Player Matchup

Fafnir
Fafnir
Wyoming68
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,468 Elo+
Party 2
Bakasura
Bakasura
dj8dj8
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,378 Elo+
Party 2
Ishtar
Ishtar
ssjShaun1
Ishtar
Level 80
God Stats
4W - 3L
1,518 SR
Queue Stats
59W - 39L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
tEspur
Xbalanque
Level 38
God Stats
3W - 2L
1,674 SR
Queue Stats
31W - 31L
1,400 Elo+
Party 1
Janus
Janus
xhalmor
Janus
Level 32
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 6L
1,378 Elo+
Party 2
Team Averages
Level 60
1,488 SR
1,424 Elo+

VS

Team Averages
Level 91
1,575 SR
1,513 Elo+
Maui
Maui
DEMercee
Maui
Level 91
God Stats
5W - 4L
1,661 SR
Queue Stats
8W - 12L
1,347 Elo+
Solo
Amaterasu
Amaterasu
Matenshi
Amaterasu
Level 49
God Stats
6W - 8L
1,337 SR
Queue Stats
22W - 29L
1,371 Elo+
Solo
Bellona
Bellona
OKing13
Bellona
Level 29
God Stats
2W - 0L
1,674 SR
Queue Stats
22W - 10L
1,683 Elo+
Party 3
Izanami
Izanami
PSYR0
Izanami
Level 159
God Stats
25W - 9L
1,701 SR
Queue Stats
249W - 207L
1,595 Elo+
Party 3
Baron Samedi
Baron Samedi
krissyxoxo
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Wyoming68
Fafnir
15
0 / 4 / 3
10,294
1,029
7,510
24,239
35,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
dj8dj8
Bakasura
15
3 / 9 / 0
10,306
1,031
13,426
27,671
17,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
ssjShaun1
Ishtar
15
1 / 5 / 1
9,912
991
13,756
15,757
8,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
tEspur
Xbalanque
14
0 / 5 / 1
9,066
907
14,550
14,179
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
xhalmor
Janus
16
0 / 7 / 4
9,796
980
17,231
17,144
8,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

108

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
1 / 1 / 21
11,107
1,111
8,240
17,579
21,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Matenshi
Amaterasu
17
7 / 1 / 18
12,354
1,235
14,820
20,495
25,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OKing13
Bellona
17
6 / 0 / 18
12,047
1,205
14,488
18,915
22,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
PSYR0
Izanami
18
15 / 1 / 13
13,404
1,340
41,429
11,269
6,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
krissyxoxo
Baron Samedi
17
1 / 1 / 16
10,079
1,008
14,950
5,734
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
116
4
Kills
30
30
Deaths
4
9
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Maui
1
1
21
11.5
W
Amaterasu
Matenshi
Amaterasu
7
1
18
16
W
Bellona
OKing13
Bellona
6
0
18
15
W
Izanami
PSYR0
Izanami
15
1
13
21.5
L
Fafnir
Wyoming68
Fafnir
0
4
3
0.38
L
Bakasura
dj8dj8
Bakasura
3
9
0
0.33
W
Baron Samedi
krissyxoxo
Baron Samedi
1
1
16
9
L
Ishtar
ssjShaun1
Ishtar
1
5
1
0.3
L
Xbalanque
tEspur
Xbalanque
0
5
1
0.1
L
Janus
xhalmor
Janus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,473
Damage
93,927
98,990
Taken
73,992
77,125
Mitigated
79,575
6,020
Healing
28,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
8,240
2,705
0
1,995
17,579
21,931
0
7,882
9,037
14,574
0
W
Amaterasu
Matenshi
Amaterasu
14,820
7,158
2,765
7,037
20,495
25,207
0
5,895
14,302
0
18,097
W
Bellona
OKing13
Bellona
14,488
5,151
2,514
3,401
18,915
22,026
0
5,311
12,589
0
30,188
W
Izanami
PSYR0
Izanami
41,429
31,052
0
3,394
11,269
6,608
0
3,819
6,939
0
79,233
L
Fafnir
Wyoming68
Fafnir
7,510
1,864
0
2,542
24,239
35,949
0
6,896
17,343
12,304
0
L
Bakasura
dj8dj8
Bakasura
13,426
8,748
0
2,684
27,671
17,990
0
7,222
20,449
0
22,312
W
Baron Samedi
krissyxoxo
Baron Samedi
14,950
1,916
5,508
1,487
5,734
3,803
0
1,834
3,900
30,123
0
L
Ishtar
ssjShaun1
Ishtar
13,756
8,261
0
0
15,757
8,248
0
2,103
13,654
0
29,397
L
Xbalanque
tEspur
Xbalanque
14,550
7,489
0
602
14,179
6,681
0
3,334
10,845
0
30,024
L
Janus
xhalmor
Janus
17,231
1,446
0
192
17,144
8,257
0
3,635
13,509
34,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,374
Gold Earned
58,991
151
Minions Killed
193
6
Camps Cleared
7
948,309
Distance Traveled
1,019,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,107
1,111
16
2
1
196,498
0
W
Amaterasu
12,354
1,235
4
0
1
223,237
1
W
Bellona
12,047
1,205
40
4
0
240,785
1
W
Izanami
13,404
1,340
107
11
5
172,176
2
L
Fafnir
10,294
1,029
6
1
1
205,768
1
L
Bakasura
10,306
1,031
28
3
2
203,832
1
W
Baron Samedi
10,079
1,008
26
3
0
186,465
0
L
Ishtar
9,912
991
37
4
0
171,850
0
L
Xbalanque
9,066
907
41
4
2
181,379
0
L
Janus
9,796
980
39
4
1
185,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role