Player Matchup

Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FoxxyKunai
Danzaburou
Level 159
God Stats
8W - 6L
1,505 SR
Queue Stats
539W - 492L
1,606 Elo+
Party 2
Hera
Hera
iMunchies01
Hera
Level 96
God Stats
33W - 11L
1,711 SR
Queue Stats
383W - 203L
1,663 Elo+
Party 2
Team Averages
Level 134
1,572 SR
1,590 Elo+

VS

Team Averages
Level 90
1,561 SR
1,473 Elo+
Cernunnos
Cernunnos
DBando911
Cernunnos
Level 38
God Stats
4W - 2L
1,884 SR
Queue Stats
22W - 37L
1,461 Elo+
Solo
Horus
Horus
Javier_for_ever
Horus
Level 144
God Stats
3W - 5L
1,586 SR
Queue Stats
149W - 190L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
TDA-xX_GUCCIMAN_
Cabrakan
Level 87
God Stats
0W - 3L
1,214 SR
Queue Stats
5W - 11L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 0 / 5
11,323
809
19,265
17,144
21,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
FoxxyKunai
Danzaburou
15
2 / 1 / 5
10,312
737
10,913
6,311
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 5
10,139
724
8,706
8,672
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DBando911
Cernunnos
16
2 / 1 / 2
9,456
675
7,899
8,909
3,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 2
8,554
611
9,018
19,629
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 4
8,642
617
7,172
15,625
11,341
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
4
4
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
5
6.5
L
Cernunnos
DBando911
Cernunnos
2
1
2
3
W
Danzaburou
FoxxyKunai
Danzaburou
2
1
5
4.5
L
2
4
2
0.75
L
0
4
4
0.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,884
Damage
24,089
32,127
Taken
44,163
28,892
Mitigated
32,343
10,194
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
19,265
4,006
370
6,844
17,144
21,890
298
3,005
13,482
762
35,555
L
Cernunnos
DBando911
Cernunnos
7,899
2,525
0
2,057
8,909
3,906
0
1,563
7,346
0
43,778
W
Danzaburou
FoxxyKunai
Danzaburou
10,913
4,953
0
2,260
6,311
3,008
1,622
1,948
4,196
71
50,863
L
9,018
4,635
2,530
6,731
19,629
17,096
0
4,104
15,418
0
22,381
L
7,172
395
564
2,390
15,625
11,341
0
3,947
11,553
31,786
0
W
8,706
2,028
0
720
8,672
3,994
802
2,294
6,252
38,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
26,652
185
Minions Killed
137
0
Camps Cleared
0
819,998
Distance Traveled
764,172
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,323
809
30
2
0
305,237
6
L
Cernunnos
9,456
675
72
5
0
273,551
1
W
Danzaburou
10,312
737
69
5
0
250,807
3
L
Horus
8,554
611
12
1
0
266,148
5
L
Cabrakan
8,642
617
53
4
0
224,473
3
W
Hera
10,139
724
86
6
0
263,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role