Player Matchup

Chronos
Chronos
CoppyAge
Chronos
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Solo
King Arthur
King Arthur
Feltosin
King Arthur
Level 62
God Stats
4W - 7L
1,403 SR
Queue Stats
25W - 40L
1,363 Elo+
Solo
Ymir
Ymir
lokito36
Ymir
Level 148
God Stats
2W - 1L
1,378 SR
Queue Stats
127W - 140L
1,465 Elo+
Solo
Team Averages
Level 114
1,427 SR
1,434 Elo+

VS

Team Averages
Level 135
1,286 SR
1,532 Elo+
Hou Yi
Hou Yi
JackbufaloHead
Hou Yi
Level 158
God Stats
0W - 1L
1,251 SR
Queue Stats
4W - 4L
1,676 Elo+
Solo
Janus
Janus
M4Flow
Janus
Level 141
God Stats
0W - 2L
1,164 SR
Queue Stats
74W - 93L
1,542 Elo+
Solo
King Arthur
King Arthur
ZoMbErCryy
King Arthur
Level 106
God Stats
13W - 13L
1,442 SR
Queue Stats
215W - 421L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CoppyAge
Chronos
20
12 / 1 / 3
16,680
834
30,297
18,224
9,543
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Feltosin
King Arthur
17
1 / 6 / 8
12,449
622
14,382
24,521
26,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
18
2 / 3 / 11
13,916
696
11,592
22,033
28,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
12,973
649
12,560
17,711
7,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
M4Flow
Janus
19
6 / 4 / 2
13,856
693
24,758
14,476
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ZoMbErCryy
King Arthur
16
0 / 5 / 6
11,616
581
10,627
29,284
26,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
15
Kills
9
10
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
CoppyAge
Chronos
12
1
3
13.5
W
King Arthur
Feltosin
King Arthur
1
6
8
0.83
L
3
6
6
1
L
Janus
M4Flow
Janus
6
4
2
1.75
L
King Arthur
ZoMbErCryy
King Arthur
0
5
6
0.6
W
Ymir
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,271
Damage
47,945
64,778
Taken
61,471
65,015
Mitigated
41,142
13,189
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CoppyAge
Chronos
30,297
7,711
0
3,059
18,224
9,543
2,641
6,816
11,408
124,509
0
W
King Arthur
Feltosin
King Arthur
14,382
1,264
0
3,394
24,521
26,663
194
10,465
14,056
432
34,514
L
12,560
5,280
0
2,847
17,711
7,992
0
12,129
5,582
0
47,536
L
Janus
M4Flow
Janus
24,758
1,304
0
3,322
14,476
6,669
0
10,027
4,449
95,169
0
L
King Arthur
ZoMbErCryy
King Arthur
10,627
1,085
0
125
29,284
26,481
0
20,101
9,183
0
36,370
W
Ymir
11,592
1,984
781
5,955
22,033
28,809
544
7,755
14,278
61,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,045
Gold Earned
38,445
253
Minions Killed
235
0
Camps Cleared
0
1,110,641
Distance Traveled
1,067,390
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
16,680
834
168
8
0
403,128
1
W
King Arthur
12,449
622
33
2
0
374,825
4
L
Hou Yi
12,973
649
80
4
0
318,523
1
L
Janus
13,856
693
113
6
0
370,536
1
L
King Arthur
11,616
581
42
2
0
378,331
3
W
Ymir
13,916
696
52
3
0
332,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role