Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Batydoo
Ymir
Level 7
God Stats
5W - 1L
1,739 SR
Queue Stats
6W - 7L
1,450 Elo+
Party 1
Skadi
Skadi
MHarker
Skadi
Level 108
God Stats
61W - 42L
1,621 SR
Queue Stats
282W - 270L
1,565 Elo+
Party 1
Mulan
Mulan
TheRogueMedic
Mulan
Level 27
God Stats
2W - 4L
1,269 SR
Queue Stats
85W - 73L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
kardyac
Nu Wa
Level 49
God Stats
27W - 26L
1,482 SR
Queue Stats
141W - 123L
1,537 Elo+
Party 1
Team Averages
Level 70
1,522 SR
1,518 Elo+

VS

Team Averages
Level 109
1,387 SR
1,464 Elo+
Amaterasu
Amaterasu
GodPlayerX1
Amaterasu
Level 56
God Stats
0W - 4L
1,325 SR
Queue Stats
176W - 221L
1,393 Elo+
Solo
Agni
Agni
Gradiants
Agni
Level 160
God Stats
5W - 5L
1,471 SR
Queue Stats
32W - 29L
1,517 Elo+
Solo
Ra
Ra
LethalNiceCheeks
Ra
Level 84
God Stats
3W - 1L
1,514 SR
Queue Stats
34W - 37L
1,489 Elo+
Solo
Ishtar
Ishtar
Raphiki6982
Ishtar
Level 94
God Stats
0W - 2L
1,217 SR
Queue Stats
22W - 33L
1,458 Elo+
Solo
Lancelot
Lancelot
sloppynichols
Lancelot
Level 149
God Stats
39W - 44L
1,410 SR
Queue Stats
863W - 935L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
1 / 5 / 12
11,595
1,054
20,936
16,153
8,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Batydoo
Ymir
18
2 / 3 / 12
12,677
1,152
6,206
20,444
30,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
MHarker
Skadi
18
8 / 4 / 11
13,287
1,208
21,671
14,641
7,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 2 / 9
12,035
1,094
12,402
16,504
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
kardyac
Nu Wa
19
7 / 1 / 13
13,211
1,201
21,103
11,144
5,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

182

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GodPlayerX1
Amaterasu
18
6 / 7 / 8
12,722
1,157
13,247
30,493
23,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
2 / 3 / 11
11,776
1,071
20,287
10,111
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 4 / 6
10,820
984
11,420
12,980
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
17
0 / 7 / 10
11,077
1,007
9,033
17,382
6,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
sloppynichols
Lancelot
17
7 / 2 / 5
12,841
1,167
20,290
16,139
7,679
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
23
Kills
15
15
Deaths
23
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
5
12
1.4
W
Ymir
Batydoo
Ymir
2
3
12
2.67
L
Amaterasu
GodPlayerX1
Amaterasu
6
7
8
1.43
L
Agni
2
3
11
2.5
L
0
4
6
0.75
W
Skadi
MHarker
Skadi
8
4
11
3.38
L
Ishtar
0
7
10
0.71
W
5
2
9
4.75
W
Nu Wa
kardyac
Nu Wa
7
1
13
13.5
L
Lancelot
sloppynichols
Lancelot
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,318
Damage
74,277
78,886
Taken
87,105
69,513
Mitigated
45,245
8,272
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,936
632
0
3,511
16,153
8,402
0
5,864
10,289
47,124
0
W
Ymir
Batydoo
Ymir
6,206
1,249
0
1,684
20,444
30,565
0
9,374
11,070
20,065
0
L
Amaterasu
GodPlayerX1
Amaterasu
13,247
5,349
34
7,230
30,493
23,030
0
18,227
11,944
0
25,785
L
Agni
20,287
828
0
573
10,111
3,190
0
4,857
5,016
46,441
0
L
11,420
1,274
1,494
1,884
12,980
4,921
0
6,686
6,190
44,578
0
W
Skadi
MHarker
Skadi
21,671
7,070
0
0
14,641
7,261
0
7,544
7,097
0
49,276
L
Ishtar
9,033
5,613
0
1,356
17,382
6,425
0
9,271
7,965
0
34,812
W
12,402
1,226
0
2,104
16,504
17,834
0
6,452
10,052
996
17,610
W
Nu Wa
kardyac
Nu Wa
21,103
5,004
0
973
11,144
5,451
0
2,473
8,671
45,347
0
L
Lancelot
sloppynichols
Lancelot
20,290
1,516
0
992
16,139
7,679
0
9,204
6,630
0
39,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,805
Gold Earned
59,236
210
Minions Killed
258
7
Camps Cleared
8
1,125,379
Distance Traveled
1,155,079
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,595
1,054
51
5
2
216,208
1
W
Ymir
12,677
1,152
37
3
1
226,599
1
L
Amaterasu
12,722
1,157
29
3
1
235,253
1
L
Agni
11,776
1,071
55
5
1
228,175
0
L
Ra
10,820
984
83
8
1
222,157
0
W
Skadi
13,287
1,208
46
4
1
222,527
0
L
Ishtar
11,077
1,007
53
5
4
205,043
0
W
Mulan
12,035
1,094
6
1
2
242,069
0
W
Nu Wa
13,211
1,201
70
6
1
217,976
0
L
Lancelot
12,841
1,167
38
3
1
264,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role