Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CM 8P
Loki
Level 129
God Stats
80W - 51L
1,741 SR
Queue Stats
296W - 271L
1,644 Elo+
Party 2
Vulcan
Vulcan
Carrilsolo
Vulcan
Level 160
God Stats
17W - 11L
1,666 SR
Queue Stats
86W - 86L
1,620 Elo+
Party 2
Olorun
Olorun
Pelonchinik
Olorun
Level 160
God Stats
4W - 5L
1,449 SR
Queue Stats
253W - 235L
1,596 Elo+
Solo
Mulan
Mulan
foamybeach
Mulan
Level 109
God Stats
22W - 9L
1,637 SR
Queue Stats
148W - 141L
1,603 Elo+
Solo
Team Averages
Level 143
1,599 SR
1,593 Elo+

VS

Team Averages
Level 139
1,550 SR
1,611 Elo+
Hel
Hel
GorillaBacon15
Hel
Level 126
God Stats
21W - 16L
1,604 SR
Queue Stats
119W - 112L
1,588 Elo+
Solo
Amaterasu
Amaterasu
Phenotipe
Amaterasu
Level 158
God Stats
1W - 4L
1,410 SR
Queue Stats
230W - 207L
1,640 Elo+
Solo
Yemoja
Yemoja
Son_Of_Eleanor
Yemoja
Level 156
God Stats
1W - 2L
1,605 SR
Queue Stats
16W - 17L
1,579 Elo+
Party 1
Ullr
Ullr
SyneBot
Ullr
Level 156
God Stats
1W - 3L
1,493 SR
Queue Stats
45W - 37L
1,632 Elo+
Party 1
Cupid
Cupid
marluxia0817
Cupid
Level 98
God Stats
0W - 1L
1,640 SR
Queue Stats
22W - 19L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 6
7,714
514
5,105
15,461
10,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
CM 8P
Loki
14
5 / 3 / 1
8,533
569
7,947
11,694
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Carrilsolo
Vulcan
15
5 / 1 / 2
8,913
594
10,860
7,541
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
14
1 / 2 / 2
8,154
544
11,701
12,314
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
15
2 / 2 / 5
9,127
608
11,091
13,945
8,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,216
481
4,732
10,839
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Phenotipe
Amaterasu
14
6 / 1 / 1
8,069
538
11,690
15,002
8,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 2
6,567
438
6,708
14,115
8,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
SyneBot
Ullr
13
1 / 2 / 2
7,335
489
5,175
9,294
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 4
6,721
448
8,169
14,195
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
9
9
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
6
3
W
Loki
CM 8P
Loki
5
3
1
1.83
W
Vulcan
Carrilsolo
Vulcan
5
1
2
6
L
1
4
0
0.25
W
Olorun
1
2
2
1
L
Amaterasu
Phenotipe
Amaterasu
6
1
1
6.5
L
1
3
2
0.67
L
Ullr
SyneBot
Ullr
1
2
2
1
W
Mulan
2
2
5
2.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,704
Damage
36,474
60,955
Taken
63,445
31,118
Mitigated
30,829
29,548
Healing
22,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,105
2,067
3,782
5,801
15,461
10,298
196
2,869
12,592
0
21,076
W
Loki
CM 8P
Loki
7,947
2,931
0
4,488
11,694
4,219
935
651
11,043
0
55,360
W
Vulcan
Carrilsolo
Vulcan
10,860
4,002
276
1,888
7,541
3,441
1,634
855
6,686
79,765
0
L
4,732
136
262
4,355
10,839
5,175
0
1,635
9,204
41,415
0
W
Olorun
11,701
6,396
431
5,932
12,314
4,751
1,182
1,961
10,353
65,630
3,987
L
Amaterasu
Phenotipe
Amaterasu
11,690
5,108
0
2,876
15,002
8,078
340
3,576
11,426
0
66,289
L
6,708
1,961
2,103
3,026
14,115
8,673
27
6,706
7,409
21,911
0
L
Ullr
SyneBot
Ullr
5,175
1,941
0
1,579
9,294
3,679
0
2,184
7,110
0
60,776
W
Mulan
11,091
2,157
0
6,950
13,945
8,409
823
4,730
8,841
269
72,241
L
8,169
4,929
568
7,577
14,195
5,224
0
8,326
5,869
0
49,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,441
Gold Earned
35,908
470
Minions Killed
443
0
Camps Cleared
0
1,459,653
Distance Traveled
1,393,588
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,714
514
22
1
0
272,864
2
W
Loki
8,533
569
102
7
0
335,093
0
W
Vulcan
8,913
594
117
8
0
322,914
0
L
Hel
7,216
481
109
7
0
266,054
2
W
Olorun
8,154
544
110
7
0
235,661
4
L
Amaterasu
8,069
538
104
7
0
332,993
7
L
Yemoja
6,567
438
31
2
0
253,014
5
L
Ullr
7,335
489
113
8
0
275,238
7
W
Mulan
9,127
608
119
8
0
293,121
6
L
Cupid
6,721
448
86
6
0
266,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role