Player Matchup

Sun Wukong
Sun Wukong
Gabuleo
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Izanami
Izanami
Plumpmorphosis
Izanami
Level 131
God Stats
2W - 3L
1,478 SR
Queue Stats
68W - 86L
1,481 Elo+
Solo
Nu Wa
Nu Wa
danielzgz95
Nu Wa
Level 25
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Team Averages
Level 80
1,419 SR
1,395 Elo+

VS

Team Averages
Level 123
1,534 SR
1,664 Elo+
Atlas
Atlas
TheMarzz
Atlas
Level 123
God Stats
4W - 0L
1,560 SR
Queue Stats
113W - 58L
1,701 Elo+
Party 1
Janus
Janus
Zenidal
Janus
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 99L
1,652 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bosslibra
Tsukuyomi
Level 107
God Stats
1W - 0L
1,542 SR
Queue Stats
98W - 60L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gabuleo
Sun Wukong
12
1 / 3 / 0
7,859
714
6,612
11,361
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 1
8,610
783
5,675
12,030
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 9 / 2
7,382
671
7,318
11,103
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
TheMarzz
Atlas
15
7 / 1 / 7
10,160
924
9,717
14,582
19,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Zenidal
Janus
14
2 / 1 / 11
8,748
795
6,555
5,840
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
bosslibra
Tsukuyomi
16
8 / 1 / 6
9,911
901
14,135
12,249
5,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
17
17
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Gabuleo
Sun Wukong
1
3
0
0.33
L
2
5
1
0.5
W
Atlas
TheMarzz
Atlas
7
1
7
10.5
W
Janus
Zenidal
Janus
2
1
11
7.5
W
Tsukuyomi
bosslibra
Tsukuyomi
8
1
6
11
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
30,407
34,494
Taken
32,671
15,765
Mitigated
27,342
3,864
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Gabuleo
Sun Wukong
6,612
1,476
0
1,710
11,361
6,356
189
6,118
5,243
0
17,609
L
5,675
3,635
0
2,004
12,030
4,791
0
3,832
8,198
0
27,170
W
Atlas
TheMarzz
Atlas
9,717
3,281
710
5,365
14,582
19,001
386
3,502
11,080
27,493
0
W
Janus
Zenidal
Janus
6,555
310
47
786
5,840
2,584
948
1,161
4,679
37,492
0
W
Tsukuyomi
bosslibra
Tsukuyomi
14,135
3,006
0
3,662
12,249
5,757
732
2,701
9,548
0
45,497
L
7,318
1,713
0
150
11,103
4,618
0
6,358
4,745
21,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,851
Gold Earned
28,819
110
Minions Killed
165
0
Camps Cleared
0
552,710
Distance Traveled
637,287
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,859
714
20
2
0
214,519
4
L
Izanami
8,610
783
58
5
0
170,984
0
W
Atlas
10,160
924
27
2
0
217,006
1
W
Janus
8,748
795
79
7
0
171,280
2
W
Tsukuyomi
9,911
901
59
5
0
249,001
3
L
Nu Wa
7,382
671
32
3
0
167,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role