Player Matchup

Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Beechašsníggá
Mulan
Level 6
God Stats
2W - 0L
1,813 SR
Queue Stats
3W - 0L
1,878 Elo+
Party 2
Susano
Susano
ShadowAgron
Susano
Level 62
God Stats
130W - 38L
1,803 SR
Queue Stats
263W - 89L
1,748 Elo+
Party 2
He Bo
He Bo
crazypecker13
He Bo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,503 Elo+
Party 1
Thor
Thor
evolted
Thor
Level 89
God Stats
4W - 7L
1,364 SR
Queue Stats
428W - 437L
1,479 Elo+
Party 1
Team Averages
Level 65
1,596 SR
1,621 Elo+

VS

Team Averages
Level 55
1,586 SR
1,634 Elo+
Maui
Maui
Bakedpocket
Maui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 21L
1,717 Elo+
Party 3
Merlin
Merlin
JennaOrtegaStan2
Merlin
Level 29
God Stats
4W - 3L
1,620 SR
Queue Stats
47W - 19L
1,696 Elo+
Party 3
King Arthur
King Arthur
JugJr
King Arthur
Level 79
God Stats
0W - 1L
1,520 SR
Queue Stats
5W - 5L
1,614 Elo+
Party 3
Ishtar
Ishtar
MrF7Warrior
Ishtar
Level 44
God Stats
4W - 2L
1,790 SR
Queue Stats
107W - 40L
1,671 Elo+
Party 3
Da Ji
Da Ji
Murki8
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 2 / 0
5,206
473
4,143
9,496
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 0 / 1
7,592
690
10,215
11,981
7,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
12
4 / 1 / 5
7,044
640
6,453
9,870
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,173
561
2,190
4,804
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
evolted
Thor
8
0 / 1 / 2
5,380
489
3,061
9,607
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,568
506
4,162
7,143
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 2 / 1
6,399
582
3,383
5,521
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JugJr
King Arthur
9
0 / 3 / 0
5,224
475
3,605
10,298
6,894
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
10
2 / 1 / 0
5,878
534
8,408
8,727
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Murki8
Da Ji
8
2 / 6 / 0
5,259
478
3,791
11,325
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
2
0
0
L
0
0
2
1
W
6
0
1
6.5
L
1
2
1
0.75
L
King Arthur
JugJr
King Arthur
0
3
0
0
L
Ishtar
2
1
0
2
L
Da Ji
Murki8
Da Ji
2
6
0
0.33
W
Susano
4
1
5
6.5
W
2
1
0
2
W
Thor
evolted
Thor
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
23,349
45,758
Taken
43,014
20,652
Mitigated
21,398
22,534
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,143
1,410
696
5,776
9,496
3,085
0
1,275
8,068
33,958
0
L
4,162
1,297
1,578
2,232
7,143
5,036
0
1,761
5,382
12,892
2,435
W
10,215
2,044
0
7,226
11,981
7,541
270
202
11,640
0
56,726
L
3,383
179
0
1,084
5,521
2,514
0
2,100
3,421
54,763
0
L
King Arthur
JugJr
King Arthur
3,605
393
0
2,000
10,298
6,894
0
0
10,298
0
30,864
L
Ishtar
8,408
4,820
0
4,958
8,727
3,343
0
2,472
6,255
0
54,226
L
Da Ji
Murki8
Da Ji
3,791
937
0
2,948
11,325
3,611
0
0
11,325
0
30,387
W
Susano
6,453
2,169
0
5,392
9,870
3,693
0
450
9,420
0
50,437
W
2,190
214
0
421
4,804
1,820
0
2,291
2,513
35,666
0
W
Thor
evolted
Thor
3,061
1,122
185
2,838
9,607
4,513
0
2,434
7,055
0
18,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
28,328
343
Minions Killed
344
0
Camps Cleared
0
1,066,985
Distance Traveled
1,043,067
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,206
473
56
5
0
188,290
3
L
Maui
5,568
506
21
2
0
228,262
5
W
Mulan
7,592
690
99
9
0
197,635
1
L
Merlin
6,399
582
103
9
0
222,239
1
L
King Arthur
5,224
475
64
6
0
195,692
3
L
Ishtar
5,878
534
95
9
0
189,778
1
L
Da Ji
5,259
478
61
6
0
207,096
4
W
Susano
7,044
640
98
9
0
260,742
3
W
He Bo
6,173
561
61
6
0
205,572
1
W
Thor
5,380
489
29
3
0
214,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role