Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AlirezaAlireza67
Chernobog
Level 149
God Stats
1W - 1L
1,733 SR
Queue Stats
115W - 129L
1,465 Elo+
Solo
Ishtar
Ishtar
FFA xMAGICx
Ishtar
Level 53
God Stats
2W - 3L
1,469 SR
Queue Stats
179W - 218L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
MrBlGBooty
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 1
Mulan
Mulan
dark_blade42069
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,590 Elo+
Party 1
Team Averages
Level 86
1,541 SR
1,503 Elo+

VS

Team Averages
Level 80
1,473 SR
1,393 Elo+
Hercules
Hercules
Haxx Parrow
Hercules
Level 23
God Stats
1W - 2L
1,557 SR
Queue Stats
35W - 44L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
LilTeper
Sun Wukong
Level 95
God Stats
1W - 0L
1,403 SR
Queue Stats
13W - 13L
1,315 Elo+
Solo
Ganesha
Ganesha
Shot_Caller_74
Ganesha
Level 101
God Stats
1W - 1L
1,304 SR
Queue Stats
203W - 271L
1,290 Elo+
Solo
Serqet
Serqet
noGAVNOgu
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 100L
1,414 Elo+
Solo
Vulcan
Vulcan
parcelln
Vulcan
Level 155
God Stats
2W - 2L
1,603 SR
Queue Stats
93W - 103L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
6 / 6 / 2
12,623
789
21,092
26,931
43,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
18
1 / 6 / 10
11,020
689
25,619
18,509
9,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
15
1 / 6 / 6
9,728
608
13,743
16,040
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
MrBlGBooty
Erlang Shen
16
2 / 4 / 9
10,223
639
8,659
22,872
23,340
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 9 / 5
10,459
654
11,267
23,067
21,763
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Haxx Parrow
Hercules
20
11 / 1 / 18
13,633
852
21,659
23,788
36,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
LilTeper
Sun Wukong
16
0 / 3 / 18
10,563
660
11,594
20,740
20,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 21
11,175
698
4,634
18,567
24,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
noGAVNOgu
Serqet
19
8 / 2 / 14
11,805
738
16,763
27,170
29,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
parcelln
Vulcan
20
12 / 3 / 14
13,333
833
35,104
11,986
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
12
Kills
31
31
Deaths
12
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
6
2
1.17
L
Chernobog
1
6
10
1
L
Ishtar
1
6
6
0.67
W
Hercules
Haxx Parrow
Hercules
11
1
18
20
W
Sun Wukong
LilTeper
Sun Wukong
0
3
18
3
L
Erlang Shen
MrBlGBooty
Erlang Shen
2
4
9
1.63
W
0
3
21
3.5
L
2
9
5
0.5
W
Serqet
noGAVNOgu
Serqet
8
2
14
7.5
W
Vulcan
parcelln
Vulcan
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,380
Damage
89,754
107,419
Taken
102,251
105,387
Mitigated
119,034
35,149
Healing
49,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
21,092
1,419
1,792
10,048
26,931
43,599
0
9,022
16,210
39,885
0
L
Chernobog
25,619
12,173
859
4,245
18,509
9,564
3,039
6,055
12,182
0
52,220
L
Ishtar
13,743
5,550
128
2,943
16,040
7,121
471
6,209
9,650
0
28,151
W
Hercules
Haxx Parrow
Hercules
21,659
4,508
736
14,477
23,788
36,840
787
5,257
18,531
0
33,159
W
Sun Wukong
LilTeper
Sun Wukong
11,594
2,457
1,256
6,786
20,740
20,557
2,344
4,169
16,571
0
28,930
L
Erlang Shen
MrBlGBooty
Erlang Shen
8,659
1,820
3,112
9,811
22,872
23,340
329
8,201
13,083
301
18,398
W
4,634
641
734
4,594
18,567
24,457
1,102
2,483
16,084
7,232
0
L
11,267
960
244
1,967
23,067
21,763
273
10,251
12,208
0
24,040
W
Serqet
noGAVNOgu
Serqet
16,763
3,724
2,961
14,154
27,170
29,550
1,130
5,073
22,097
0
21,892
W
Vulcan
parcelln
Vulcan
35,104
16,223
1,572
2,684
11,986
7,630
2,154
4,194
7,792
68,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,053
Gold Earned
60,509
155
Minions Killed
140
0
Camps Cleared
0
1,421,852
Distance Traveled
1,535,457
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,623
789
25
2
0
327,927
3
L
Chernobog
11,020
689
73
5
0
265,307
1
L
Ishtar
9,728
608
26
2
0
253,168
0
W
Hercules
13,633
852
29
2
0
314,002
0
W
Sun Wukong
10,563
660
25
2
0
333,802
0
L
Erlang Shen
10,223
639
5
0
0
364,486
4
W
Ganesha
11,175
698
0
0
0
221,566
0
L
Mulan
10,459
654
26
2
0
210,964
2
W
Serqet
11,805
738
20
1
0
356,149
2
W
Vulcan
13,333
833
66
4
0
309,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role