Player Matchup

Danzaburou
Danzaburou
DESTRIPEITOR_93
Danzaburou
Level 142
God Stats
4W - 7L
1,344 SR
Queue Stats
159W - 176L
1,418 Elo+
Solo
Janus
Janus
Ence888
Janus
Level 88
God Stats
5W - 5L
1,464 SR
Queue Stats
230W - 254L
1,463 Elo+
Solo
Da Ji
Da Ji
Rinzo GT
Da Ji
Level 81
God Stats
0W - 1L
1,285 SR
Queue Stats
36W - 43L
1,406 Elo+
Solo
Yemoja
Yemoja
domi2801
Yemoja
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 9L
1,485 Elo+
Solo
Nike
Nike
ttgggt55
Nike
Level 108
God Stats
3W - 3L
1,512 SR
Queue Stats
48W - 66L
1,394 Elo+
Solo
Team Averages
Level 97
1,421 SR
1,433 Elo+

VS

Team Averages
Level 119
1,518 SR
1,414 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ConnorCannibal
Achilles
Level 136
God Stats
20W - 21L
1,493 SR
Queue Stats
436W - 508L
1,362 Elo+
Solo
Arachne
Arachne
Wafisile
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,319 Elo+
Solo
Cu Chulainn
Cu Chulainn
yb_brg
Cu Chulainn
Level 45
God Stats
19W - 14L
1,597 SR
Queue Stats
36W - 49L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DESTRIPEITOR_93
Danzaburou
10
0 / 3 / 0
5,952
425
4,335
9,294
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Ence888
Janus
11
0 / 7 / 2
6,639
474
5,251
9,025
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Rinzo GT
Da Ji
12
3 / 3 / 0
7,104
507
6,125
14,316
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
domi2801
Yemoja
9
0 / 4 / 2
6,190
442
3,086
12,637
9,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
13
3 / 2 / 2
8,388
599
9,274
12,737
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
8 / 1 / 3
8,836
631
14,796
14,471
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
 
Tiamat
14
5 / 0 / 3
8,627
616
12,267
8,805
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
12
4 / 0 / 1
7,212
515
4,529
8,959
6,377
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Wafisile
Arachne
12
1 / 2 / 0
6,992
499
1,949
9,024
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
yb_brg
Cu Chulainn
12
1 / 3 / 0
7,122
509
4,840
11,732
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
19
19
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
1
3
9.5
W
Tiamat
 
Tiamat
5
0
3
6.5
W
Achilles
4
0
1
4.5
L
Danzaburou
DESTRIPEITOR_93
Danzaburou
0
3
0
0
L
Janus
Ence888
Janus
0
7
2
0.14
L
Da Ji
Rinzo GT
Da Ji
3
3
0
1
W
Arachne
Wafisile
Arachne
1
2
0
0.5
L
Yemoja
domi2801
Yemoja
0
4
2
0.25
L
Nike
3
2
2
2
W
Cu Chulainn
yb_brg
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
38,381
58,009
Taken
52,991
29,274
Mitigated
30,247
16,603
Healing
19,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,796
10,086
0
9,511
14,471
5,836
618
3,235
11,084
0
69,537
W
Tiamat
 
Tiamat
12,267
1,536
271
2,996
8,805
6,230
0
2,786
5,791
62,198
0
W
Achilles
4,529
609
0
2,669
8,959
6,377
561
1,008
7,898
0
32,085
L
Danzaburou
DESTRIPEITOR_93
Danzaburou
4,335
1,348
0
2,656
9,294
1,747
0
0
9,294
0
35,912
L
Janus
Ence888
Janus
5,251
379
0
478
9,025
4,053
0
7,522
1,503
46,789
0
L
Da Ji
Rinzo GT
Da Ji
6,125
1,318
0
5,332
14,316
4,881
0
720
13,478
0
50,970
W
Arachne
Wafisile
Arachne
1,949
1,650
0
479
9,024
3,378
1,088
650
8,174
0
47,458
L
Yemoja
domi2801
Yemoja
3,086
1,495
2,608
1,913
12,637
9,151
0
2,424
10,171
10,865
0
L
Nike
9,274
2,171
0
3,616
12,737
9,442
540
2,352
9,716
0
59,296
W
Cu Chulainn
yb_brg
Cu Chulainn
4,840
565
0
3,826
11,732
8,426
434
282
10,653
4,468
33,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,273
Gold Earned
38,789
367
Minions Killed
429
0
Camps Cleared
0
1,217,670
Distance Traveled
1,363,680
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,836
631
103
7
0
232,721
4
W
Tiamat
8,627
616
121
9
0
283,340
1
W
Achilles
7,212
515
53
4
0
287,453
0
L
Danzaburou
5,952
425
65
5
0
200,445
0
L
Janus
6,639
474
92
7
0
243,105
3
L
Da Ji
7,104
507
76
5
0
282,705
2
W
Arachne
6,992
499
84
6
0
310,719
0
L
Yemoja
6,190
442
14
1
0
246,996
4
L
Nike
8,388
599
120
9
0
244,419
2
W
Cu Chulainn
7,122
509
68
5
0
249,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role