Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
Ulixexx17
Chang'e
Gold IV
Level 148
God Stats
9W - 7L
1,604 SR
Queue Stats
228W - 228L
1,384 MMR
Solo
Cabrakan
Cabrakan
Gold IV
namechanged167
Cabrakan
Gold IV
Level 160
God Stats
11W - 14L
1,536 SR
Queue Stats
223W - 232L
1,396 MMR
Solo
Achilles
Achilles
Bronze III
wanted-paper3
Achilles
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Shiva
Shiva
Silver II
xRidux-
Shiva
Silver II
Level 148
God Stats
0W - 1L
1,573 SR
Queue Stats
13W - 16L
1,472 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,543 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,406 SR
1,403 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Afoolsgame
Kuzenbo
Gold IV
Level 160
God Stats
1W - 1L
1,135 SR
Queue Stats
276W - 276L
1,272 MMR
Solo
Nu Wa
Nu Wa
Gold III
BarelySingle
Nu Wa
Gold III
Level 126
God Stats
1W - 1L
1,313 SR
Queue Stats
134W - 135L
1,475 MMR
Solo
Artio
Artio
Bronze II
Dggn3921
Artio
Bronze II
Level 107
God Stats
2W - 3L
1,428 SR
Queue Stats
21W - 25L
1,310 MMR
Solo
Skadi
Skadi
Gold IV
xXBULLETLRDXx
Skadi
Gold IV
Level 151
God Stats
1W - 0L
1,653 SR
Queue Stats
44W - 44L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 1
5,893
453
5,720
10,241
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Ulixexx17
Chang'e
13
1 / 3 / 0
7,027
541
3,998
8,297
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
6
0 / 1 / 0
5,068
390
1,508
5,382
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
wanted-paper3
Achilles
4
0 / 3 / 0
4,355
335
416
3,764
1,317
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
xRidux-
Shiva
11
3 / 6 / 1
7,042
542
10,855
14,955
5,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
CernunnosThorAthenaKali

VS

Bans
HadesMauiIshtarPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 4
8,269
636
6,276
12,393
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Afoolsgame
Kuzenbo
14
5 / 1 / 2
8,748
673
5,693
12,569
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 8
8,241
634
8,285
6,000
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Dggn3921
Artio
10
0 / 1 / 7
6,974
536
3,812
11,995
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 3
7,256
558
7,125
7,467
2,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
16
16
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
Thanatos
 
Thanatos
7
1
4
9
W
Kuzenbo
Afoolsgame
Kuzenbo
5
1
2
6
W
3
1
8
7
W
Artio
Dggn3921
Artio
0
1
7
3.5
L
Chang'e
Ulixexx17
Chang'e
1
3
0
0.33
L
Cabrakan
0
1
0
0
L
Achilles
wanted-paper3
Achilles
0
3
0
0
L
Shiva
xRidux-
Shiva
3
6
1
0.58
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,497
Damage
31,191
42,639
Taken
50,424
17,094
Mitigated
28,464
13,982
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,720
2,098
0
4,573
10,241
3,258
0
2,078
8,163
0
41,835
W
Thanatos
 
Thanatos
6,276
1,448
0
12,144
12,393
5,921
495
1,265
11,128
0
63,619
W
Kuzenbo
Afoolsgame
Kuzenbo
5,693
2,211
0
4,758
12,569
8,294
117
1,175
11,394
55,364
0
W
8,285
2,544
0
1,300
6,000
2,519
1,414
2,669
3,331
59,461
0
W
Artio
Dggn3921
Artio
3,812
901
636
3,473
11,995
9,152
520
1,425
10,052
11,818
0
L
Chang'e
Ulixexx17
Chang'e
3,998
110
165
2,865
8,297
2,585
0
4,503
3,794
63,651
0
L
Cabrakan
1,508
343
0
2,015
5,382
4,000
0
1,892
3,490
8,174
0
L
Achilles
wanted-paper3
Achilles
416
159
0
126
3,764
1,317
0
1,880
1,884
0
4,969
L
Shiva
xRidux-
Shiva
10,855
2,954
0
4,238
14,955
5,934
0
7,437
7,518
0
44,509
W
7,125
2,852
0
2,032
7,467
2,578
386
342
7,125
0
59,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
39,488
288
Minions Killed
393
0
Camps Cleared
0
926,163
Distance Traveled
1,315,466
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,893
453
68
5
0
214,757
2
W
Thanatos
8,269
636
91
7
0
283,645
5
W
Kuzenbo
8,748
673
94
7
0
264,399
3
W
Nu Wa
8,241
634
108
8
0
239,079
4
W
Artio
6,974
536
13
1
0
277,535
3
L
Chang'e
7,027
541
128
10
0
250,024
6
L
Cabrakan
5,068
390
17
1
0
157,444
4
L
Achilles
4,355
335
10
1
0
99,304
0
L
Shiva
7,042
542
65
5
0
204,634
0
W
Skadi
7,256
558
87
7
0
250,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role