Player Matchup

Hel
Hel
Degen100
Hel
Level 106
God Stats
1W - 0L
1,515 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 2
Athena
Athena
EnOhAyAitch
Athena
Level 97
God Stats
1W - 0L
1,633 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
XDARKFEARRR
Cupid
Level 91
God Stats
3W - 4L
1,597 SR
Queue Stats
44W - 41L
1,548 Elo+
Solo
Team Averages
Level 98
1,582 SR
1,598 Elo+

VS

Team Averages
Level 103
1,434 SR
1,417 Elo+
Gilgamesh
Gilgamesh
DaleDW
Gilgamesh
Level 127
God Stats
10W - 4L
1,700 SR
Queue Stats
233W - 245L
1,581 Elo+
Solo
Skadi
Skadi
ESQuiet
Skadi
Level 81
God Stats
2W - 3L
1,346 SR
Queue Stats
80W - 129L
1,339 Elo+
Party 1
Tiamat
Tiamat
GShinigami
Tiamat
Level 101
God Stats
1W - 4L
1,255 SR
Queue Stats
69W - 107L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,742
774
6,668
6,562
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
10
0 / 0 / 6
7,111
711
4,487
9,353
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 4
7,038
704
10,847
8,822
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaleDW
Gilgamesh
10
0 / 1 / 0
6,652
665
4,877
11,126
8,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
ESQuiet
Skadi
11
0 / 2 / 0
6,187
619
8,224
6,638
2,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
GShinigami
Tiamat
11
0 / 3 / 0
6,187
619
6,376
8,048
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DaleDW
Gilgamesh
0
1
0
0
W
4
0
2
5
L
Skadi
ESQuiet
Skadi
0
2
0
0
W
Athena
0
0
6
3
L
Tiamat
GShinigami
Tiamat
0
3
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
19,477
24,737
Taken
25,812
15,908
Mitigated
16,403
14,081
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DaleDW
Gilgamesh
4,877
1,156
1,267
1,916
11,126
8,148
0
4,095
7,031
0
15,735
W
6,668
1,008
4,027
3,700
6,562
2,861
0
2,021
4,541
32,737
0
L
Skadi
ESQuiet
Skadi
8,224
2,227
0
32
6,638
2,897
0
3,138
3,500
0
28,634
W
Athena
4,487
1,901
0
2,295
9,353
8,948
141
2,723
6,630
12,194
0
L
Tiamat
GShinigami
Tiamat
6,376
784
0
1,378
8,048
5,358
44
3,997
4,051
22,573
0
W
10,847
6,308
854
3,205
8,822
4,099
25
1,638
7,184
0
27,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,891
Gold Earned
19,026
129
Minions Killed
115
0
Camps Cleared
0
543,106
Distance Traveled
504,345
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,652
665
28
3
0
170,252
2
W
Hel
7,742
774
68
7
0
189,832
1
L
Skadi
6,187
619
44
4
0
171,966
0
W
Athena
7,111
711
18
2
0
189,697
3
L
Tiamat
6,187
619
43
4
0
162,127
1
W
Cupid
7,038
704
43
4
0
163,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role