Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
Jogatero
Chang'e
Silver III
Level 39
God Stats
2W - 3L
1,459 SR
Queue Stats
7W - 12L
1,232 MMR
Solo
Lancelot
Lancelot
Silver III
M0LINEIT0R2803
Lancelot
Silver III
Level 85
God Stats
1W - 1L
1,444 SR
Queue Stats
92W - 96L
1,260 MMR
Solo
Charybdis
Charybdis
Gold V
Radovan88
Charybdis
Gold V
Level 143
God Stats
28W - 35L
1,501 SR
Queue Stats
395W - 411L
1,087 MMR
Solo
Amaterasu
Amaterasu
Silver II
matheug4mer43
Amaterasu
Silver II
Level 41
God Stats
2W - 1L
1,883 SR
Queue Stats
16W - 28L
1,136 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,557 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,506 SR
1,269 MMR
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
IdoKingOfWomen
Nemesis
Silver I
Level 143
God Stats
4W - 2L
1,639 SR
Queue Stats
312W - 323L
1,139 MMR
Solo
Mulan
Mulan
Silver V
Pwnanza
Mulan
Silver V
Level 63
God Stats
3W - 1L
1,302 SR
Queue Stats
14W - 17L
1,215 MMR
Solo
Scylla
Scylla
Silver I
alber0020
Scylla
Silver I
Level 143
God Stats
9W - 7L
1,528 SR
Queue Stats
204W - 205L
1,239 MMR
Solo
Chiron
Chiron
Gold V
schiattamuort
Chiron
Gold V
Level 156
God Stats
46W - 37L
1,560 SR
Queue Stats
93W - 94L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 5 / 3
7,553
444
8,986
20,767
17,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Jogatero
Chang'e
12
0 / 4 / 0
7,541
444
7,447
12,243
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
13
3 / 4 / 1
8,231
484
9,285
15,564
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Radovan88
Charybdis
14
0 / 4 / 2
8,223
484
6,428
13,038
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
matheug4mer43
Amaterasu
14
3 / 6 / 0
9,266
545
7,315
18,693
13,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
HadesMauiThorYu Huang

VS

Bans
Baba YagaPeleNe ZhaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 2 / 4
9,062
533
8,060
14,993
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 4
9,738
573
13,637
15,444
13,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Pwnanza
Mulan
13
5 / 0 / 9
9,295
547
14,900
14,271
15,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
alber0020
Scylla
16
4 / 1 / 4
9,282
546
10,801
8,344
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 4
10,498
618
12,767
13,639
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
23
23
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
3
0.3
W
Awilix
 
Awilix
5
2
4
3.5
W
5
1
4
7
L
Chang'e
Jogatero
Chang'e
0
4
0
0
L
Lancelot
3
4
1
0.88
W
Mulan
Pwnanza
Mulan
5
0
9
9.5
L
Charybdis
Radovan88
Charybdis
0
4
2
0.25
W
Scylla
alber0020
Scylla
4
1
4
6
L
Amaterasu
matheug4mer43
Amaterasu
3
6
0
0.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
60,165
80,305
Taken
66,691
46,405
Mitigated
45,061
21,481
Healing
26,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,986
2,383
284
3,352
20,767
17,980
0
3,504
16,879
33,156
0
W
Awilix
 
Awilix
8,060
4,181
0
5,986
14,993
6,532
0
2,693
12,300
0
57,053
W
13,637
6,794
0
5,543
15,444
13,425
1,403
3,431
12,013
1,453
62,644
L
Chang'e
Jogatero
Chang'e
7,447
535
1,056
3,519
12,243
4,991
168
3,955
8,288
51,760
0
L
Lancelot
9,285
1,207
0
310
15,564
6,511
0
1,523
14,041
0
59,044
W
Mulan
Pwnanza
Mulan
14,900
2,153
446
5,484
14,271
15,919
0
3,969
10,302
0
42,188
L
Charybdis
Radovan88
Charybdis
6,428
2,230
0
5,443
13,038
3,257
522
932
12,106
0
66,689
W
Scylla
alber0020
Scylla
10,801
2,248
0
834
8,344
3,854
0
4,113
4,231
85,254
0
L
Amaterasu
matheug4mer43
Amaterasu
7,315
2,650
0
7,517
18,693
13,666
564
1,181
17,512
0
61,306
W
12,767
7,455
318
7,696
13,639
5,331
1,216
3,076
10,563
0
96,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
47,875
457
Minions Killed
545
0
Camps Cleared
0
1,551,030
Distance Traveled
1,654,575
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,553
444
49
3
0
294,112
4
W
Awilix
9,062
533
98
6
0
370,208
5
W
Nemesis
9,738
573
119
7
0
325,134
2
L
Chang'e
7,541
444
101
6
0
311,138
7
L
Lancelot
8,231
484
86
5
0
364,847
1
W
Mulan
9,295
547
50
3
0
354,255
9
L
Charybdis
8,223
484
115
7
0
296,805
5
W
Scylla
9,282
546
132
8
0
296,037
1
L
Amaterasu
9,266
545
106
6
0
284,128
2
W
Chiron
10,498
618
146
9
0
308,941
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role