Player Matchup

Mercury
Mercury
DunnoAyeee
Mercury
Level 59
God Stats
6W - 6L
1,471 SR
Queue Stats
96W - 99L
1,489 Elo+
Party 1
Khepri
Khepri
Heathandbanjo
Khepri
Level 19
God Stats
15W - 5L
1,639 SR
Queue Stats
29W - 25L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LACH192
Cu Chulainn
Level 65
God Stats
28W - 19L
1,557 SR
Queue Stats
159W - 177L
1,462 Elo+
Party 1
Zeus
Zeus
SnideRabbit
Zeus
Level 85
God Stats
25W - 10L
1,677 SR
Queue Stats
150W - 137L
1,499 Elo+
Party 1
Chang'e
Chang'e
Torabisu159
Chang'e
Level 50
God Stats
7W - 3L
1,660 SR
Queue Stats
83W - 75L
1,470 Elo+
Party 1
Team Averages
Level 56
1,601 SR
1,487 Elo+

VS

Team Averages
Level 75
1,528 SR
1,472 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Notme_83
Izanami
Level 47
God Stats
6W - 6L
1,539 SR
Queue Stats
83W - 78L
1,473 Elo+
Solo
Ra
Ra
PartySlug
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,538 Elo+
Solo
Medusa
Medusa
kcnight
Medusa
Level 115
God Stats
10W - 13L
1,428 SR
Queue Stats
90W - 87L
1,458 Elo+
Solo
Amaterasu
Amaterasu
totherjungle52
Amaterasu
Level 69
God Stats
4W - 3L
1,676 SR
Queue Stats
70W - 70L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DunnoAyeee
Mercury
16
1 / 0 / 7
10,153
1,015
4,044
5,042
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 1 / 11
10,960
1,096
3,492
9,529
11,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
LACH192
Cu Chulainn
17
5 / 2 / 10
11,373
1,137
17,528
17,764
20,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 1 / 11
11,658
1,166
36,950
5,210
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Torabisu159
Chang'e
16
5 / 0 / 5
10,893
1,089
11,779
7,966
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

256

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
0 / 6 / 2
9,268
927
6,321
17,974
7,938
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Notme_83
Izanami
15
0 / 1 / 2
9,751
975
7,325
13,267
5,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 0
10,973
1,097
12,650
13,780
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
kcnight
Medusa
15
1 / 4 / 1
9,693
969
8,359
13,067
5,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
totherjungle52
Amaterasu
15
0 / 2 / 2
9,917
992
6,811
19,225
19,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
17
Kills
4
4
Deaths
17
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
6
2
0.17
W
Mercury
DunnoAyeee
Mercury
1
0
7
4.5
W
1
1
11
6.5
W
Cu Chulainn
LACH192
Cu Chulainn
5
2
10
5
L
Izanami
Notme_83
Izanami
0
1
2
1
L
3
4
0
0.75
W
5
1
11
10.5
W
Chang'e
Torabisu159
Chang'e
5
0
5
7.5
L
Medusa
kcnight
Medusa
1
4
1
0.38
L
Amaterasu
totherjungle52
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,793
Damage
41,466
45,511
Taken
77,313
40,292
Mitigated
44,137
14,671
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,321
885
0
0
17,974
7,938
0
12,365
5,609
0
11,791
W
Mercury
DunnoAyeee
Mercury
4,044
549
0
165
5,042
2,786
0
803
4,239
0
21,368
W
3,492
438
2,752
1,721
9,529
11,171
0
2,769
6,760
12,047
0
W
Cu Chulainn
LACH192
Cu Chulainn
17,528
2,955
0
0
17,764
20,308
0
3,401
14,363
4,475
28,239
L
Izanami
Notme_83
Izanami
7,325
6,220
0
589
13,267
5,270
0
9,717
3,550
0
32,624
L
12,650
2,828
922
910
13,780
5,847
0
10,203
3,577
48,834
0
W
36,950
1,061
0
250
5,210
2,421
0
1,948
3,262
66,444
0
W
Chang'e
Torabisu159
Chang'e
11,779
487
4,468
5,315
7,966
3,606
0
3,729
4,237
27,971
0
L
Medusa
kcnight
Medusa
8,359
3,075
0
1,157
13,067
5,539
0
8,097
4,970
0
24,936
L
Amaterasu
totherjungle52
Amaterasu
6,811
2,664
1,470
2,498
19,225
19,543
0
14,138
5,087
0
10,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
49,602
192
Minions Killed
211
9
Camps Cleared
6
1,068,841
Distance Traveled
1,051,393
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,268
927
14
1
1
211,477
0
W
Mercury
10,153
1,015
36
4
5
249,414
1
W
Khepri
10,960
1,096
14
1
0
207,821
0
W
Cu Chulainn
11,373
1,137
30
3
1
183,591
0
L
Izanami
9,751
975
53
5
4
211,294
2
L
Ra
10,973
1,097
95
10
1
208,557
0
W
Zeus
11,658
1,166
76
8
3
194,061
0
W
Chang'e
10,893
1,089
36
4
0
233,954
0
L
Medusa
9,693
969
45
5
0
201,606
0
L
Amaterasu
9,917
992
4
0
0
218,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role