Player Matchup

Cthulhu
Cthulhu
Febrezeay
Cthulhu
Level 149
God Stats
0W - 1L
1,673 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
SimplyWaffle
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,342 Elo+
Party 1
Artemis
Artemis
StriatedManx
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 108
1,558 SR
1,447 Elo+

VS

Team Averages
Level 125
1,402 SR
1,472 Elo+
Discordia
Discordia
MrCoolCloak
Discordia
Level 129
God Stats
1W - 1L
1,296 SR
Queue Stats
20W - 22L
1,449 Elo+
Party 2
Artemis
Artemis
iCryHavok
Artemis
Level 125
God Stats
1W - 0L
1,595 SR
Queue Stats
23W - 21L
1,469 Elo+
Party 2
Maui
Maui
toondragon
Maui
Level 122
God Stats
3W - 6L
1,313 SR
Queue Stats
64W - 64L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Febrezeay
Cthulhu
10
0 / 4 / 1
6,695
609
10,192
15,085
9,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
SimplyWaffle
Chronos
12
0 / 7 / 1
7,023
638
3,527
11,500
4,802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
StriatedManx
Artemis
12
1 / 7 / 0
7,216
656
6,180
9,886
4,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrCoolCloak
Discordia
15
9 / 0 / 8
9,836
894
13,906
8,365
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
iCryHavok
Artemis
13
4 / 1 / 8
8,612
783
9,485
7,802
3,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 13
9,072
825
8,332
11,532
13,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
18
18
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Febrezeay
Cthulhu
0
4
1
0.13
W
Discordia
MrCoolCloak
Discordia
9
0
8
13
L
Chronos
SimplyWaffle
Chronos
0
7
1
0.07
L
Artemis
StriatedManx
Artemis
1
7
0
0.14
W
Artemis
iCryHavok
Artemis
4
1
8
8
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,899
Damage
31,723
36,471
Taken
27,699
19,212
Mitigated
20,615
5,577
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Febrezeay
Cthulhu
10,192
527
236
4,190
15,085
9,842
0
7,001
7,751
31,906
0
W
Discordia
MrCoolCloak
Discordia
13,906
1,063
0
2,230
8,365
3,743
1,239
3,770
4,267
44,897
0
L
Chronos
SimplyWaffle
Chronos
3,527
619
0
677
11,500
4,802
0
7,091
4,095
20,735
0
L
Artemis
StriatedManx
Artemis
6,180
2,025
0
474
9,886
4,568
0
7,252
2,357
0
18,252
W
Artemis
iCryHavok
Artemis
9,485
4,253
0
2,224
7,802
3,586
1,774
4,353
3,288
0
27,805
W
8,332
2,070
0
1,744
11,532
13,286
15
4,768
6,395
25,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,934
Gold Earned
27,520
107
Minions Killed
132
0
Camps Cleared
0
516,078
Distance Traveled
580,664
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,695
609
36
3
0
189,527
1
W
Discordia
9,836
894
54
5
0
209,742
1
L
Chronos
7,023
638
43
4
0
167,598
1
L
Artemis
7,216
656
28
3
0
158,953
1
W
Artemis
8,612
783
51
5
0
185,077
0
W
Maui
9,072
825
27
2
0
185,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role