Player Matchup

Bastet
Bastet
DAAINNE_MUDDAA
Bastet
Level 109
God Stats
0W - 2L
1,458 SR
Queue Stats
52W - 93L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
MistyKO06
Kukulkan
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,369 Elo+
Solo
Cerberus
Cerberus
XxlKingOfPainlXx
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 1
Team Averages
Level 56
1,486 SR
1,317 Elo+

VS

Team Averages
Level 77
1,411 SR
1,365 Elo+
Gilgamesh
Gilgamesh
AIM_Toxic--
Gilgamesh
Level 76
God Stats
2W - 1L
1,316 SR
Queue Stats
202W - 355L
1,403 Elo+
Party 2
Ah Puch
Ah Puch
Abobasus69
Ah Puch
Level 68
God Stats
3W - 1L
1,571 SR
Queue Stats
184W - 328L
1,423 Elo+
Party 2
Thoth
Thoth
Galeb_razem
Thoth
Level 86
God Stats
1W - 1L
1,346 SR
Queue Stats
91W - 191L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,653
605
4,616
7,342
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MistyKO06
Kukulkan
13
0 / 1 / 1
7,777
707
5,213
6,800
2,698
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 1
6,331
576
1,336
8,043
4,743
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AIM_Toxic--
Gilgamesh
12
2 / 1 / 3
7,752
705
7,822
11,365
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Abobasus69
Ah Puch
14
2 / 0 / 3
8,060
733
6,052
3,020
1,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 4
7,654
696
2,608
4,643
1,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AIM_Toxic--
Gilgamesh
2
1
3
3.5
W
Ah Puch
Abobasus69
Ah Puch
2
0
3
3.5
L
1
1
0
1
W
1
0
4
3
L
Kukulkan
MistyKO06
Kukulkan
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,165
Damage
16,482
22,185
Taken
19,028
10,192
Mitigated
13,321
1,562
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AIM_Toxic--
Gilgamesh
7,822
1,901
0
800
11,365
10,191
0
3,145
8,220
0
32,439
W
Ah Puch
Abobasus69
Ah Puch
6,052
86
0
1,767
3,020
1,272
974
1,472
1,548
34,489
0
L
4,616
1,944
0
465
7,342
2,751
0
2,490
4,448
0
11,378
W
2,608
521
0
2,148
4,643
1,858
492
1,965
2,678
17,357
0
L
Kukulkan
MistyKO06
Kukulkan
5,213
597
292
483
6,800
2,698
0
2,829
3,754
41,150
0
L
1,336
238
0
322
8,043
4,743
0
3,420
4,508
5,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,761
Gold Earned
23,466
121
Minions Killed
148
0
Camps Cleared
0
551,674
Distance Traveled
580,774
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,752
705
42
4
0
206,656
0
W
Ah Puch
8,060
733
56
5
0
187,962
3
L
Bastet
6,653
605
16
1
0
191,534
0
W
Thoth
7,654
696
50
5
0
186,156
0
L
Kukulkan
7,777
707
91
8
0
181,373
3
L
Cerberus
6,331
576
14
1
0
178,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role