Player Matchup

Gilgamesh
Gilgamesh
Drawmega
Gilgamesh
Level 80
God Stats
6W - 9L
1,252 SR
Queue Stats
235W - 250L
1,494 Elo+
Party 2
Ullr
Ullr
MeMonkeyMeGood
Ullr
Level 13
God Stats
1W - 1L
1,344 SR
Queue Stats
19W - 7L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
NecroLauch
Xing Tian
Level 27
God Stats
7W - 4L
1,850 SR
Queue Stats
24W - 21L
1,460 Elo+
Party 2
Set
Set
XBier_Vor_Vier
Set
Level 16
God Stats
7W - 2L
1,692 SR
Queue Stats
14W - 6L
1,574 Elo+
Party 2
Neith
Neith
pcfromsky
Neith
Level 103
God Stats
4W - 3L
1,743 SR
Queue Stats
12W - 7L
1,553 Elo+
Party 2
Team Averages
Level 48
1,576 SR
1,515 Elo+

VS

Team Averages
Level 55
1,539 SR
1,405 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Armiche24
Cthulhu
Level 49
God Stats
2W - 2L
1,827 SR
Queue Stats
51W - 63L
1,421 Elo+
Party 1
Cupid
Cupid
ElGuerrerito28
Cupid
Level 27
God Stats
0W - 1L
1,130 SR
Queue Stats
39W - 48L
1,359 Elo+
Party 3
Yu Huang
Yu Huang
Sergimntngroo
Yu Huang
Level 44
God Stats
1W - 1L
1,737 SR
Queue Stats
59W - 72L
1,402 Elo+
Party 1
Bakasura
Bakasura
saulosmite9
Bakasura
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drawmega
Gilgamesh
16
2 / 2 / 1
9,735
573
7,821
16,932
15,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 0 / 0
10,685
629
21,079
13,381
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
NecroLauch
Xing Tian
13
0 / 0 / 5
8,383
493
5,397
9,760
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 1
7,622
448
2,024
13,905
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
pcfromsky
Neith
14
2 / 2 / 1
8,078
475
11,705
12,145
5,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 2 / 2
9,356
550
13,392
12,840
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Armiche24
Cthulhu
12
2 / 1 / 0
7,826
460
10,539
14,474
10,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 2 / 1
7,219
425
4,984
10,055
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Yu Huang
Sergimntngroo
Yu Huang
12
0 / 6 / 1
7,565
445
3,198
12,489
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
saulosmite9
Bakasura
12
2 / 3 / 1
7,282
428
4,412
16,865
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
6
7
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
2
1.5
L
Cthulhu
Armiche24
Cthulhu
2
1
0
2
W
Gilgamesh
Drawmega
Gilgamesh
2
2
1
1.25
L
0
2
1
0.25
W
10
0
0
10
W
Xing Tian
NecroLauch
Xing Tian
0
0
5
2.5
L
Yu Huang
Sergimntngroo
Yu Huang
0
6
1
0.08
W
0
3
1
0.17
W
Neith
pcfromsky
Neith
2
2
1
1.25
L
Bakasura
saulosmite9
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,026
Damage
36,525
66,123
Taken
66,723
42,710
Mitigated
39,329
10,926
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,392
3,982
0
1,756
12,840
13,316
0
0
12,840
80,878
0
L
Cthulhu
Armiche24
Cthulhu
10,539
1,176
1,709
5,595
14,474
10,534
0
3,366
11,108
36,599
0
W
Gilgamesh
Drawmega
Gilgamesh
7,821
2,670
0
1,083
16,932
15,801
0
9,874
5,544
0
72,952
L
4,984
3,089
451
3,485
10,055
3,573
702
881
9,174
0
52,585
W
21,079
10,674
0
2,194
13,381
6,505
468
4,434
8,111
0
114,237
W
Xing Tian
NecroLauch
Xing Tian
5,397
625
0
2,493
9,760
9,170
58
3,945
5,745
20,252
5,233
L
Yu Huang
Sergimntngroo
Yu Huang
3,198
466
38
1,854
12,489
5,041
0
0
12,489
58,674
0
W
2,024
973
0
1,449
13,905
6,013
0
2,617
11,152
0
74,411
W
Neith
pcfromsky
Neith
11,705
5,077
0
3,707
12,145
5,221
0
4,819
7,326
0
80,370
L
Bakasura
saulosmite9
Bakasura
4,412
2,830
0
6,613
16,865
6,865
0
80
16,785
0
38,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,503
Gold Earned
39,248
597
Minions Killed
487
0
Camps Cleared
0
1,559,927
Distance Traveled
1,577,401
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,356
550
150
9
0
311,331
1
L
Cthulhu
7,826
460
43
3
0
337,893
0
W
Gilgamesh
9,735
573
158
9
0
326,017
3
L
Cupid
7,219
425
97
6
0
276,267
0
W
Ullr
10,685
629
178
10
0
338,513
3
W
Xing Tian
8,383
493
39
2
0
344,815
3
L
Yu Huang
7,565
445
103
6
0
296,402
9
W
Set
7,622
448
101
6
0
271,396
5
W
Neith
8,078
475
121
7
0
279,186
1
L
Bakasura
7,282
428
94
6
0
355,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role