Player Matchup

Tsukuyomi
Tsukuyomi
FryCrackerMan
Tsukuyomi
Level 113
God Stats
2W - 2L
1,462 SR
Queue Stats
12W - 22L
1,458 Elo+
Solo
Anubis
Anubis
Plainegucci02
Anubis
Level 54
God Stats
1W - 5L
1,308 SR
Queue Stats
30W - 26L
1,398 Elo+
Solo
Khepri
Khepri
SMCxKing
Khepri
Level 92
God Stats
1W - 2L
1,694 SR
Queue Stats
10W - 9L
1,499 Elo+
Solo
Chiron
Chiron
Smetchj67
Chiron
Level 154
God Stats
1W - 2L
1,583 SR
Queue Stats
54W - 67L
1,394 Elo+
Solo
Izanami
Izanami
THE LIQUIDGATOR
Izanami
Level 156
God Stats
63W - 43L
1,610 SR
Queue Stats
844W - 909L
1,453 Elo+
Solo
Team Averages
Level 114
1,532 SR
1,440 Elo+

VS

Team Averages
Level 112
1,485 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Apache_Ringer
Lancelot
Level 108
God Stats
13W - 14L
1,462 SR
Queue Stats
38W - 50L
1,367 Elo+
Party 1
Sylvanus
Sylvanus
GudanGarann
Sylvanus
Level 135
God Stats
3W - 3L
1,493 SR
Queue Stats
78W - 102L
1,355 Elo+
Solo
Zeus
Zeus
Williamssurdo
Zeus
Level 160
God Stats
1W - 0L
1,409 SR
Queue Stats
100W - 94L
1,417 Elo+
Solo
Nike
Nike
WillyLongNipz
Nike
Level 69
God Stats
3W - 2L
1,563 SR
Queue Stats
130W - 145L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FryCrackerMan
Tsukuyomi
16
0 / 0 / 0
9,168
539
4,034
10,641
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 0
7,249
426
2,022
3,092
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SMCxKing
Khepri
13
0 / 0 / 4
8,133
478
6,011
11,416
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Smetchj67
Chiron
14
0 / 4 / 0
8,537
502
5,175
14,730
5,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 1 / 0
8,592
505
11,978
12,228
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 0
7,839
461
9,727
14,247
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Apache_Ringer
Lancelot
14
2 / 0 / 1
8,478
499
3,273
10,377
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
GudanGarann
Sylvanus
12
0 / 2 / 1
7,354
433
7,244
14,486
13,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 0 / 1
8,732
514
2,337
3,183
1,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 0 / 1
9,086
534
10,591
12,886
9,579
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
4
0
0.25
W
Lancelot
Apache_Ringer
Lancelot
2
0
1
2.5
L
Tsukuyomi
FryCrackerMan
Tsukuyomi
0
0
0
0
W
Sylvanus
GudanGarann
Sylvanus
0
2
1
0.25
L
1
1
0
1
L
Khepri
SMCxKing
Khepri
0
0
4
2
L
Chiron
Smetchj67
Chiron
0
4
0
0
L
4
1
0
4
W
0
0
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
33,172
52,107
Taken
55,179
31,210
Mitigated
35,950
19,176
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,727
4,045
0
2,242
14,247
7,140
0
3,881
10,366
0
66,286
W
Lancelot
Apache_Ringer
Lancelot
3,273
437
0
270
10,377
4,586
0
175
9,692
0
79,000
L
Tsukuyomi
FryCrackerMan
Tsukuyomi
4,034
1,169
128
4,987
10,641
4,086
0
1,436
9,205
0
72,478
W
Sylvanus
GudanGarann
Sylvanus
7,244
2,825
3,400
5,822
14,486
13,565
0
2,641
11,333
24,957
7,791
L
2,022
95
0
1,022
3,092
1,633
694
1,450
1,642
33,176
0
L
Khepri
SMCxKing
Khepri
6,011
839
421
2,884
11,416
14,878
205
3,020
8,396
18,567
0
L
Chiron
Smetchj67
Chiron
5,175
1,979
50
3,790
14,730
5,339
2,024
396
14,266
0
66,717
L
11,978
8,166
0
5,894
12,228
5,274
1,277
2,683
9,545
0
80,952
W
2,337
204
0
0
3,183
1,080
580
1,146
2,037
62,751
0
W
10,591
1,139
0
3,604
12,886
9,579
1,320
190
12,696
57
67,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
41,489
471
Minions Killed
500
0
Camps Cleared
0
1,380,342
Distance Traveled
1,631,759
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,839
461
111
7
0
291,096
4
W
Lancelot
8,478
499
126
7
0
385,117
0
L
Tsukuyomi
9,168
539
148
9
0
355,020
0
W
Sylvanus
7,354
433
41
2
0
297,356
3
L
Anubis
7,249
426
45
3
0
144,102
0
L
Khepri
8,133
478
23
1
0
329,486
2
L
Chiron
8,537
502
116
7
0
254,160
1
L
Izanami
8,592
505
139
8
0
297,574
3
W
Zeus
8,732
514
116
7
0
305,160
2
W
Nike
9,086
534
106
6
0
353,030
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role