Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kaleb_BAC39
Zhong Kui
Level 69
God Stats
5W - 3L
1,661 SR
Queue Stats
168W - 173L
1,490 Elo+
Solo
Team Averages
Level 130
1,532 SR
1,498 Elo+

VS

Team Averages
Level 100
1,448 SR
1,434 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ANEZBAS
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,344 Elo+
Party 1
Bakasura
Bakasura
HappyPup8791437
Bakasura
Level 144
God Stats
1W - 1L
1,280 SR
Queue Stats
230W - 234L
1,501 Elo+
Solo
Hades
Hades
Hersheys Candy
Hades
Level 68
God Stats
4W - 5L
1,460 SR
Queue Stats
386W - 401L
1,503 Elo+
Solo
Nemesis
Nemesis
InfernoART9
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 7 / 7
13,041
815
33,719
17,295
8,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
 
Maui
19
5 / 6 / 8
10,922
683
12,796
15,223
9,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
 
Amaterasu
15
4 / 6 / 8
9,793
612
10,259
17,019
14,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
 
Cthulhu
2
0 / 1 / 1
4,077
255
0
1,640
464
Zhong Kui
Kaleb_BAC39
Zhong Kui
17
2 / 7 / 8
10,232
640
13,084
15,808
10,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
5 / 5 / 14
12,844
803
13,114
33,823
27,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
ANEZBAS
Ganesha
20
1 / 1 / 21
11,562
723
8,661
16,215
27,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
20
6 / 5 / 14
12,561
785
8,332
18,437
14,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 12
10,487
655
12,539
12,775
9,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
InfernoART9
Nemesis
20
12 / 3 / 10
13,182
824
14,490
18,153
9,466
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
98
20
Kills
27
27
Deaths
20
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
9
7
7
1.79
L
Maui
 
Maui
5
6
8
1.5
L
Amaterasu
 
Amaterasu
4
6
8
1.33
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Gilgamesh
 
Gilgamesh
5
5
14
2.4
W
Ganesha
ANEZBAS
Ganesha
1
1
21
11.5
W
Bakasura
6
5
14
2.6
W
3
6
12
1.5
W
Nemesis
InfernoART9
Nemesis
12
3
10
5.67
L
Zhong Kui
Kaleb_BAC39
Zhong Kui
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,858
Damage
57,136
66,985
Taken
99,403
43,325
Mitigated
88,782
14,064
Healing
41,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
33,719
4,064
716
3,435
17,295
8,671
0
4,823
12,271
67,472
0
L
Maui
 
Maui
12,796
1,977
157
922
15,223
9,166
0
4,561
10,363
22,907
0
L
Amaterasu
 
Amaterasu
10,259
5,629
740
3,813
17,019
14,726
34
6,723
9,841
0
16,926
L
Cthulhu
 
Cthulhu
0
0
0
0
1,640
464
0
15
1,625
0
0
W
Gilgamesh
 
Gilgamesh
13,114
3,626
1,237
11,855
33,823
27,746
472
18,495
15,035
0
31,889
W
Ganesha
ANEZBAS
Ganesha
8,661
229
1,983
3,391
16,215
27,117
1,043
12,404
3,642
28,332
0
W
Bakasura
8,332
5,765
1,243
5,697
18,437
14,993
2,927
9,686
8,601
0
20,147
W
12,539
1,080
1,512
2,847
12,775
9,460
681
7,480
4,152
16,957
0
W
Nemesis
InfernoART9
Nemesis
14,490
3,959
3,702
8,123
18,153
9,466
2,611
10,678
4,884
0
30,771
L
Zhong Kui
Kaleb_BAC39
Zhong Kui
13,084
2,037
690
3,591
15,808
10,298
0
5,078
10,535
27,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,065
Gold Earned
60,636
144
Minions Killed
156
0
Camps Cleared
0
808,327
Distance Traveled
1,386,680
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,041
815
78
5
0
219,439
3
L
Maui
10,922
683
24
2
0
217,274
0
L
Amaterasu
9,793
612
12
1
0
167,646
0
L
Cthulhu
4,077
255
0
0
0
0
0
W
Gilgamesh
12,844
803
38
2
0
244,814
0
W
Ganesha
11,562
723
0
0
0
294,721
0
W
Bakasura
12,561
785
57
4
0
324,380
0
W
Hades
10,487
655
16
1
0
161,254
5
W
Nemesis
13,182
824
45
3
0
361,511
0
L
Zhong Kui
10,232
640
30
2
0
203,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role