Player Matchup

Chiron
Chiron
Bailesworth
Chiron
Level 108
God Stats
5W - 6L
1,397 SR
Queue Stats
39W - 50L
1,372 Elo+
Party 1
Vulcan
Vulcan
FrozenTiz
Vulcan
Level 143
God Stats
1W - 3L
1,498 SR
Queue Stats
47W - 59L
1,418 Elo+
Party 1
Bellona
Bellona
SGTangle
Bellona
Level 101
God Stats
1W - 0L
1,272 SR
Queue Stats
32W - 33L
1,461 Elo+
Party 1
Team Averages
Level 117
1,389 SR
1,417 Elo+

VS

Team Averages
Level 109
1,416 SR
1,381 Elo+
Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
mag0088
Tyr
Level 72
God Stats
0W - 4L
1,249 SR
Queue Stats
2W - 10L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
7 / 3 / 6
12,683
846
19,929
12,583
4,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
FrozenTiz
Vulcan
16
4 / 2 / 7
11,388
759
17,175
12,265
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SGTangle
Bellona
16
5 / 5 / 8
11,145
743
12,925
16,213
19,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
8 / 7 / 2
11,746
783
12,378
18,964
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
 
Hades
14
0 / 4 / 9
9,491
633
13,643
19,462
13,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
15
2 / 5 / 8
10,020
668
10,465
18,985
17,675
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
16
Kills
10
10
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
7
2
1.29
L
Hades
 
Hades
0
4
9
1.13
W
Chiron
7
3
6
3.33
W
Vulcan
FrozenTiz
Vulcan
4
2
7
3.75
W
Bellona
SGTangle
Bellona
5
5
8
1.8
L
Tyr
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,029
Damage
36,486
41,061
Taken
57,411
29,251
Mitigated
38,861
5,059
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,378
10,292
0
4,602
18,964
7,853
522
5,099
13,865
0
50,347
L
Hades
 
Hades
13,643
1,419
701
6,043
19,462
13,333
318
5,299
14,163
35,107
0
W
Chiron
19,929
9,006
723
2,875
12,583
4,896
2,594
4,577
8,006
0
56,767
W
Vulcan
FrozenTiz
Vulcan
17,175
2,248
0
375
12,265
5,079
0
3,784
8,481
68,810
0
W
Bellona
SGTangle
Bellona
12,925
4,972
0
1,086
16,213
19,276
152
5,330
10,883
0
24,734
L
Tyr
10,465
1,902
0
2,374
18,985
17,675
0
6,810
12,175
0
28,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,216
Gold Earned
31,257
178
Minions Killed
175
0
Camps Cleared
0
872,358
Distance Traveled
768,692
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,746
783
77
5
0
221,283
4
L
Hades
9,491
633
64
4
0
254,201
6
W
Chiron
12,683
846
72
5
0
276,385
2
W
Vulcan
11,388
759
79
5
0
308,346
1
W
Bellona
11,145
743
27
2
0
287,627
4
L
Tyr
10,020
668
34
2
0
293,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role