Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AshleyUD
Sun Wukong
Level 130
God Stats
2W - 2L
1,427 SR
Queue Stats
166W - 163L
1,573 Elo+
Solo
Ra
Ra
Ekkaddon
Ra
Level 128
God Stats
3W - 0L
1,578 SR
Queue Stats
71W - 71L
1,521 Elo+
Party 1
Mercury
Mercury
Oberraman
Mercury
Level 154
God Stats
12W - 5L
1,781 SR
Queue Stats
1,130W - 1,102L
1,501 Elo+
Solo
Ullr
Ullr
Rodzu
Ullr
Level 139
God Stats
1W - 2L
1,535 SR
Queue Stats
48W - 40L
1,550 Elo+
Party 1
Team Averages
Level 133
1,564 SR
1,529 Elo+

VS

Team Averages
Level 134
1,597 SR
1,545 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ByMaGnuuss
Scylla
Level 124
God Stats
3W - 1L
1,892 SR
Queue Stats
213W - 50L
1,674 Elo+
Solo
Neith
Neith
Euskal92
Neith
Level 132
God Stats
12W - 20L
1,414 SR
Queue Stats
181W - 176L
1,483 Elo+
Solo
Fenrir
Fenrir
Klinqe
Fenrir
Level 145
God Stats
10W - 8L
1,677 SR
Queue Stats
359W - 335L
1,529 Elo+
Solo
Atlas
Atlas
YasonSmite
Atlas
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 148L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 0 / 2
5,450
545
2,698
7,629
4,364
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
AshleyUD
Sun Wukong
9
0 / 1 / 0
5,489
549
4,314
7,184
3,981
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
6,010
601
2,569
3,581
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Oberraman
Mercury
10
3 / 3 / 2
6,112
611
3,700
8,721
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
Rodzu
Ullr
9
2 / 0 / 1
5,271
527
5,822
5,858
2,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 1 / 0
3,542
354
214
1,597
379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ByMaGnuuss
Scylla
10
2 / 1 / 1
5,673
567
2,141
3,229
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Euskal92
Neith
6
0 / 3 / 0
4,167
417
3,068
5,712
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Klinqe
Fenrir
10
1 / 2 / 0
5,025
503
4,085
8,482
4,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
8
1 / 0 / 0
5,051
505
2,526
8,623
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
4
4
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
2
2
L
Loki
 
Loki
0
1
0
0
W
Sun Wukong
AshleyUD
Sun Wukong
0
1
0
0
L
Scylla
ByMaGnuuss
Scylla
2
1
1
2.5
W
1
0
1
1.5
L
Neith
Euskal92
Neith
0
3
0
0
L
Fenrir
Klinqe
Fenrir
1
2
0
0.5
W
Mercury
Oberraman
Mercury
3
3
2
1.33
W
Ullr
Rodzu
Ullr
2
0
1
2.5
L
Atlas
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
12,034
32,973
Taken
27,643
14,914
Mitigated
13,053
7,938
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,698
368
0
2,531
7,629
4,364
0
1,114
6,515
0
24,792
L
Loki
 
Loki
214
0
0
682
1,597
379
0
303
1,294
0
2,917
W
Sun Wukong
AshleyUD
Sun Wukong
4,314
1,000
0
2,346
7,184
3,981
345
0
6,782
0
34,956
L
Scylla
ByMaGnuuss
Scylla
2,141
590
0
349
3,229
1,212
0
1,314
1,915
38,828
0
W
2,569
588
571
1,266
3,581
1,327
44
938
2,643
50,472
0
L
Neith
Euskal92
Neith
3,068
1,081
0
1,216
5,712
2,192
0
397
5,315
0
21,943
L
Fenrir
Klinqe
Fenrir
4,085
1,907
0
4,568
8,482
4,404
0
0
8,482
0
23,881
W
Mercury
Oberraman
Mercury
3,700
2,380
0
504
8,721
3,143
0
1,608
7,113
0
43,167
W
Ullr
Rodzu
Ullr
5,822
2,833
0
720
5,858
2,099
0
1,007
4,851
0
29,983
L
Atlas
2,526
1,368
0
1,939
8,623
4,866
0
555
8,068
17,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
23,458
343
Minions Killed
206
0
Camps Cleared
0
1,010,481
Distance Traveled
736,839
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,450
545
34
3
0
215,124
6
L
Loki
3,542
354
7
1
0
53,996
1
W
Sun Wukong
5,489
549
64
6
0
199,021
2
L
Scylla
5,673
567
75
8
0
165,762
2
W
Ra
6,010
601
105
11
0
217,261
2
L
Neith
4,167
417
47
5
0
162,008
2
L
Fenrir
5,025
503
52
5
0
172,480
2
W
Mercury
6,112
611
85
9
0
200,552
0
W
Ullr
5,271
527
55
6
0
178,523
0
L
Atlas
5,051
505
25
3
0
182,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role