Player Matchup

Cernunnos
Cernunnos
Danzabajou
Cernunnos
Level 63
God Stats
2W - 1L
1,620 SR
Queue Stats
89W - 98L
1,585 Elo+
Solo
Ne Zha
Ne Zha
IcySalamander
Ne Zha
Level 123
God Stats
4W - 4L
1,369 SR
Queue Stats
74W - 86L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
InfernoTyger
Morgan Le Fay
Level 149
God Stats
2W - 0L
1,818 SR
Queue Stats
164W - 170L
1,514 Elo+
Party 1
Susano
Susano
jdsgamer
Susano
Level 99
God Stats
5W - 4L
1,593 SR
Queue Stats
32W - 25L
1,553 Elo+
Solo
Tyr
Tyr
rustticks
Tyr
Level 146
God Stats
1W - 0L
1,494 SR
Queue Stats
200W - 189L
1,493 Elo+
Party 1
Team Averages
Level 116
1,579 SR
1,523 Elo+

VS

Team Averages
Level 115
1,476 SR
1,521 Elo+
Awilix
Awilix
 
Awilix
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JustJP
The Morrigan
Level 159
God Stats
3W - 5L
1,417 SR
Queue Stats
196W - 195L
1,602 Elo+
Solo
Hou Yi
Hou Yi
MaYrAs
Hou Yi
Level 154
God Stats
1W - 8L
1,479 SR
Queue Stats
154W - 160L
1,535 Elo+
Solo
Ymir
Ymir
MakeCanadaGreat
Ymir
Level 69
God Stats
0W - 2L
1,630 SR
Queue Stats
44W - 35L
1,618 Elo+
Solo
Cu Chulainn
Cu Chulainn
dangerkill
Cu Chulainn
Level 127
God Stats
1W - 2L
1,353 SR
Queue Stats
12W - 14L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Danzabajou
Cernunnos
16
6 / 1 / 4
10,498
583
13,831
18,047
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 11
8,528
474
3,806
11,262
7,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
InfernoTyger
Morgan Le Fay
17
4 / 0 / 10
10,706
595
12,628
9,644
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
jdsgamer
Susano
16
8 / 1 / 6
10,772
598
9,935
13,519
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 0 / 7
12,046
669
14,010
18,272
21,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
0 / 5 / 0
7,833
435
5,718
17,718
14,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
JustJP
The Morrigan
15
1 / 2 / 0
8,912
495
7,856
8,297
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
MaYrAs
Hou Yi
13
0 / 4 / 0
7,925
440
5,167
12,303
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 1
7,730
429
6,069
19,098
19,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
dangerkill
Cu Chulainn
10
0 / 7 / 1
7,096
394
5,251
17,510
9,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
22
Kills
2
3
Deaths
22
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
0
0
W
Cernunnos
Danzabajou
Cernunnos
6
1
4
8
W
0
1
11
5.5
W
Morgan Le Fay
InfernoTyger
Morgan Le Fay
4
0
10
9
L
The Morrigan
JustJP
The Morrigan
1
2
0
0.5
L
Hou Yi
MaYrAs
Hou Yi
0
4
0
0
L
1
4
1
0.38
L
Cu Chulainn
dangerkill
Cu Chulainn
0
7
1
0.07
W
Susano
jdsgamer
Susano
8
1
6
11
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,210
Damage
30,061
70,744
Taken
74,926
46,962
Mitigated
49,459
36,614
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,718
2,439
0
4,988
17,718
14,018
0
240
17,478
0
65,425
W
Cernunnos
Danzabajou
Cernunnos
13,831
5,810
0
10,328
18,047
7,551
5,223
1,916
16,131
0
117,575
W
3,806
913
1,420
3,000
11,262
7,317
200
3,511
7,693
0
17,560
W
Morgan Le Fay
InfernoTyger
Morgan Le Fay
12,628
1,184
152
3,276
9,644
4,793
1,440
3,375
6,173
97,952
0
L
The Morrigan
JustJP
The Morrigan
7,856
1,349
0
1,660
8,297
3,457
0
1,838
6,459
69,894
5,409
L
Hou Yi
MaYrAs
Hou Yi
5,167
1,923
0
4,063
12,303
3,601
822
2,121
10,182
0
57,523
L
6,069
1,121
0
2,431
19,098
19,025
0
4,018
15,080
26,257
0
L
Cu Chulainn
dangerkill
Cu Chulainn
5,251
917
0
3,575
17,510
9,358
0
4,411
13,099
0
35,547
W
Susano
jdsgamer
Susano
9,935
3,254
0
7,301
13,519
6,212
1,678
2,648
10,819
0
81,854
W
14,010
3,013
0
11,137
18,272
21,089
0
2,527
15,454
0
87,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,550
Gold Earned
39,496
583
Minions Killed
459
0
Camps Cleared
0
1,926,329
Distance Traveled
1,584,632
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,833
435
92
5
0
328,467
1
W
Cernunnos
10,498
583
147
8
0
333,639
5
W
Ne Zha
8,528
474
9
1
0
426,255
3
W
Morgan Le Fay
10,706
595
150
8
0
351,577
9
L
The Morrigan
8,912
495
151
8
0
349,727
7
L
Hou Yi
7,925
440
108
6
0
276,277
6
L
Ymir
7,730
429
31
2
0
317,284
5
L
Cu Chulainn
7,096
394
77
4
0
312,877
4
W
Susano
10,772
598
124
7
0
425,700
3
W
Tyr
12,046
669
153
9
0
389,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role