Player Matchup

Anubis
Anubis
BeefTurds
Anubis
Level 31
God Stats
2W - 1L
1,255 SR
Queue Stats
21W - 30L
1,276 Elo+
Party 1
Aphrodite
Aphrodite
Foococheita
Aphrodite
Level 125
God Stats
8W - 9L
1,425 SR
Queue Stats
457W - 477L
1,285 Elo+
Solo
Geb
Geb
TL_Blackout_
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,464 Elo+
Party 2
Thor
Thor
WittyKitten8204
Thor
Level 93
God Stats
7W - 9L
1,456 SR
Queue Stats
316W - 321L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
vBxTTxR
Heimdallr
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 34L
1,417 Elo+
Party 2
Team Averages
Level 78
1,427 SR
1,365 Elo+

VS

Team Averages
Level 62
1,423 SR
1,358 Elo+
King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DoubleUp_Kei
Hercules
Level 39
God Stats
4W - 4L
1,510 SR
Queue Stats
15W - 15L
1,317 Elo+
Solo
Fafnir
Fafnir
HouseStark_Jon
Fafnir
Level 33
God Stats
1W - 1L
1,253 SR
Queue Stats
13W - 14L
1,412 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TIJOLINHOBR4000
Morgan Le Fay
Level 41
God Stats
3W - 3L
1,587 SR
Queue Stats
14W - 28L
1,302 Elo+
Solo
Chronos
Chronos
jhoisland
Chronos
Level 41
God Stats
0W - 2L
1,263 SR
Queue Stats
7W - 24L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeefTurds
Anubis
16
1 / 1 / 4
10,510
500
5,616
11,430
6,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Foococheita
Aphrodite
17
2 / 1 / 3
10,987
523
10,621
18,780
8,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 11
9,505
453
9,060
18,726
16,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 2 / 4
10,865
517
11,786
17,415
8,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
vBxTTxR
Heimdallr
19
12 / 0 / 2
12,708
605
20,263
17,283
8,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 4 / 0
10,087
480
12,623
19,972
17,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
DoubleUp_Kei
Hercules
13
2 / 4 / 0
7,751
369
6,994
15,636
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 2
9,147
436
7,818
21,396
14,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
TIJOLINHOBR4000
Morgan Le Fay
13
0 / 3 / 0
8,386
399
6,734
13,214
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
jhoisland
Chronos
12
1 / 7 / 2
7,731
368
6,113
13,261
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
5
6
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Anubis
BeefTurds
Anubis
1
1
4
3
L
Hercules
DoubleUp_Kei
Hercules
2
4
0
0.5
W
Aphrodite
Foococheita
Aphrodite
2
1
3
3.5
L
1
1
2
2
L
Morgan Le Fay
TIJOLINHOBR4000
Morgan Le Fay
0
3
0
0
W
2
2
11
3.75
W
2
2
4
2
L
Chronos
jhoisland
Chronos
1
7
2
0.29
W
Heimdallr
vBxTTxR
Heimdallr
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,346
Damage
40,282
83,634
Taken
83,479
49,833
Mitigated
53,881
45,227
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,623
258
0
4,997
19,972
17,003
0
7,312
12,645
0
80,423
W
Anubis
BeefTurds
Anubis
5,616
967
0
7,687
11,430
6,658
659
5,484
5,810
80,701
0
L
Hercules
DoubleUp_Kei
Hercules
6,994
932
0
3,129
15,636
11,837
0
6,892
8,744
0
17,423
W
Aphrodite
Foococheita
Aphrodite
10,621
2,340
1,689
13,146
18,780
8,972
112
4,905
12,671
78,088
0
L
7,818
2,102
0
6,677
21,396
14,637
0
6,560
14,836
68,342
0
L
Morgan Le Fay
TIJOLINHOBR4000
Morgan Le Fay
6,734
785
48
3,822
13,214
5,610
0
4,872
8,342
57,302
0
W
9,060
881
290
2,996
18,726
16,939
0
6,429
11,869
20,328
0
W
11,786
2,767
0
7,552
17,415
8,541
0
4,651
12,663
0
103,740
L
Chronos
jhoisland
Chronos
6,113
1,410
0
1,800
13,261
4,794
0
3,156
10,105
42,987
0
W
Heimdallr
vBxTTxR
Heimdallr
20,263
13,360
0
11,867
17,283
8,723
3,205
5,841
11,048
0
115,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,575
Gold Earned
43,102
607
Minions Killed
388
0
Camps Cleared
0
1,901,077
Distance Traveled
1,931,764
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,087
480
137
7
0
419,037
4
W
Anubis
10,510
500
130
6
0
321,036
3
L
Hercules
7,751
369
18
1
0
400,458
3
W
Aphrodite
10,987
523
136
6
0
371,027
0
L
Fafnir
9,147
436
102
5
0
386,497
10
L
Morgan Le Fay
8,386
399
87
4
0
336,851
6
W
Geb
9,505
453
22
1
0
417,225
5
W
Thor
10,865
517
144
7
0
402,948
5
L
Chronos
7,731
368
44
2
0
388,921
5
W
Heimdallr
12,708
605
175
8
0
388,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role