Player Matchup

Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
HeavyBullFly
Gilgamesh
Platinum I
Level 84
God Stats
9W - 10L
1,526 SR
Queue Stats
210W - 216L
1,798 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Knoptxé
Ao Kuang
Diamond V
Level 154
God Stats
2W - 3L
1,754 SR
Queue Stats
104W - 99L
1,969 MMR
Solo
Aphrodite
Aphrodite
Platinum I
Radanomon
Aphrodite
Platinum I
Level 159
God Stats
2W - 4L
1,504 SR
Queue Stats
160W - 148L
2,020 MMR
Solo
Hercules
Hercules
Diamond V
lsite
Hercules
Diamond V
Level 158
God Stats
0W - 3L
1,313 SR
Queue Stats
41W - 45L
1,980 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,519 SR
1,853 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,513 SR
1,899 MMR
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
AnisanNoDiff
Morgan Le Fay
Masters
Level 160
God Stats
3W - 3L
1,547 SR
Queue Stats
492W - 494L
2,018 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
ElOneBasic
Danzaburou
Platinum IV
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 26L
1,962 MMR
Solo
Tyr
Tyr
Diamond V
UnLucKyG
Tyr
Diamond V
Level 108
God Stats
3W - 1L
1,732 SR
Queue Stats
237W - 222L
2,023 MMR
Solo
Geb
Geb
Platinum III
arnettobrien
Geb
Platinum III
Level 136
God Stats
1W - 1L
1,288 SR
Queue Stats
46W - 34L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 4 / 1
8,730
546
6,750
13,441
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
HeavyBullFly
Gilgamesh
11
1 / 7 / 0
7,420
464
8,248
16,793
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Knoptxé
Ao Kuang
11
1 / 6 / 0
6,822
426
5,298
18,779
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Radanomon
Aphrodite
12
0 / 3 / 0
7,427
464
8,007
11,954
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
lsite
Hercules
11
2 / 3 / 4
8,020
501
6,673
19,037
18,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
MauiCliodhnaFenrirChronos

VS

Bans
ThorCernunnosHadesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 2 / 12
9,182
574
11,484
12,254
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
AnisanNoDiff
Morgan Le Fay
16
10 / 1 / 4
10,028
627
17,542
10,091
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ElOneBasic
Danzaburou
17
7 / 2 / 2
11,360
710
15,350
13,311
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 0 / 3
9,939
621
5,445
14,617
12,304
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 1 / 13
8,226
514
5,432
14,088
12,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
23
23
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
1
0.63
W
Mercury
 
Mercury
2
2
12
4
W
Morgan Le Fay
AnisanNoDiff
Morgan Le Fay
10
1
4
12
W
Danzaburou
ElOneBasic
Danzaburou
7
2
2
4
L
Gilgamesh
HeavyBullFly
Gilgamesh
1
7
0
0.14
L
Ao Kuang
Knoptxé
Ao Kuang
1
6
0
0.17
L
Aphrodite
Radanomon
Aphrodite
0
3
0
0
W
4
0
3
5.5
W
0
1
13
6.5
L
Hercules
lsite
Hercules
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,976
Damage
55,253
80,004
Taken
64,361
48,202
Mitigated
40,666
27,814
Healing
22,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,750
2,992
0
5,754
13,441
4,124
0
1,452
11,989
0
67,993
W
Mercury
 
Mercury
11,484
6,021
0
544
12,254
5,310
478
3,389
8,489
0
92,612
W
Morgan Le Fay
AnisanNoDiff
Morgan Le Fay
17,542
2,051
267
3,142
10,091
5,116
475
3,592
6,368
87,403
53
W
Danzaburou
ElOneBasic
Danzaburou
15,350
8,984
0
7,542
13,311
5,375
1,080
1,058
12,253
0
107,476
L
Gilgamesh
HeavyBullFly
Gilgamesh
8,248
1,384
0
2,923
16,793
11,851
0
5,475
11,318
269
40,145
L
Ao Kuang
Knoptxé
Ao Kuang
5,298
1,532
0
4,713
18,779
7,396
0
4,884
13,895
54,180
0
L
Aphrodite
Radanomon
Aphrodite
8,007
1,258
1,525
6,365
11,954
5,844
0
5,618
6,336
71,135
0
W
5,445
566
0
8,396
14,617
12,304
0
1,121
12,308
0
70,496
W
5,432
925
0
2,913
14,088
12,561
0
4,848
8,896
17,476
896
L
Hercules
lsite
Hercules
6,673
1,804
1,694
4,840
19,037
18,987
0
5,302
13,735
0
22,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
48,735
451
Minions Killed
588
0
Camps Cleared
0
1,501,164
Distance Traveled
1,733,602
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,730
546
141
9
0
279,511
2
W
Mercury
9,182
574
130
8
0
395,499
5
W
Morgan Le Fay
10,028
627
154
10
0
336,103
3
W
Danzaburou
11,360
710
176
11
0
285,968
3
L
Gilgamesh
7,420
464
74
5
0
302,668
0
L
Ao Kuang
6,822
426
76
5
0
315,796
6
L
Aphrodite
7,427
464
137
9
0
294,723
5
W
Tyr
9,939
621
119
7
0
359,909
3
W
Geb
8,226
514
9
1
0
356,123
4
L
Hercules
8,020
501
23
1
0
308,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role