Player Matchup

Bakasura
Bakasura
King Zahk
Bakasura
Level 83
God Stats
0W - 1L
1,312 SR
Queue Stats
17W - 18L
1,372 Elo+
Party 1
Serqet
Serqet
War on Snails
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,393 Elo+
Party 1
Freya
Freya
WarOnFrogs
Freya
Level 6
God Stats
0W - 1L
1,327 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 38
1,380 SR
1,422 Elo+

VS

Team Averages
Level 79
1,443 SR
1,504 Elo+
Horus
Horus
DietyofViolence
Horus
Level 104
God Stats
1W - 0L
1,516 SR
Queue Stats
33W - 41L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
KyleGottaJumper
Baron Samedi
Level 107
God Stats
9W - 3L
1,628 SR
Queue Stats
23W - 30L
1,358 Elo+
Solo
Heimdallr
Heimdallr
SquishBoyo
Heimdallr
Level 27
God Stats
1W - 0L
1,185 SR
Queue Stats
7W - 1L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
King Zahk
Bakasura
12
0 / 5 / 4
6,791
679
4,854
12,360
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
7,564
756
2,488
12,902
13,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Freya
13
4 / 2 / 1
7,876
788
12,549
11,757
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
9,001
900
6,534
11,232
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
KyleGottaJumper
Baron Samedi
13
4 / 1 / 6
8,330
833
8,402
5,859
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SquishBoyo
Heimdallr
13
3 / 3 / 9
8,393
839
13,980
10,057
4,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Bakasura
King Zahk
Bakasura
0
5
4
0.4
W
Baron Samedi
KyleGottaJumper
Baron Samedi
4
1
6
7
W
Heimdallr
SquishBoyo
Heimdallr
3
3
9
2.5
L
1
5
3
0.5
L
Freya
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
28,916
37,019
Taken
27,148
27,433
Mitigated
18,726
9,277
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,534
2,218
1,243
3,317
11,232
10,508
644
4,875
5,407
0
13,362
L
Bakasura
King Zahk
Bakasura
4,854
3,119
0
2,967
12,360
8,347
0
3,108
9,252
0
14,390
W
Baron Samedi
KyleGottaJumper
Baron Samedi
8,402
277
2,113
2,451
5,859
3,609
854
3,538
1,999
33,887
0
W
Heimdallr
SquishBoyo
Heimdallr
13,980
7,708
334
1,384
10,057
4,609
1,000
3,293
6,118
0
39,583
L
2,488
284
273
1,655
12,902
13,549
0
2,632
10,270
752
7,651
L
Freya
12,549
3,300
0
4,382
11,757
5,537
0
2,731
9,026
32,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
25,724
85
Minions Killed
126
0
Camps Cleared
0
680,689
Distance Traveled
537,288
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,001
900
14
1
0
187,574
3
L
Bakasura
6,791
679
40
4
0
252,513
0
W
Baron Samedi
8,330
833
59
6
0
180,818
1
W
Heimdallr
8,393
839
53
5
0
168,896
0
L
Serqet
7,564
756
6
1
0
250,787
3
L
Freya
7,876
788
39
4
0
177,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role