Player Matchup

Bellona
Bellona
Areskka-no1
Bellona
Level 28
God Stats
6W - 10L
1,423 SR
Queue Stats
35W - 53L
1,289 Elo+
Party 1
Cerberus
Cerberus
Csontdaralo-Mogy
Cerberus
Level 124
God Stats
17W - 17L
1,466 SR
Queue Stats
597W - 732L
1,325 Elo+
Party 1
Serqet
Serqet
CxrsedAnimal
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,033 Elo+
Solo
Merlin
Merlin
Odin6306
Merlin
Level 63
God Stats
29W - 29L
1,415 SR
Queue Stats
110W - 116L
1,369 Elo+
Solo
Charybdis
Charybdis
hebeer_drums
Charybdis
Level 69
God Stats
0W - 6L
1,174 SR
Queue Stats
3W - 7L
1,260 Elo+
Solo
Team Averages
Level 68
1,396 SR
1,255 Elo+

VS

Team Averages
Level 84
1,326 SR
1,325 Elo+
Kali
Kali
Le180ky
Kali
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 120L
1,330 Elo+
Solo
Maui
Maui
Marckinho800
Maui
Level 98
God Stats
1W - 1L
1,328 SR
Queue Stats
103W - 127L
1,301 Elo+
Solo
Nike
Nike
MizuEriq
Nike
Level 54
God Stats
1W - 3L
1,012 SR
Queue Stats
21W - 38L
1,295 Elo+
Solo
Yu Huang
Yu Huang
Ooxa63
Yu Huang
Level 156
God Stats
6W - 13L
1,377 SR
Queue Stats
240W - 268L
1,381 Elo+
Solo
Danzaburou
Danzaburou
arm___TH
Danzaburou
Level 49
God Stats
52W - 78L
1,412 SR
Queue Stats
61W - 93L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Areskka-no1
Bellona
17
0 / 0 / 0
10,700
446
5,624
22,592
23,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 4 / 1
8,943
373
8,373
25,120
28,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
14
0 / 7 / 0
9,169
382
1,939
18,445
7,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Odin6306
Merlin
16
1 / 3 / 0
9,866
411
6,195
13,265
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
hebeer_drums
Charybdis
17
0 / 4 / 1
10,582
441
11,088
18,768
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Le180ky
Kali
9
0 / 1 / 1
8,105
338
264
8,331
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 0 / 6
9,825
409
6,348
11,809
13,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
18
2 / 0 / 8
11,228
468
16,082
18,252
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
Ooxa63
Yu Huang
20
11 / 0 / 4
13,808
575
29,686
13,399
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
arm___TH
Danzaburou
17
3 / 0 / 4
10,521
438
9,156
9,480
4,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
17
18
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Areskka-no1
Bellona
0
0
0
0
L
0
4
1
0.13
L
Serqet
0
7
0
0
W
Kali
Le180ky
Kali
0
1
1
0.5
W
1
0
6
4
W
Nike
2
0
8
6
L
Merlin
Odin6306
Merlin
1
3
0
0.33
W
Yu Huang
Ooxa63
Yu Huang
11
0
4
13
W
Danzaburou
arm___TH
Danzaburou
3
0
4
5
L
Charybdis
hebeer_drums
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,219
Damage
61,536
98,190
Taken
61,271
73,161
Mitigated
42,065
31,307
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Areskka-no1
Bellona
5,624
2,899
0
8,980
22,592
23,489
1,025
3,291
18,034
29
77,867
L
8,373
319
0
3,852
25,120
28,793
0
11,631
13,194
40,618
1,494
L
Serqet
1,939
193
0
6,432
18,445
7,833
0
4,829
13,457
0
67,979
W
Kali
Le180ky
Kali
264
146
0
925
8,331
2,992
0
1,759
6,572
0
28,489
W
6,348
1,330
598
3,352
11,809
13,324
1,067
2,325
9,484
50,034
4,867
W
Nike
16,082
2,016
0
3,872
18,252
14,926
918
3,413
14,447
0
70,101
L
Merlin
Odin6306
Merlin
6,195
392
0
3,094
13,265
4,895
919
8,623
4,493
78,360
0
W
Yu Huang
Ooxa63
Yu Huang
29,686
4,050
0
2,959
13,399
6,708
204
4,644
8,191
163,816
0
W
Danzaburou
arm___TH
Danzaburou
9,156
3,534
0
5,405
9,480
4,115
2,160
2,247
7,233
0
71,041
L
Charybdis
hebeer_drums
Charybdis
11,088
6,461
0
8,949
18,768
8,151
0
7,446
11,273
0
106,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
53,487
618
Minions Killed
570
0
Camps Cleared
0
2,071,793
Distance Traveled
2,150,666
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,700
446
145
6
0
474,404
4
L
Cerberus
8,943
373
59
2
0
398,596
7
L
Serqet
9,169
382
115
5
0
373,883
0
W
Kali
8,105
338
54
2
0
360,300
2
W
Maui
9,825
409
79
3
0
415,363
3
W
Nike
11,228
468
103
4
0
440,638
5
L
Merlin
9,866
411
132
6
0
424,891
2
W
Yu Huang
13,808
575
236
10
0
475,931
9
W
Danzaburou
10,521
438
98
4
0
458,434
8
L
Charybdis
10,582
441
167
7
0
400,019
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role