Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BelBroChyll
Set
Level 84
God Stats
2W - 0L
1,836 SR
Queue Stats
185W - 179L
1,492 Elo+
Solo
Merlin
Merlin
KILLAKIRBYKID
Merlin
Level 160
God Stats
21W - 30L
1,405 SR
Queue Stats
1,008W - 1,045L
1,462 Elo+
Solo
Ares
Ares
Kaleb_BAC39
Ares
Level 69
God Stats
6W - 3L
1,579 SR
Queue Stats
168W - 173L
1,504 Elo+
Solo
Neith
Neith
Vlieninvasion
Neith
Level 104
God Stats
4W - 2L
1,746 SR
Queue Stats
373W - 375L
1,481 Elo+
Solo
Team Averages
Level 115
1,613 SR
1,488 Elo+

VS

Team Averages
Level 139
1,421 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mack528
Cthulhu
Level 158
God Stats
0W - 3L
1,106 SR
Queue Stats
138W - 153L
1,443 Elo+
Solo
Thoth
Thoth
xIGOR_IS_DEADx
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 5
7,241
724
666
5,432
6,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
4 / 1 / 4
7,855
786
13,976
11,091
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 0 / 3
8,525
853
13,239
5,421
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 7
7,563
756
4,775
14,481
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 7
7,051
705
11,515
4,659
3,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 0
7,219
722
6,590
9,757
4,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
 
Anhur
12
0 / 3 / 1
6,484
648
3,917
11,703
4,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
 
Hel
12
0 / 0 / 2
6,366
637
1,685
6,162
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Mack528
Cthulhu
14
0 / 1 / 2
7,551
755
7,780
10,449
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 2
6,489
649
5,963
8,516
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
9
Kills
2
2
Deaths
9
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
5
2.5
L
Neith
 
Neith
2
1
0
2
L
Anhur
 
Anhur
0
3
1
0.17
L
Hel
 
Hel
0
0
2
1
W
4
1
4
6
W
3
0
3
4.5
W
1
1
7
4.5
L
Cthulhu
Mack528
Cthulhu
0
1
2
1
W
1
0
7
4.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,171
Damage
25,935
41,084
Taken
46,587
36,852
Mitigated
25,009
28,649
Healing
28,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
666
211
14,412
2,068
5,432
6,263
192
2,532
2,900
1,947
0
L
Neith
 
Neith
6,590
1,553
1,609
3,956
9,757
4,709
0
4,226
5,451
0
16,691
L
Anhur
 
Anhur
3,917
1,514
1,523
2,119
11,703
4,690
0
3,801
7,608
0
9,288
L
Hel
 
Hel
1,685
86
11,329
4,331
6,162
3,225
0
3,207
2,955
3,797
0
W
13,976
2,252
602
2,317
11,091
9,404
270
3,965
7,126
0
22,241
W
13,239
244
371
0
5,421
3,575
46
2,824
2,597
38,249
0
W
4,775
74
2,688
4,624
14,481
14,335
0
3,670
10,811
7,089
0
L
Cthulhu
Mack528
Cthulhu
7,780
48
1,061
1,290
10,449
9,222
0
3,986
6,223
25,733
0
W
11,515
2,748
172
1,395
4,659
3,275
188
2,437
2,222
0
20,379
L
5,963
220
997
719
8,516
3,163
0
3,460
4,789
15,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
34,109
108
Minions Killed
99
0
Camps Cleared
0
953,525
Distance Traveled
836,693
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,241
724
4
0
0
147,407
0
L
Neith
7,219
722
28
3
0
202,502
2
L
Anhur
6,484
648
11
1
0
122,239
1
L
Hel
6,366
637
3
0
0
208,959
0
W
Set
7,855
786
27
3
0
200,314
0
W
Merlin
8,525
853
56
6
0
201,727
1
W
Ares
7,563
756
5
1
0
195,592
0
L
Cthulhu
7,551
755
41
4
0
141,669
0
W
Neith
7,051
705
16
2
0
208,485
2
L
Thoth
6,489
649
16
2
0
161,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role