Player Matchup

Lancelot
Lancelot
BigDiggz
Lancelot
Level 148
God Stats
26W - 22L
1,680 SR
Queue Stats
313W - 334L
1,527 Elo+
Solo
Thanatos
Thanatos
JUNEx684x
Thanatos
Level 44
God Stats
2W - 10L
1,278 SR
Queue Stats
61W - 92L
1,368 Elo+
Party 1
Rama
Rama
RAINx684x
Rama
Level 108
God Stats
10W - 5L
1,648 SR
Queue Stats
176W - 205L
1,466 Elo+
Party 1
Hades
Hades
SAMOANKILLAH577
Hades
Level 24
God Stats
11W - 15L
1,350 SR
Queue Stats
24W - 38L
1,371 Elo+
Party 1
Sol
Sol
WarriorKOB
Sol
Level 144
God Stats
1W - 1L
1,528 SR
Queue Stats
21W - 16L
1,575 Elo+
Solo
Team Averages
Level 94
1,497 SR
1,461 Elo+

VS

Team Averages
Level 96
1,507 SR
1,547 Elo+
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Ariboku
Shiva
Level 102
God Stats
3W - 0L
1,718 SR
Queue Stats
8W - 5L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
Flick0Fleek
Heimdallr
Level 28
God Stats
1W - 0L
1,241 SR
Queue Stats
15W - 9L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
GodHarrow
Cthulhu
Level 104
God Stats
2W - 0L
1,585 SR
Queue Stats
13W - 4L
1,683 Elo+
Party 2
Ra
Ra
lore_denin
Ra
Level 142
God Stats
313W - 248L
1,489 SR
Queue Stats
313W - 252L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigDiggz
Lancelot
18
1 / 5 / 4
11,983
922
16,187
25,066
19,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
JUNEx684x
Thanatos
17
2 / 5 / 2
12,371
952
5,708
16,153
7,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
18
2 / 7 / 3
12,604
970
22,094
28,658
11,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 5 / 1
11,543
888
6,570
18,718
11,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
3 / 3 / 3
13,727
1,056
21,951
15,134
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

77

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
3 / 4 / 15
12,619
971
17,935
19,205
11,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
Ariboku
Shiva
20
5 / 2 / 19
13,663
1,051
26,626
24,711
29,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Flick0Fleek
Heimdallr
19
10 / 1 / 9
14,615
1,124
19,609
11,002
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
GodHarrow
Cthulhu
19
5 / 1 / 15
13,526
1,040
23,924
18,616
27,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 1 / 13
12,769
982
10,760
3,665
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
9
Kills
25
25
Deaths
9
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
4
15
2.63
W
Shiva
Ariboku
Shiva
5
2
19
7.25
L
Lancelot
BigDiggz
Lancelot
1
5
4
0.6
W
Heimdallr
Flick0Fleek
Heimdallr
10
1
9
14.5
W
Cthulhu
GodHarrow
Cthulhu
5
1
15
12.5
L
Thanatos
JUNEx684x
Thanatos
2
5
2
0.6
L
Rama
2
7
3
0.5
L
1
5
1
0.3
L
3
3
3
1.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,510
Damage
98,854
103,729
Taken
77,199
56,304
Mitigated
77,288
11,660
Healing
22,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,935
3,968
0
3,413
19,205
11,957
0
8,158
11,047
0
24,778
W
Shiva
Ariboku
Shiva
26,626
2,796
2,282
6,668
24,711
29,114
0
8,244
16,467
0
41,238
L
Lancelot
BigDiggz
Lancelot
16,187
1,015
0
0
25,066
19,253
0
5,745
19,317
0
20,403
W
Heimdallr
Flick0Fleek
Heimdallr
19,609
8,131
0
668
11,002
7,183
0
3,472
7,530
0
46,879
W
Cthulhu
GodHarrow
Cthulhu
23,924
1,440
880
1,778
18,616
27,186
0
6,978
11,638
39,962
0
L
Thanatos
JUNEx684x
Thanatos
5,708
1,762
0
2,569
16,153
7,054
0
6,396
9,757
0
23,209
L
Rama
22,094
17,538
0
4,019
28,658
11,960
0
9,770
18,888
0
43,542
L
6,570
2,331
224
1,657
18,718
11,127
0
8,286
10,432
19,179
0
L
21,951
5,796
0
3,191
15,134
6,910
0
4,487
10,647
74,984
4,613
W
10,760
256
6,254
451
3,665
1,848
0
1,039
2,626
46,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,228
Gold Earned
67,192
273
Minions Killed
252
10
Camps Cleared
7
1,265,154
Distance Traveled
1,319,288
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,619
971
13
1
0
258,699
0
W
Shiva
13,663
1,051
22
2
1
282,447
1
L
Lancelot
11,983
922
13
1
0
425,079
2
W
Heimdallr
14,615
1,124
65
5
4
250,170
2
W
Cthulhu
13,526
1,040
38
3
2
248,263
1
L
Thanatos
12,371
952
41
3
0
235,394
0
L
Rama
12,604
970
59
5
4
204,473
1
L
Hades
11,543
888
26
2
0
183,470
0
L
Sol
13,727
1,056
134
10
6
216,738
0
W
Ra
12,769
982
114
9
0
279,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role