Player Matchup

Ah Puch
Ah Puch
THATCOUCHGUY
Ah Puch
Level 41
God Stats
13W - 19L
1,437 SR
Queue Stats
73W - 142L
1,324 Elo+
Party 2
Vamana
Vamana
bloodistherain
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 130L
1,286 Elo+
Party 2
Maui
Maui
gabrjelf1
Maui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,173 Elo+
Solo
Team Averages
Level 47
1,479 SR
1,261 Elo+

VS

Team Averages
Level 92
1,461 SR
1,467 Elo+
Nu Wa
Nu Wa
JP_Magicman
Nu Wa
Level 87
God Stats
1W - 0L
1,255 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
LankyAzzDood
Sun Wukong
Level 107
God Stats
1W - 0L
1,665 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NullandVoid33
Danzaburou
Level 82
God Stats
110W - 132L
1,462 SR
Queue Stats
314W - 446L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
THATCOUCHGUY
Ah Puch
15
0 / 1 / 0
8,686
620
10,776
13,245
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
8,148
582
6,719
17,174
14,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Maui
14
0 / 4 / 0
8,388
599
3,577
13,703
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
10,361
740
11,767
6,668
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
LankyAzzDood
Sun Wukong
16
4 / 0 / 3
10,167
726
9,421
12,690
10,951
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NullandVoid33
Danzaburou
15
3 / 0 / 6
10,352
739
14,278
10,838
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Sun Wukong
LankyAzzDood
Sun Wukong
4
0
3
5.5
W
Danzaburou
NullandVoid33
Danzaburou
3
0
6
6
L
Ah Puch
THATCOUCHGUY
Ah Puch
0
1
0
0
L
0
4
0
0
L
Maui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,072
Damage
35,466
44,122
Taken
30,196
30,321
Mitigated
18,630
15,511
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,767
2,526
0
2,879
6,668
2,722
528
3,275
3,113
45,621
0
W
Sun Wukong
LankyAzzDood
Sun Wukong
9,421
2,063
0
4,223
12,690
10,951
72
5,046
7,104
46
34,301
W
Danzaburou
NullandVoid33
Danzaburou
14,278
8,101
0
4,784
10,838
4,957
1,822
6,059
4,685
0
52,515
L
Ah Puch
THATCOUCHGUY
Ah Puch
10,776
869
399
6,851
13,245
6,642
0
3,511
9,734
51,816
3,146
L
6,719
2,211
0
4,660
17,174
14,013
0
4,253
12,921
0
23,273
L
Maui
3,577
856
540
3,061
13,703
9,666
0
4,160
9,543
20,423
2,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
30,880
150
Minions Killed
205
0
Camps Cleared
0
778,291
Distance Traveled
790,523
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,361
740
80
6
0
231,466
0
W
Sun Wukong
10,167
726
49
4
0
290,838
0
W
Danzaburou
10,352
739
76
5
0
268,219
1
L
Ah Puch
8,686
620
94
7
0
230,170
0
L
Vamana
8,148
582
26
2
0
301,842
1
L
Maui
8,388
599
30
2
0
246,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role