Player Matchup

Hun Batz
Hun Batz
Skidddlle
Hun Batz
Level 76
God Stats
15W - 28L
1,311 SR
Queue Stats
99W - 116L
1,358 Elo+
Solo
Neith
Neith
andrei44rus
Neith
Level 30
God Stats
7W - 8L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
aranvic
Cerberus
Level 43
God Stats
1W - 1L
1,723 SR
Queue Stats
20W - 28L
1,465 Elo+
Solo
Poseidon
Poseidon
gambitsvk666lol
Poseidon
Level 78
God Stats
1W - 4L
1,117 SR
Queue Stats
194W - 216L
1,384 Elo+
Party 1
Chaac
Chaac
kronos123456
Chaac
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 49
1,430 SR
1,441 Elo+

VS

Team Averages
Level 77
1,475 SR
1,413 Elo+
Merlin
Merlin
ErickThinecruor
Merlin
Level 124
God Stats
36W - 53L
1,375 SR
Queue Stats
162W - 171L
1,400 Elo+
Solo
Arachne
Arachne
Gsg_Elfer
Arachne
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,419 Elo+
Solo
Tyr
Tyr
SilvertoothZ
Tyr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,377 Elo+
Solo
Terra
Terra
YoungKhepri
Terra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,458 Elo+
Solo
Chernobog
Chernobog
КучкаДобра714
Chernobog
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 61L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Skidddlle
Hun Batz
7
0 / 3 / 1
4,352
484
2,010
7,740
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,478
498
1,822
4,757
1,415
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
aranvic
Cerberus
2
0 / 1 / 0
3,383
376
186
1,379
490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
8
1 / 3 / 1
4,708
523
4,026
4,800
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 1
4,957
551
1,728
5,217
2,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,690
632
2,773
4,177
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Gsg_Elfer
Arachne
9
1 / 1 / 2
5,229
581
2,270
7,088
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 0
5,976
664
4,485
5,709
3,451
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
4 / 1 / 2
5,822
647
2,238
7,441
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 0 / 4
5,533
615
3,283
4,473
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
10
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Arachne
Gsg_Elfer
Arachne
1
1
2
2
W
4
1
0
4
L
Hun Batz
Skidddlle
Hun Batz
0
3
1
0.17
W
4
1
2
5
L
0
3
0
0
L
Cerberus
aranvic
Cerberus
0
1
0
0
L
Poseidon
1
3
1
0.5
L
2
1
1
2.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,772
Damage
15,049
23,893
Taken
28,888
8,247
Mitigated
13,791
4,812
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,773
38
0
1,240
4,177
1,510
220
1,774
2,403
33,464
0
W
Arachne
Gsg_Elfer
Arachne
2,270
1,661
0
3,505
7,088
2,974
0
918
6,170
0
35,020
W
4,485
941
0
2,050
5,709
3,451
35
1,097
4,612
0
22,590
L
Hun Batz
Skidddlle
Hun Batz
2,010
801
0
2,300
7,740
2,611
0
710
7,030
0
19,243
W
2,238
420
146
2,119
7,441
4,610
0
634
6,660
16,849
1,367
L
1,822
502
0
1,285
4,757
1,415
0
989
3,768
0
19,108
L
Cerberus
aranvic
Cerberus
186
144
0
117
1,379
490
0
382
997
1,330
0
L
Poseidon
4,026
504
0
250
4,800
1,581
0
1,875
2,925
26,114
0
L
1,728
383
0
860
5,217
2,150
0
1,011
4,206
0
15,399
W
3,283
1,694
0
2,926
4,473
1,246
462
29
4,330
0
35,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,878
Gold Earned
28,250
149
Minions Killed
275
0
Camps Cleared
0
717,260
Distance Traveled
876,841
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,690
632
68
8
0
177,007
0
W
Arachne
5,229
581
68
8
0
180,774
3
W
Tyr
5,976
664
45
5
0
174,521
0
L
Hun Batz
4,352
484
45
5
0
182,949
3
W
Terra
5,822
647
31
3
0
186,377
7
L
Neith
4,478
498
32
4
0
126,153
2
L
Cerberus
3,383
376
5
1
0
40,923
0
L
Poseidon
4,708
523
39
4
0
184,263
0
L
Chaac
4,957
551
28
3
0
182,972
1
W
Chernobog
5,533
615
63
7
0
158,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role