Player Matchup

Horus
Horus
DumpLunch
Horus
Level 66
God Stats
5W - 2L
1,483 SR
Queue Stats
167W - 171L
1,532 Elo+
Party 1
Rama
Rama
H0L0gRaPHiiC
Rama
Level 160
God Stats
7W - 3L
1,627 SR
Queue Stats
935W - 1,007L
1,520 Elo+
Solo
Thoth
Thoth
Kurb8016
Thoth
Level 64
God Stats
2W - 3L
1,369 SR
Queue Stats
71W - 76L
1,482 Elo+
Party 3
Cerberus
Cerberus
bulbousmold
Cerberus
Level 159
God Stats
4W - 4L
1,518 SR
Queue Stats
245W - 267L
1,510 Elo+
Party 1
Nike
Nike
techboipede
Nike
Level 124
God Stats
10W - 7L
1,542 SR
Queue Stats
235W - 231L
1,555 Elo+
Party 3
Team Averages
Level 115
1,508 SR
1,520 Elo+

VS

Team Averages
Level 109
1,463 SR
1,410 Elo+
Guan Yu
Guan Yu
CPT Platano NYC
Guan Yu
Level 143
God Stats
4W - 4L
1,548 SR
Queue Stats
596W - 615L
1,510 Elo+
Solo
Da Ji
Da Ji
Da_BakerMan
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MrNaztyThyme
Kukulkan
Level 89
God Stats
3W - 3L
1,378 SR
Queue Stats
60W - 69L
1,466 Elo+
Party 2
Xbalanque
Xbalanque
Trypophobics
Xbalanque
Level 140
God Stats
1W - 3L
1,389 SR
Queue Stats
59W - 70L
1,442 Elo+
Solo
Poseidon
Poseidon
sketra
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DumpLunch
Horus
19
6 / 4 / 16
12,453
733
10,833
29,170
39,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 5 / 14
13,538
796
20,491
20,246
11,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Kurb8016
Thoth
19
6 / 6 / 13
11,798
694
16,022
19,712
9,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
bulbousmold
Cerberus
18
4 / 5 / 22
12,443
732
15,642
39,744
50,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
5 / 2 / 19
12,417
730
17,259
19,634
23,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 10
11,349
668
12,026
25,783
36,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 7 / 3
10,959
645
13,581
15,645
13,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MrNaztyThyme
Kukulkan
17
0 / 6 / 11
10,262
604
16,243
12,213
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Trypophobics
Xbalanque
20
6 / 5 / 8
11,844
697
31,552
19,517
12,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poseidon
sketra
Poseidon
18
4 / 7 / 9
11,164
657
19,319
17,832
7,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
62
29
Kills
21
22
Deaths
31
84
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
L
6
7
3
1.07
W
Horus
DumpLunch
Horus
6
4
16
3.5
W
8
5
14
3
W
Thoth
Kurb8016
Thoth
6
6
13
2.08
L
Kukulkan
MrNaztyThyme
Kukulkan
0
6
11
0.92
L
Xbalanque
Trypophobics
Xbalanque
6
5
8
2
W
Cerberus
bulbousmold
Cerberus
4
5
22
3
L
Poseidon
sketra
Poseidon
4
7
9
1.21
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,247
Damage
92,721
128,506
Taken
90,990
134,517
Mitigated
75,544
57,578
Healing
28,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,026
1,373
7,602
8,787
25,783
36,684
283
7,571
18,212
0
22,131
L
13,581
2,471
335
734
15,645
13,568
0
7,575
8,070
0
16,803
W
Horus
DumpLunch
Horus
10,833
5,146
10,362
12,452
29,170
39,974
520
9,284
19,886
0
16,324
W
20,491
10,670
1,644
3,408
20,246
11,686
3,781
4,636
15,610
0
55,319
W
Thoth
Kurb8016
Thoth
16,022
2,714
1,668
2,416
19,712
9,421
2,733
6,080
13,632
33,268
0
L
Kukulkan
MrNaztyThyme
Kukulkan
16,243
2,101
0
244
12,213
5,449
165
4,329
7,884
34,622
0
L
Xbalanque
Trypophobics
Xbalanque
31,552
5,663
2,567
3,568
19,517
12,603
854
6,522
12,995
0
53,616
W
Cerberus
bulbousmold
Cerberus
15,642
840
1,698
14,051
39,744
50,338
664
11,379
28,365
25,515
0
L
Poseidon
sketra
Poseidon
19,319
2,077
1,334
2,997
17,832
7,240
345
5,667
12,165
40,128
0
W
17,259
532
5,630
4,249
19,634
23,098
636
4,183
15,451
0
39,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,649
Gold Earned
55,578
188
Minions Killed
156
0
Camps Cleared
0
1,482,103
Distance Traveled
1,432,232
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,349
668
11
1
0
301,885
0
L
Da Ji
10,959
645
8
0
0
267,318
3
W
Horus
12,453
733
14
1
0
305,447
0
W
Rama
13,538
796
63
4
0
262,056
1
W
Thoth
11,798
694
47
3
0
263,079
0
L
Kukulkan
10,262
604
41
2
0
299,074
0
L
Xbalanque
11,844
697
41
2
0
318,553
1
W
Cerberus
12,443
732
28
2
0
301,854
0
L
Poseidon
11,164
657
55
3
0
245,402
0
W
Nike
12,417
730
36
2
0
349,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role