Player Matchup

Nu Wa
Nu Wa
JulioMacri
Nu Wa
Level 64
God Stats
189W - 202L
1,504 SR
Queue Stats
199W - 222L
1,433 Elo+
Solo
Kukulkan
Kukulkan
OldmanJimBob
Kukulkan
Level 130
God Stats
19W - 25L
1,434 SR
Queue Stats
299W - 309L
1,412 Elo+
Solo
Da Ji
Da Ji
Slaymana
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 141L
1,409 Elo+
Solo
Danzaburou
Danzaburou
SpaciousImp3908
Danzaburou
Level 107
God Stats
30W - 25L
1,520 SR
Queue Stats
138W - 132L
1,406 Elo+
Solo
Ares
Ares
lightbearer33
Ares
Level 42
God Stats
1W - 1L
1,698 SR
Queue Stats
33W - 58L
1,302 Elo+
Solo
Team Averages
Level 78
1,531 SR
1,393 Elo+

VS

Team Averages
Level 82
1,528 SR
1,449 Elo+
Rama
Rama
HOTMAMA381
Rama
Level 158
God Stats
12W - 12L
1,510 SR
Queue Stats
493W - 509L
1,471 Elo+
Solo
Nu Wa
Nu Wa
JustDoMe8945
Nu Wa
Level 43
God Stats
7W - 2L
1,601 SR
Queue Stats
56W - 74L
1,360 Elo+
Solo
Shiva
Shiva
Meridia_Destotel
Shiva
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,510 Elo+
Solo
Loki
Loki
Vynce991
Loki
Level 87
God Stats
6W - 1L
1,487 SR
Queue Stats
17W - 12L
1,515 Elo+
Solo
Jormungandr
Jormungandr
jackdanielsxD427
Jormungandr
Level 85
God Stats
7W - 6L
1,544 SR
Queue Stats
21W - 20L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 0 / 0
10,328
1,033
12,416
4,901
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
OldmanJimBob
Kukulkan
15
0 / 0 / 0
9,583
958
5,916
5,972
3,141
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Slaymana
Da Ji
15
0 / 3 / 2
9,351
935
4,767
9,245
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
SpaciousImp3908
Danzaburou
15
0 / 0 / 1
9,322
932
9,180
4,497
2,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 0
9,057
906
5,897
19,267
20,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

216

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,432
1,043
11,144
9,230
4,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 1 / 8
10,097
1,010
11,497
4,855
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 0 / 3
10,072
1,007
5,763
9,737
6,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
16
3 / 0 / 6
10,009
1,001
7,815
4,831
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
jackdanielsxD427
Jormungandr
16
0 / 0 / 5
9,951
995
5,790
13,682
18,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
10
10
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Nu Wa
2
0
0
2
W
1
1
8
5
W
3
0
3
4.5
L
Kukulkan
OldmanJimBob
Kukulkan
0
0
0
0
L
Da Ji
Slaymana
Da Ji
0
3
2
0.33
L
Danzaburou
SpaciousImp3908
Danzaburou
0
0
1
0.5
W
Loki
3
0
6
6
W
Jormungandr
jackdanielsxD427
Jormungandr
0
0
5
2.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,176
Damage
42,009
43,882
Taken
42,335
33,684
Mitigated
34,963
4,694
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,144
8,191
0
1,818
9,230
4,475
0
5,254
3,976
0
41,574
L
Nu Wa
12,416
3,817
342
1,440
4,901
2,427
0
2,876
1,881
51,645
0
W
11,497
3,163
0
418
4,855
2,233
0
2,376
2,479
30,092
0
W
5,763
1,749
230
3,762
9,737
6,597
0
5,514
4,223
28
24,980
L
Kukulkan
OldmanJimBob
Kukulkan
5,916
95
0
0
5,972
3,141
0
2,703
3,170
41,433
0
L
Da Ji
Slaymana
Da Ji
4,767
1,189
0
288
9,245
4,736
0
3,358
5,745
0
9,386
L
Danzaburou
SpaciousImp3908
Danzaburou
9,180
2,499
168
1,755
4,497
2,775
0
2,280
2,051
0
33,654
W
Loki
7,815
1,129
0
468
4,831
2,849
0
2,922
1,909
0
19,926
W
Jormungandr
jackdanielsxD427
Jormungandr
5,790
783
130
273
13,682
18,809
0
8,163
5,519
47,468
0
L
5,897
132
153
548
19,267
20,605
0
6,098
12,447
14,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,641
Gold Earned
50,561
267
Minions Killed
285
6
Camps Cleared
10
892,523
Distance Traveled
984,548
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,432
1,043
68
7
7
177,505
0
L
Nu Wa
10,328
1,033
68
7
1
158,453
0
W
Nu Wa
10,097
1,010
57
6
0
184,471
1
W
Shiva
10,072
1,007
39
4
0
203,466
0
L
Kukulkan
9,583
958
112
11
2
202,689
1
L
Da Ji
9,351
935
9
1
2
171,622
1
L
Danzaburou
9,322
932
69
7
1
182,465
1
W
Loki
10,009
1,001
17
2
2
224,460
0
W
Jormungandr
9,951
995
104
10
1
194,646
0
L
Ares
9,057
906
9
1
0
177,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role