Player Matchup

Kukulkan
Kukulkan
IVIurmur
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,024 Elo+
Party 3
Awilix
Awilix
Nicooas093
Awilix
Level 100
God Stats
31W - 28L
1,491 SR
Queue Stats
401W - 389L
1,488 Elo+
Solo
Cthulhu
Cthulhu
RedWalkers10
Cthulhu
Level 4
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 3
Danzaburou
Danzaburou
SirJoseph4
Danzaburou
Level 40
God Stats
7W - 20L
1,290 SR
Queue Stats
16W - 40L
1,245 Elo+
Party 3
Nemesis
Nemesis
couch111
Nemesis
Level 7
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 11L
1,024 Elo+
Party 3
Team Averages
Level 32
1,344 SR
1,173 Elo+

VS

Team Averages
Level 85
1,465 SR
1,421 Elo+
Hera
Hera
LoserN00b
Hera
Level 74
God Stats
7W - 3L
1,686 SR
Queue Stats
217W - 240L
1,530 Elo+
Solo
Medusa
Medusa
MegaMilkMan50
Medusa
Level 45
God Stats
6W - 7L
1,551 SR
Queue Stats
93W - 107L
1,450 Elo+
Party 2
Mulan
Mulan
TheFunnyMan96
Mulan
Level 155
God Stats
1W - 3L
1,297 SR
Queue Stats
193W - 200L
1,423 Elo+
Party 2
Ares
Ares
Thecarramrod
Ares
Level 98
God Stats
3W - 9L
1,241 SR
Queue Stats
129W - 140L
1,335 Elo+
Party 1
Achilles
Achilles
grimchild
Achilles
Level 54
God Stats
5W - 5L
1,550 SR
Queue Stats
87W - 102L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IVIurmur
Kukulkan
15
2 / 7 / 8
9,860
470
7,594
15,025
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Nicooas093
Awilix
18
8 / 3 / 5
11,689
557
19,127
18,477
9,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
RedWalkers10
Cthulhu
13
1 / 8 / 6
9,507
453
7,047
21,630
25,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SirJoseph4
Danzaburou
15
5 / 7 / 8
9,958
474
13,214
19,270
8,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
couch111
Nemesis
12
1 / 14 / 3
7,979
380
4,084
22,896
13,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
9 / 4 / 13
11,966
570
17,499
11,669
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 4 / 11
11,166
532
20,186
15,955
8,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 11
12,337
587
15,658
14,181
15,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 6 / 16
11,455
545
8,772
27,952
37,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Achilles
grimchild
Achilles
16
8 / 6 / 13
11,482
547
11,452
21,620
9,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
17
Kills
39
39
Deaths
20
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IVIurmur
Kukulkan
2
7
8
0.86
W
Hera
9
4
13
3.88
W
8
4
11
3.38
L
Awilix
Nicooas093
Awilix
8
3
5
3.5
L
Cthulhu
RedWalkers10
Cthulhu
1
8
6
0.5
L
Danzaburou
SirJoseph4
Danzaburou
5
7
8
1.29
W
8
0
11
13.5
W
6
6
16
2.33
L
Nemesis
couch111
Nemesis
1
14
3
0.18
W
Achilles
grimchild
Achilles
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,066
Damage
73,567
97,298
Taken
91,377
62,902
Mitigated
75,987
7,905
Healing
24,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IVIurmur
Kukulkan
7,594
1,645
0
298
15,025
6,585
885
6,097
8,928
43,067
0
W
Hera
17,499
5,100
0
2,950
11,669
5,547
3,485
3,305
8,364
85,489
0
W
20,186
8,725
0
3,619
15,955
8,144
5,937
5,166
10,789
0
69,378
L
Awilix
Nicooas093
Awilix
19,127
8,093
0
750
18,477
9,428
0
3,639
14,838
0
116,953
L
Cthulhu
RedWalkers10
Cthulhu
7,047
880
408
1,437
21,630
25,223
81
7,669
13,961
37,432
0
L
Danzaburou
SirJoseph4
Danzaburou
13,214
6,891
0
3,162
19,270
8,542
374
3,323
15,947
0
60,316
W
15,658
1,308
0
7,034
14,181
15,418
4,354
4,155
10,026
531
86,368
W
8,772
1,206
0
3,681
27,952
37,087
568
4,404
23,548
32,238
2,126
L
Nemesis
couch111
Nemesis
4,084
1,924
0
1,850
22,896
13,124
0
5,967
16,929
0
34,647
W
Achilles
grimchild
Achilles
11,452
3,423
0
7,402
21,620
9,791
2,770
2,918
16,802
54
56,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,993
Gold Earned
58,406
413
Minions Killed
437
0
Camps Cleared
0
1,942,672
Distance Traveled
1,839,278
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,860
470
72
3
0
339,887
0
W
Hera
11,966
570
114
5
0
349,679
4
W
Medusa
11,166
532
85
4
0
368,479
2
L
Awilix
11,689
557
176
8
0
458,941
2
L
Cthulhu
9,507
453
56
3
0
397,797
2
L
Danzaburou
9,958
474
61
3
0
346,668
3
W
Mulan
12,337
587
133
6
0
410,044
1
W
Ares
11,455
545
32
2
0
354,518
4
L
Nemesis
7,979
380
48
2
0
399,379
2
W
Achilles
11,482
547
73
3
0
356,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role