Player Matchup

Gilgamesh
Gilgamesh
Doomsday751
Gilgamesh
Level 147
God Stats
7W - 3L
1,715 SR
Queue Stats
43W - 28L
1,587 Elo+
Party 1
Hades
Hades
NOISYBOY ERA
Hades
Level 46
God Stats
5W - 4L
1,641 SR
Queue Stats
82W - 131L
1,363 Elo+
Solo
Tiamat
Tiamat
blubolo
Tiamat
Level 4
God Stats
5W - 1L
1,711 SR
Queue Stats
6W - 2L
1,546 Elo+
Party 1
Lancelot
Lancelot
mrD0unt
Lancelot
Level 128
God Stats
1W - 0L
1,774 SR
Queue Stats
5W - 2L
1,448 Elo+
Party 1
Vamana
Vamana
tanker1127
Vamana
Level 147
God Stats
1W - 0L
1,730 SR
Queue Stats
5W - 4L
1,532 Elo+
Party 1
Team Averages
Level 94
1,714 SR
1,495 Elo+

VS

Team Averages
Level 71
1,448 SR
1,394 Elo+
Ishtar
Ishtar
AllHailSarah
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,549 Elo+
Solo
Susano
Susano
HimitsuGabriel
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 102L
1,377 Elo+
Party 2
Neith
Neith
OBELISKOFERUSEA
Neith
Level 109
God Stats
44W - 42L
1,532 SR
Queue Stats
66W - 61L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Tavo45
Kukulkan
Level 8
God Stats
2W - 12L
1,210 SR
Queue Stats
2W - 14L
1,107 Elo+
Party 2
He Bo
He Bo
xx_siniestro_xx2
He Bo
Level 44
God Stats
1W - 2L
1,498 SR
Queue Stats
52W - 68L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doomsday751
Gilgamesh
18
9 / 0 / 18
13,158
1,316
17,174
17,783
16,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 5 / 19
11,227
1,123
8,206
15,194
8,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
blubolo
Tiamat
17
3 / 3 / 21
11,235
1,124
13,554
12,199
9,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
mrD0unt
Lancelot
18
14 / 4 / 16
13,068
1,307
26,228
19,144
12,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
tanker1127
Vamana
19
14 / 1 / 21
15,167
1,517
27,852
18,691
18,175
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

247

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
6 / 8 / 6
12,005
1,201
18,207
21,611
9,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 11 / 7
10,716
1,072
10,845
21,515
11,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 6 / 8
11,205
1,121
13,663
19,984
10,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Tavo45
Kukulkan
17
1 / 10 / 8
10,601
1,060
15,151
14,796
6,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 8
11,110
1,111
13,905
21,521
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
50
44
Kills
13
13
Deaths
44
95
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ishtar
6
8
6
1.13
W
Gilgamesh
Doomsday751
Gilgamesh
9
0
18
18
L
2
11
7
0.5
W
4
5
19
2.7
L
1
6
8
0.83
L
Kukulkan
Tavo45
Kukulkan
1
10
8
0.5
W
Tiamat
blubolo
Tiamat
3
3
21
4.5
W
Lancelot
mrD0unt
Lancelot
14
4
16
5.5
W
Vamana
tanker1127
Vamana
14
1
21
24.5
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,014
Damage
71,771
83,011
Taken
99,427
65,941
Mitigated
46,006
20,374
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
18,207
13,923
0
1,941
21,611
9,964
0
5,301
16,310
0
28,805
W
Gilgamesh
Doomsday751
Gilgamesh
17,174
8,129
1,968
1,846
17,783
16,697
0
6,536
11,247
2,285
26,757
L
10,845
2,655
0
656
21,515
11,046
0
4,280
17,235
0
22,221
W
8,206
601
354
3,070
15,194
8,618
0
6,395
8,799
20,595
0
L
13,663
8,880
1,340
2,241
19,984
10,754
0
5,435
14,549
0
33,232
L
Kukulkan
Tavo45
Kukulkan
15,151
2,143
0
226
14,796
6,452
0
5,063
9,733
32,046
0
W
Tiamat
blubolo
Tiamat
13,554
1,143
270
1,929
12,199
9,601
0
5,560
6,639
17,716
0
W
Lancelot
mrD0unt
Lancelot
26,228
3,787
0
3,522
19,144
12,850
0
6,466
12,382
0
33,954
W
Vamana
tanker1127
Vamana
27,852
13,322
1,212
6,203
18,691
18,175
0
4,099
12,827
4,662
52,040
L
13,905
1,295
449
983
21,521
7,790
0
6,211
15,310
34,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,855
Gold Earned
55,637
140
Minions Killed
176
6
Camps Cleared
8
994,639
Distance Traveled
870,754
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,005
1,201
26
3
0
181,635
1
W
Gilgamesh
13,158
1,316
12
1
2
235,814
1
L
Susano
10,716
1,072
22
2
2
160,313
0
W
Hades
11,227
1,123
35
4
0
135,978
0
L
Neith
11,205
1,121
27
3
3
170,787
2
L
Kukulkan
10,601
1,060
48
5
3
153,640
0
W
Tiamat
11,235
1,124
15
2
1
173,694
0
W
Lancelot
13,068
1,307
12
1
1
234,342
1
W
Vamana
15,167
1,517
66
7
2
214,811
3
L
He Bo
11,110
1,111
53
5
0
204,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role