Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DragonWillow
Sol
Level 101
God Stats
5W - 20L
1,239 SR
Queue Stats
255W - 325L
1,300 Elo+
Solo
Danzaburou
Danzaburou
HarambeOTF
Danzaburou
Level 127
God Stats
2W - 2L
1,819 SR
Queue Stats
46W - 41L
1,545 Elo+
Party 3
Nu Wa
Nu Wa
TUTU_rembleiSXxt
Nu Wa
Level 44
God Stats
3W - 3L
1,457 SR
Queue Stats
27W - 19L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
WheezerAF_69
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,326 Elo+
Party 3
Team Averages
Level 87
1,503 SR
1,426 Elo+

VS

Team Averages
Level 63
1,396 SR
1,347 Elo+
Shiva
Shiva
JuicyDrizZle-
Shiva
Level 62
God Stats
1W - 1L
1,325 SR
Queue Stats
60W - 55L
1,378 Elo+
Solo
Ratatoskr
Ratatoskr
LongLivedCube
Ratatoskr
Level 53
God Stats
11W - 11L
1,459 SR
Queue Stats
95W - 108L
1,397 Elo+
Party 1
Hel
Hel
Miracle Void
Hel
Level 84
God Stats
4W - 19L
1,137 SR
Queue Stats
234W - 284L
1,319 Elo+
Party 2
Heimdallr
Heimdallr
tygill17
Heimdallr
Level 28
God Stats
7W - 6L
1,373 SR
Queue Stats
31W - 38L
1,309 Elo+
Party 1
Hades
Hades
xUnKnownSounDx2
Hades
Level 88
God Stats
5W - 0L
1,686 SR
Queue Stats
42W - 45L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 1
6,832
427
4,074
12,363
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 1
6,999
437
7,576
8,842
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
HarambeOTF
Danzaburou
14
2 / 2 / 0
8,345
522
4,809
9,317
4,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 0
8,050
503
10,908
8,178
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
WheezerAF_69
Kuzenbo
12
0 / 3 / 3
7,955
497
3,052
13,294
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
9,931
621
7,311
14,872
8,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
LongLivedCube
Ratatoskr
16
8 / 1 / 4
9,872
617
9,078
13,850
5,963
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
1 / 1 / 1
6,820
426
4,527
10,915
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
tygill17
Heimdallr
13
2 / 2 / 4
8,320
520
6,741
8,026
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 5
8,577
536
7,717
10,204
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
1
3
1
0.5
L
Danzaburou
HarambeOTF
Danzaburou
2
2
0
1
W
3
1
0
3
W
Ratatoskr
LongLivedCube
Ratatoskr
8
1
4
10
W
1
1
1
1.5
L
2
3
0
0.67
L
Kuzenbo
WheezerAF_69
Kuzenbo
0
3
3
0.5
W
Heimdallr
tygill17
Heimdallr
2
2
4
2
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,419
Damage
35,374
51,994
Taken
57,867
29,376
Mitigated
28,071
22,004
Healing
30,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,074
445
0
8,320
12,363
5,775
0
1,239
11,084
0
41,322
L
7,576
1,806
517
3,483
8,842
3,312
0
2,496
6,070
49,957
8,970
L
Danzaburou
HarambeOTF
Danzaburou
4,809
2,583
0
4,824
9,317
4,135
1,508
3,968
5,309
0
65,448
W
7,311
896
0
7,930
14,872
8,686
948
6,332
8,157
0
81,911
W
Ratatoskr
LongLivedCube
Ratatoskr
9,078
2,703
0
7,290
13,850
5,963
774
2,508
11,242
0
81,684
W
4,527
250
2,314
5,650
10,915
4,363
0
5,058
5,773
31,686
0
L
10,908
2,872
0
1,250
8,178
2,752
409
0
8,178
50,204
0
L
Kuzenbo
WheezerAF_69
Kuzenbo
3,052
1,744
0
3,610
13,294
13,402
145
3,807
9,102
17,651
0
W
Heimdallr
tygill17
Heimdallr
6,741
3,335
0
1,027
8,026
3,872
1,038
5,183
2,759
0
52,947
W
7,717
147
249
6,172
10,204
5,187
354
1,453
8,667
62,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
43,520
374
Minions Killed
527
0
Camps Cleared
0
1,506,042
Distance Traveled
1,657,202
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,832
427
62
4
0
354,927
4
L
Sol
6,999
437
97
6
0
289,724
2
L
Danzaburou
8,345
522
114
7
0
296,138
3
W
Shiva
9,931
621
150
9
0
338,147
2
W
Ratatoskr
9,872
617
127
8
0
370,980
1
W
Hel
6,820
426
43
3
0
310,177
0
L
Nu Wa
8,050
503
75
5
0
247,621
0
L
Kuzenbo
7,955
497
26
2
0
317,632
1
W
Heimdallr
8,320
520
86
5
0
292,936
1
W
Hades
8,577
536
121
8
0
344,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role