Player Matchup

Sylvanus
Sylvanus
ChiefJ3
Sylvanus
Level 79
God Stats
0W - 1L
1,321 SR
Queue Stats
95W - 101L
1,498 Elo+
Solo
Hun Batz
Hun Batz
Greafuas
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,545 Elo+
Solo
Heimdallr
Heimdallr
TheToxicPenguin
Heimdallr
Level 140
God Stats
0W - 2L
1,444 SR
Queue Stats
62W - 95L
1,432 Elo+
Solo
Cthulhu
Cthulhu
tedo2drippy
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,416 Elo+
Solo
Raijin
Raijin
troisfoistrois
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,451 Elo+
Solo
Team Averages
Level 79
1,453 SR
1,468 Elo+

VS

Team Averages
Level 121
1,472 SR
1,492 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DeathShroud8
Agni
Level 160
God Stats
1W - 2L
1,240 SR
Queue Stats
1,200W - 1,152L
1,583 Elo+
Solo
Guan Yu
Guan Yu
FatherMoonYT
Guan Yu
Level 115
God Stats
1W - 2L
1,696 SR
Queue Stats
23W - 21L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
Mzansiboy07
Baron Samedi
Level 85
God Stats
3W - 1L
1,562 SR
Queue Stats
59W - 53L
1,502 Elo+
Solo
King Arthur
King Arthur
Styxx1014
King Arthur
Level 85
God Stats
5W - 4L
1,361 SR
Queue Stats
22W - 27L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChiefJ3
Sylvanus
13
1 / 4 / 4
7,083
708
4,098
11,697
9,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
Greafuas
Hun Batz
16
6 / 3 / 2
8,630
863
6,459
9,748
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
TheToxicPenguin
Heimdallr
14
2 / 2 / 4
7,704
770
4,287
8,380
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
tedo2drippy
Cthulhu
13
1 / 5 / 8
7,638
764
5,776
13,743
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 8 / 5
7,425
743
3,760
9,980
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 2 / 7
8,373
837
6,501
7,384
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
8 / 2 / 8
9,233
923
15,325
7,163
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
FatherMoonYT
Guan Yu
14
5 / 3 / 10
8,311
831
7,114
14,411
14,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Mzansiboy07
Baron Samedi
16
2 / 0 / 10
8,418
842
6,794
5,980
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Styxx1014
King Arthur
14
4 / 4 / 12
8,037
804
9,082
13,698
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
11
Kills
22
22
Deaths
11
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
7
3.25
L
Sylvanus
ChiefJ3
Sylvanus
1
4
4
0.75
W
8
2
8
6
W
Guan Yu
FatherMoonYT
Guan Yu
5
3
10
3.33
L
Hun Batz
Greafuas
Hun Batz
6
3
2
2.33
W
Baron Samedi
Mzansiboy07
Baron Samedi
2
0
10
7
W
King Arthur
Styxx1014
King Arthur
4
4
12
2.5
L
Heimdallr
TheToxicPenguin
Heimdallr
2
2
4
2
L
Cthulhu
tedo2drippy
Cthulhu
1
5
8
1
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
44,816
53,548
Taken
48,636
32,281
Mitigated
33,285
4,728
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,501
1,570
0
1,619
7,384
3,291
700
1,617
5,767
0
26,364
L
Sylvanus
ChiefJ3
Sylvanus
4,098
1,075
1,077
2,044
11,697
9,882
281
6,698
4,531
13,064
0
W
15,325
1,658
194
2,534
7,163
3,032
1,118
2,293
4,870
37,810
0
W
Guan Yu
FatherMoonYT
Guan Yu
7,114
496
2,019
5,054
14,411
14,690
34
3,680
10,731
0
15,514
L
Hun Batz
Greafuas
Hun Batz
6,459
658
0
1,046
9,748
4,423
0
3,204
6,392
0
27,411
W
Baron Samedi
Mzansiboy07
Baron Samedi
6,794
427
851
2,137
5,980
3,388
413
2,283
3,697
38,612
0
W
King Arthur
Styxx1014
King Arthur
9,082
1,175
248
2,699
13,698
8,884
0
3,761
9,937
0
21,110
L
Heimdallr
TheToxicPenguin
Heimdallr
4,287
1,605
0
0
8,380
4,108
0
2,625
5,531
0
24,223
L
Cthulhu
tedo2drippy
Cthulhu
5,776
612
37
524
13,743
10,556
0
4,471
8,818
15,331
0
L
3,760
528
0
0
9,980
3,312
44
5,121
4,688
9,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
42,372
147
Minions Killed
234
0
Camps Cleared
0
941,699
Distance Traveled
1,129,935
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,373
837
49
5
0
238,601
0
L
Sylvanus
7,083
708
19
2
0
173,818
0
W
Agni
9,233
923
63
6
0
205,057
3
W
Guan Yu
8,311
831
15
2
0
262,527
2
L
Hun Batz
8,630
863
43
4
0
220,304
1
W
Baron Samedi
8,418
842
88
9
0
208,389
0
W
King Arthur
8,037
804
19
2
0
215,361
1
L
Heimdallr
7,704
770
48
5
0
210,567
0
L
Cthulhu
7,638
764
19
2
0
207,841
0
L
Raijin
7,425
743
18
2
0
129,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role