Player Matchup

Izanami
Izanami
BlackLake689
Izanami
Level 61
God Stats
10W - 4L
1,682 SR
Queue Stats
60W - 77L
1,408 Elo+
Solo
Lancelot
Lancelot
GeorgeGalaz
Lancelot
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,248 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lucario_Returns
Kumbhakarna
Level 107
God Stats
1W - 1L
1,695 SR
Queue Stats
147W - 188L
1,327 Elo+
Solo
Chang'e
Chang'e
PsychoticDucky
Chang'e
Level 149
God Stats
0W - 1L
1,575 SR
Queue Stats
110W - 114L
1,357 Elo+
Solo
Mulan
Mulan
RasmusRasmusbc
Mulan
Level 109
God Stats
2W - 2L
1,620 SR
Queue Stats
151W - 172L
1,409 Elo+
Solo
Team Averages
Level 98
1,614 SR
1,350 Elo+

VS

Team Averages
Level 27
1,444 SR
1,287 Elo+
Ne Zha
Ne Zha
BoraGrohe
Ne Zha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 1
Zhong Kui
Zhong Kui
JimDunIop_Re
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
UesitaJouge
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 1
Artio
Artio
cafe_teria
Artio
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,262 Elo+
Party 1
Neith
Neith
mini32r
Neith
Level 18
God Stats
1W - 3L
1,221 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackLake689
Izanami
18
5 / 4 / 0
12,345
457
13,230
17,958
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
GeorgeGalaz
Lancelot
17
1 / 3 / 1
10,990
407
3,700
21,533
12,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Lucario_Returns
Kumbhakarna
15
0 / 2 / 4
11,738
435
6,216
21,125
25,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 5 / 3
12,711
471
17,496
23,810
10,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
0 / 2 / 0
14,580
540
11,826
27,812
27,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BoraGrohe
Ne Zha
20
7 / 2 / 4
13,324
493
13,143
21,432
11,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
JimDunIop_Re
Zhong Kui
20
3 / 0 / 5
15,458
573
23,350
23,464
27,712
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
UesitaJouge
Kukulkan
20
3 / 3 / 6
13,544
502
23,491
12,193
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
17
3 / 1 / 7
12,406
459
5,956
19,364
23,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
mini32r
Neith
18
0 / 2 / 2
11,442
424
7,926
11,175
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
16
16
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlackLake689
Izanami
5
4
0
1.25
W
Ne Zha
BoraGrohe
Ne Zha
7
2
4
4.5
L
Lancelot
GeorgeGalaz
Lancelot
1
3
1
0.5
W
Zhong Kui
JimDunIop_Re
Zhong Kui
3
0
5
5.5
L
Kumbhakarna
Lucario_Returns
Kumbhakarna
0
2
4
1
L
2
5
3
0.7
L
0
2
0
0
W
Kukulkan
UesitaJouge
Kukulkan
3
3
6
2
W
Artio
3
1
7
6.5
W
Neith
mini32r
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,468
Damage
73,866
112,238
Taken
87,628
82,548
Mitigated
74,233
39,650
Healing
31,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlackLake689
Izanami
13,230
10,211
0
4,996
17,958
6,797
2,343
8,825
9,133
0
107,010
W
Ne Zha
BoraGrohe
Ne Zha
13,143
1,943
0
4,846
21,432
11,811
288
8,344
13,088
0
127,933
L
Lancelot
GeorgeGalaz
Lancelot
3,700
767
0
500
21,533
12,836
0
7,819
13,714
0
86,462
W
Zhong Kui
JimDunIop_Re
Zhong Kui
23,350
1,872
0
16,079
23,464
27,712
1,089
2,068
21,396
142,440
0
L
Kumbhakarna
Lucario_Returns
Kumbhakarna
6,216
408
341
4,782
21,125
25,246
239
7,825
12,849
38,685
7,464
L
17,496
1,327
3,235
11,882
23,810
10,133
778
13,216
10,594
122,598
0
L
11,826
1,390
0
13,914
27,812
27,536
748
15,476
12,336
0
146,090
W
Kukulkan
UesitaJouge
Kukulkan
23,491
508
0
877
12,193
6,640
303
6,323
5,870
139,614
0
W
Artio
5,956
451
1,081
4,286
19,364
23,180
0
7,740
11,624
24,189
0
W
Neith
mini32r
Neith
7,926
3,121
0
3,982
11,175
4,890
2,892
940
10,235
0
88,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,364
Gold Earned
66,174
767
Minions Killed
754
0
Camps Cleared
0
2,485,873
Distance Traveled
2,636,535
10
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,345
457
161
6
0
456,125
3
W
Ne Zha
13,324
493
133
5
0
609,731
8
L
Lancelot
10,990
407
100
4
0
610,397
1
W
Zhong Kui
15,458
573
256
9
0
498,404
4
L
Kumbhakarna
11,738
435
68
3
0
498,820
2
L
Chang'e
12,711
471
184
7
0
475,501
3
L
Mulan
14,580
540
254
9
0
445,030
1
W
Kukulkan
13,544
502
200
7
0
521,204
10
W
Artio
12,406
459
39
1
0
534,875
9
W
Neith
11,442
424
126
5
0
472,321
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role