Player Matchup

Artio
Artio
Scooqy
Artio
Level 106
God Stats
14W - 12L
1,508 SR
Queue Stats
378W - 388L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
Zayne79
Kukulkan
Level 25
God Stats
2W - 3L
1,229 SR
Queue Stats
28W - 31L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
v IFlaccus
Ne Zha
Level 144
God Stats
7W - 5L
1,622 SR
Queue Stats
465W - 424L
1,550 Elo+
Party 1
Team Averages
Level 92
1,453 SR
1,517 Elo+

VS

Team Averages
Level 89
1,543 SR
1,431 Elo+
Da Ji
Da Ji
 
Da Ji
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
IreneSlipi
Ah Puch
Level 141
God Stats
0W - 1L
1,715 SR
Queue Stats
257W - 270L
1,421 Elo+
Solo
Hercules
Hercules
Subotai 59
Hercules
Level 44
God Stats
4W - 7L
1,413 SR
Queue Stats
68W - 89L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Scooqy
Artio
14
0 / 0 / 5
8,423
766
4,765
12,795
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Zayne79
Kukulkan
14
0 / 1 / 5
7,891
717
8,100
5,290
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
v IFlaccus
Ne Zha
14
6 / 1 / 0
8,853
805
8,801
6,151
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 3 / 1
7,132
648
4,471
7,443
3,694
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
IreneSlipi
Ah Puch
14
1 / 2 / 1
7,949
723
10,031
9,102
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Subotai 59
Hercules
11
0 / 1 / 2
7,443
677
3,416
10,282
8,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
1
0.5
L
Ah Puch
IreneSlipi
Ah Puch
1
2
1
0.75
W
Artio
Scooqy
Artio
0
0
5
2.5
L
Hercules
Subotai 59
Hercules
0
1
2
1
W
Kukulkan
Zayne79
Kukulkan
0
1
5
2.5
W
Ne Zha
v IFlaccus
Ne Zha
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,666
Damage
17,918
24,236
Taken
26,827
23,902
Mitigated
16,025
8,244
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,471
979
0
10
7,443
3,694
0
3,544
3,742
0
16,096
L
Ah Puch
IreneSlipi
Ah Puch
10,031
173
0
1,306
9,102
3,995
0
4,104
4,698
48,453
0
W
Artio
Scooqy
Artio
4,765
355
1,340
3,758
12,795
15,813
297
6,428
6,367
17,647
0
L
Hercules
Subotai 59
Hercules
3,416
682
1,475
1,472
10,282
8,336
0
5,231
4,839
0
14,083
W
Kukulkan
Zayne79
Kukulkan
8,100
911
0
988
5,290
2,521
0
1,636
3,654
45,638
0
W
Ne Zha
v IFlaccus
Ne Zha
8,801
1,447
0
2,158
6,151
5,568
797
1,996
4,155
0
27,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
22,524
158
Minions Killed
133
0
Camps Cleared
0
669,147
Distance Traveled
612,962
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,132
648
21
2
0
228,932
6
L
Ah Puch
7,949
723
86
8
0
188,041
0
W
Artio
8,423
766
36
3
0
252,106
1
L
Hercules
7,443
677
26
2
0
195,989
2
W
Kukulkan
7,891
717
92
8
0
189,775
1
W
Ne Zha
8,853
805
30
3
0
227,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role