geb
8,896
424
47
2
0
385,258
0
L
Ishtar
9,868
470
161
8
0
373,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role