Player Matchup

Kukulkan
Kukulkan
KappaKHey
Kukulkan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,417 Elo+
Solo
Lancelot
Lancelot
Yarasа
Lancelot
Level 133
God Stats
1W - 2L
1,167 SR
Queue Stats
519W - 366L
1,581 Elo+
Party 1
Artio
Artio
БешеныйЧирюха
Artio
Level 159
God Stats
2W - 0L
1,904 SR
Queue Stats
274W - 190L
1,602 Elo+
Party 1
Team Averages
Level 119
1,524 SR
1,534 Elo+

VS

Team Averages
Level 133
1,476 SR
1,463 Elo+
Neith
Neith
Jacobe1
Neith
Level 105
God Stats
13W - 13L
1,509 SR
Queue Stats
33W - 40L
1,481 Elo+
Solo
Loki
Loki
KingRuck
Loki
Level 133
God Stats
7W - 13L
1,420 SR
Queue Stats
310W - 347L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
oIIDaFaqIIo
Kuzenbo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KappaKHey
Kukulkan
12
2 / 2 / 8
8,055
732
5,443
7,344
2,937
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Yarasа
Lancelot
15
12 / 0 / 4
9,688
881
12,839
8,678
6,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 14
8,987
817
8,125
19,759
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jacobe1
Neith
12
0 / 5 / 1
7,229
657
6,681
10,072
3,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
10
2 / 3 / 0
6,846
622
5,708
9,178
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
oIIDaFaqIIo
Kuzenbo
11
0 / 8 / 2
6,842
622
8,302
13,387
8,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Jacobe1
Neith
0
5
1
0.1
W
Kukulkan
KappaKHey
Kukulkan
2
2
8
3
L
Loki
2
3
0
0.67
W
Lancelot
Yarasа
Lancelot
12
0
4
14
L
Kuzenbo
oIIDaFaqIIo
Kuzenbo
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,407
Damage
20,691
35,781
Taken
32,637
25,171
Mitigated
16,182
14,033
Healing
1,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jacobe1
Neith
6,681
1,921
0
870
10,072
3,954
530
3,782
5,923
0
33,986
W
Kukulkan
KappaKHey
Kukulkan
5,443
1,310
0
240
7,344
2,937
981
3,019
4,325
24,825
0
L
Loki
5,708
1,019
0
350
9,178
3,358
0
3,438
5,569
0
18,365
W
Lancelot
Yarasа
Lancelot
12,839
2,403
0
2,690
8,678
6,420
527
2,450
6,228
0
33,826
L
Kuzenbo
oIIDaFaqIIo
Kuzenbo
8,302
1,573
0
467
13,387
8,870
0
6,367
6,614
23,014
0
W
8,125
1,450
883
10,220
19,759
15,814
101
2,899
16,860
20,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
20,917
123
Minions Killed
121
0
Camps Cleared
0
648,267
Distance Traveled
532,849
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,229
657
62
6
0
161,623
2
W
Kukulkan
8,055
732
65
6
0
188,751
0
L
Loki
6,846
622
24
2
0
188,372
1
W
Lancelot
9,688
881
37
3
0
241,935
2
L
Kuzenbo
6,842
622
35
3
0
182,854
2
W
Artio
8,987
817
21
2
0
217,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role