Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Mr_GanFPS
Atlas
Level 61
God Stats
11W - 15L
1,364 SR
Queue Stats
75W - 111L
1,412 Elo+
Solo
Izanami
Izanami
RobTowns
Izanami
Level 84
God Stats
3W - 2L
1,605 SR
Queue Stats
72W - 74L
1,504 Elo+
Solo
Discordia
Discordia
j_Silver-Sloth_v
Discordia
Level 124
God Stats
3W - 0L
1,853 SR
Queue Stats
74W - 64L
1,528 Elo+
Solo
Team Averages
Level 102
1,564 SR
1,489 Elo+

VS

Team Averages
Level 91
1,495 SR
1,446 Elo+
Pele
Pele
B00tySlayer7733
Pele
Level 99
God Stats
3W - 11L
1,280 SR
Queue Stats
78W - 91L
1,438 Elo+
Solo
Hel
Hel
Deus-Ex_Ragnarok
Hel
Level 124
God Stats
50W - 65L
1,445 SR
Queue Stats
1,190W - 1,222L
1,430 Elo+
Solo
Cupid
Cupid
Meizanami
Cupid
Level 88
God Stats
15W - 16L
1,527 SR
Queue Stats
199W - 191L
1,491 Elo+
Solo
Athena
Athena
MickeySet
Athena
Level 86
God Stats
6W - 1L
1,982 SR
Queue Stats
120W - 115L
1,445 Elo+
Solo
Artio
Artio
SenatorLorgana
Artio
Level 58
God Stats
0W - 3L
1,239 SR
Queue Stats
37W - 46L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
6 / 1 / 2
6,138
682
3,614
6,565
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
 
Hades
9
2 / 0 / 4
5,845
649
5,024
3,888
1,627
Atlas
Mr_GanFPS
Atlas
7
0 / 2 / 4
4,828
536
2,330
7,937
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
RobTowns
Izanami
9
2 / 0 / 1
5,454
606
5,401
4,059
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Discordia
9
0 / 2 / 3
4,749
528
5,030
4,804
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,756
417
1,669
3,186
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 2 / 0
5,415
602
5,264
7,780
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Meizanami
Cupid
8
0 / 1 / 1
4,664
518
2,993
6,648
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
MickeySet
Athena
8
1 / 3 / 2
4,769
530
2,980
8,842
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,590
510
2,278
8,559
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
4
5
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
1
2
7
W
Hades
 
Hades
2
0
4
4
L
0
0
0
0
L
3
2
0
1.5
L
Cupid
Meizanami
Cupid
0
1
1
0.5
L
Athena
MickeySet
Athena
1
3
2
0.67
W
Atlas
Mr_GanFPS
Atlas
0
2
4
1
W
Izanami
RobTowns
Izanami
2
0
1
2.5
L
0
4
0
0
W
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
15,184
27,253
Taken
35,015
10,931
Mitigated
16,047
12,224
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,614
618
0
3,402
6,565
2,155
0
1,066
5,457
0
33,722
W
Hades
 
Hades
5,024
1,054
101
3,422
3,888
1,627
304
1,769
1,865
31,615
0
L
1,669
501
0
761
3,186
751
0
281
2,869
0
10,857
L
5,264
307
750
3,859
7,780
3,138
0
4,448
2,982
43,499
0
L
Cupid
Meizanami
Cupid
2,993
1,961
0
3,549
6,648
1,711
0
613
6,035
0
29,633
L
Athena
MickeySet
Athena
2,980
1,138
0
2,296
8,842
4,925
0
2,397
6,317
12,337
0
W
Atlas
Mr_GanFPS
Atlas
2,330
1,012
133
1,628
7,937
4,099
0
3,056
4,881
12,432
1,955
W
Izanami
RobTowns
Izanami
5,401
4,576
0
2,418
4,059
1,203
442
834
3,225
0
47,785
L
2,278
355
0
2,003
8,559
5,522
0
3,691
4,868
24,573
0
W
Discordia
5,030
397
0
1,120
4,804
1,847
0
3,501
1,303
31,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
23,194
285
Minions Killed
225
0
Camps Cleared
0
925,664
Distance Traveled
796,669
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,138
682
64
7
0
213,649
1
W
Hades
5,845
649
62
7
0
175,570
2
L
Pele
3,756
417
22
2
0
113,950
0
L
Hel
5,415
602
70
8
0
174,969
3
L
Cupid
4,664
518
57
6
0
151,263
0
L
Athena
4,769
530
23
3
0
183,153
3
W
Atlas
4,828
536
25
3
0
196,366
2
W
Izanami
5,454
606
87
10
0
168,491
2
L
Artio
4,590
510
53
6
0
173,334
2
W
Discordia
4,749
528
47
5
0
171,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role