Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Tecachi69
Baron Samedi
Bronze III
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,480 MMR
Party 1
Thor
Thor
Bronze V
odiczie
Thor
Bronze V
Level 127
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 3L
1,593 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
osley34
Guan Yu
Gold IV
Level 148
God Stats
111W - 108L
1,480 SR
Queue Stats
529W - 695L
1,229 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,410 SR
1,434 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,385 SR
1,422 MMR
Ao Kuang
Ao Kuang
Gold V
DryestBison8007
Ao Kuang
Gold V
Level 103
God Stats
4W - 6L
1,404 SR
Queue Stats
117W - 137L
1,462 MMR
Party 2
Chang'e
Chang'e
Silver V
HoshlI
Chang'e
Silver V
Level 126
God Stats
1W - 1L
1,277 SR
Queue Stats
12W - 28L
1,031 MMR
Solo
Medusa
Medusa
Gold I
Kyogre382
Medusa
Gold I
Level 160
God Stats
9W - 9L
1,473 SR
Queue Stats
151W - 166L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tecachi69
Baron Samedi
17
5 / 4 / 7
11,954
703
16,280
15,697
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
odiczie
Thor
18
7 / 3 / 7
12,238
720
16,744
17,245
8,426
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
osley34
Guan Yu
17
2 / 3 / 11
11,357
668
12,234
22,094
27,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HadesAchillesAtlasBaba YagaAthena

VS

Bans
Ah Muzen CabBellonaBacchusCu ChulainnGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
4 / 5 / 6
13,434
790
9,840
28,581
29,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
HoshlI
Chang'e
18
4 / 2 / 5
12,744
750
16,973
14,878
11,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Kyogre382
Medusa
16
2 / 7 / 5
11,526
678
13,449
15,956
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
14
Kills
10
10
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
4
5
6
1.4
W
Chang'e
HoshlI
Chang'e
4
2
5
3.25
W
Medusa
Kyogre382
Medusa
2
7
5
0.64
L
Baron Samedi
Tecachi69
Baron Samedi
5
4
7
2.13
L
Thor
odiczie
Thor
7
3
7
3.5
L
Guan Yu
osley34
Guan Yu
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,258
Damage
40,262
55,036
Taken
59,415
44,014
Mitigated
47,009
20,409
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
9,840
3,014
2,362
8,540
28,581
29,793
1,149
7,853
19,852
34,983
0
W
Chang'e
HoshlI
Chang'e
16,973
1,337
3,534
5,835
14,878
11,319
378
4,340
10,259
59,082
0
W
Medusa
Kyogre382
Medusa
13,449
5,609
0
469
15,956
5,897
1,700
4,154
11,476
0
41,083
L
Baron Samedi
Tecachi69
Baron Samedi
16,280
2,182
3,170
3,242
15,697
7,600
222
9,225
6,472
54,932
0
L
Thor
odiczie
Thor
16,744
4,273
0
1,585
17,245
8,426
953
8,373
8,872
0
65,907
L
Guan Yu
osley34
Guan Yu
12,234
2,100
4,435
7,977
22,094
27,988
467
9,317
12,777
0
42,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
37,704
201
Minions Killed
178
0
Camps Cleared
0
928,884
Distance Traveled
872,775
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,434
790
43
3
0
301,233
1
W
Chang'e
12,744
750
83
5
0
327,529
3
W
Medusa
11,526
678
52
3
0
244,013
4
L
Baron Samedi
11,954
703
86
5
0
264,336
2
L
Thor
12,238
720
67
4
0
319,531
3
L
Guan Yu
11,357
668
48
3
0
345,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role