Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Appleslayer
Cupid
Level 145
God Stats
4W - 2L
1,562 SR
Queue Stats
174W - 144L
1,624 Elo+
Party 1
Thor
Thor
DarkBraid
Thor
Level 143
God Stats
1W - 0L
1,765 SR
Queue Stats
108W - 71L
1,621 Elo+
Party 2
Vamana
Vamana
Pirtza
Vamana
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,681 Elo+
Party 1
Team Averages
Level 133
1,565 SR
1,585 Elo+

VS

Team Averages
Level 117
1,609 SR
1,572 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Clo0t
Apollo
Level 147
God Stats
55W - 62L
1,559 SR
Queue Stats
697W - 730L
1,568 Elo+
Solo
Mercury
Mercury
LordYacks
Mercury
Level 158
God Stats
2W - 1L
1,848 SR
Queue Stats
110W - 99L
1,578 Elo+
Solo
Agni
Agni
SirUllrik
Agni
Level 64
God Stats
2W - 2L
1,637 SR
Queue Stats
57W - 43L
1,613 Elo+
Solo
Artio
Artio
Smolden
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 3 / 3
5,368
671
5,009
5,963
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
 
Horus
8
1 / 2 / 4
4,997
625
3,376
6,105
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 1 / 1
4,575
572
2,735
4,689
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
9
4 / 0 / 2
5,388
674
3,779
5,285
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Pirtza
Vamana
9
0 / 1 / 1
5,179
647
3,139
6,469
3,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 1 / 1
5,005
626
2,843
8,797
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Clo0t
Apollo
9
1 / 1 / 1
5,203
650
3,207
6,462
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
LordYacks
Mercury
7
2 / 1 / 0
4,626
578
1,989
5,156
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
9
0 / 3 / 2
5,079
635
2,427
4,666
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Smolden
Artio
9
2 / 1 / 0
5,347
668
4,615
6,407
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
7
7
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
3
1.17
W
Horus
 
Horus
1
2
4
1.5
L
Ymir
 
Ymir
2
1
1
2.5
W
0
1
1
0.5
L
Apollo
Clo0t
Apollo
1
1
1
1.5
W
Thor
4
0
2
5
L
Mercury
LordYacks
Mercury
2
1
0
2
W
Vamana
Pirtza
Vamana
0
1
1
0.5
L
Agni
0
3
2
0.33
L
Artio
Smolden
Artio
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,038
Damage
15,081
28,511
Taken
31,488
11,307
Mitigated
15,801
8,295
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,009
967
0
50
5,963
2,175
0
2,569
3,394
37,461
0
W
Horus
 
Horus
3,376
2,086
602
2,118
6,105
2,896
0
1,831
4,228
0
11,943
L
Ymir
 
Ymir
2,843
754
0
2,311
8,797
4,860
0
1,991
6,806
16,608
1,460
W
2,735
1,368
0
2,640
4,689
1,085
0
287
4,402
0
27,384
L
Apollo
Clo0t
Apollo
3,207
2,187
0
4,139
6,462
1,881
0
0
6,462
0
40,999
W
Thor
3,779
889
0
500
5,285
1,845
0
847
4,392
0
27,837
L
Mercury
LordYacks
Mercury
1,989
1,055
0
414
5,156
1,600
0
883
4,273
0
20,870
W
Vamana
Pirtza
Vamana
3,139
1,692
0
2,385
6,469
3,306
0
3,486
2,444
0
32,931
L
Agni
2,427
588
0
703
4,666
1,773
0
2,135
2,531
36,701
0
L
Artio
Smolden
Artio
4,615
655
0
3,475
6,407
5,687
0
0
6,407
29,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
25,260
261
Minions Killed
298
0
Camps Cleared
0
882,418
Distance Traveled
801,343
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,368
671
75
9
0
152,912
3
W
Horus
4,997
625
16
2
0
190,347
2
L
Ymir
5,005
626
27
3
0
157,984
1
W
Cupid
4,575
572
52
7
0
166,935
2
L
Apollo
5,203
650
74
9
0
151,662
3
W
Thor
5,388
674
48
6
0
182,018
2
L
Mercury
4,626
578
50
6
0
155,581
0
W
Vamana
5,179
647
70
9
0
190,206
2
L
Agni
5,079
635
83
10
0
161,460
2
L
Artio
5,347
668
64
8
0
174,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role