Player Matchup

Arachne
Arachne
Masters
Dennis251299
Arachne
Masters
Level 157
God Stats
7W - 2L
1,904 SR
Queue Stats
162W - 118L
2,887 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
aki2fiesta4
Erlang Shen
Diamond V
Level 148
God Stats
1W - 0L
1,708 SR
Queue Stats
55W - 40L
1,937 MMR
Party 2
Ra
Ra
Diamond V
andihernan14
Ra
Diamond V
Level 123
God Stats
15W - 7L
1,749 SR
Queue Stats
55W - 40L
1,937 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,787 SR
2,254 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,596 SR
1,913 MMR
Vamana
Vamana
Platinum I
HugeLose
Vamana
Platinum I
Level 158
God Stats
1W - 1L
2,068 SR
Queue Stats
239W - 218L
1,824 MMR
Party 1
Set
Set
Platinum III
JustF6at10
Set
Platinum III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
2,457 MMR
Party 1
Discordia
Discordia
Gold V
tall-clutter1
Discordia
Gold V
Level 111
God Stats
0W - 4L
1,219 SR
Queue Stats
538W - 706L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dennis251299
Arachne
15
0 / 1 / 8
10,603
707
10,095
22,962
24,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
aki2fiesta4
Erlang Shen
16
3 / 2 / 6
11,010
734
13,791
18,530
20,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 2 / 3
11,797
786
10,923
10,372
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaAchillesAo KuangShivaThoth

VS

Bans
AresPoseidonScyllaAphroditeBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HugeLose
Vamana
14
0 / 4 / 2
9,555
637
9,455
23,733
29,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 0
9,564
638
8,343
13,620
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
tall-clutter1
Discordia
17
4 / 2 / 0
10,563
704
18,084
6,991
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
5
5
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dennis251299
Arachne
0
1
8
4
L
Vamana
HugeLose
Vamana
0
4
2
0.25
L
1
3
0
0.33
W
Erlang Shen
aki2fiesta4
Erlang Shen
3
2
6
3
W
6
2
3
3.75
L
Discordia
tall-clutter1
Discordia
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
35,882
51,864
Taken
44,344
50,404
Mitigated
40,367
26,075
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dennis251299
Arachne
10,095
6,377
2,465
9,247
22,962
24,514
823
5,763
17,199
0
34,085
L
Vamana
HugeLose
Vamana
9,455
4,667
2,246
6,660
23,733
29,799
684
5,617
18,116
0
28,330
L
8,343
3,873
0
1,401
13,620
7,495
648
4,006
9,614
0
57,070
W
Erlang Shen
aki2fiesta4
Erlang Shen
13,791
7,051
2,212
5,515
18,530
20,514
924
8,020
10,510
0
36,342
W
10,923
412
3,415
3,221
10,372
5,376
1,041
4,436
5,936
72,653
0
L
Discordia
tall-clutter1
Discordia
18,084
1,257
0
1,311
6,991
3,073
40
1,598
5,393
55,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
29,682
202
Minions Killed
218
0
Camps Cleared
0
878,314
Distance Traveled
763,216
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,603
707
35
2
0
289,052
2
L
Vamana
9,555
637
43
3
0
260,389
2
L
Set
9,564
638
70
5
0
259,159
5
W
Erlang Shen
11,010
734
40
3
0
290,575
4
W
Ra
11,797
786
127
8
0
298,687
4
L
Discordia
10,563
704
105
7
0
243,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role