Player Matchup

Ishtar
Ishtar
BenFlowers
Ishtar
Level 104
God Stats
0W - 2L
1,294 SR
Queue Stats
39W - 49L
1,511 Elo+
Solo
Ymir
Ymir
Ickythumbz
Ymir
Level 159
God Stats
1W - 2L
1,477 SR
Queue Stats
311W - 196L
1,621 Elo+
Party 1
Nemesis
Nemesis
Immunodeficient
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 118L
1,541 Elo+
Solo
Bacchus
Bacchus
LevLne
Bacchus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,664 Elo+
Solo
Odin
Odin
m0j0Risin007
Odin
Level 140
God Stats
7W - 6L
1,594 SR
Queue Stats
797W - 741L
1,523 Elo+
Party 1
Team Averages
Level 143
1,473 SR
1,572 Elo+

VS

Team Averages
Level 83
1,463 SR
1,566 Elo+
Achilles
Achilles
 
Achilles
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JetTheDreamer
Ao Kuang
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,479 Elo+
Solo
Nu Wa
Nu Wa
JoeyTheSandwich
Nu Wa
Level 145
God Stats
2W - 2L
1,440 SR
Queue Stats
140W - 100L
1,635 Elo+
Party 2
Ymir
Ymir
Wayvey
Ymir
Level 106
God Stats
1W - 0L
1,247 SR
Queue Stats
117W - 86L
1,603 Elo+
Party 2
Ishtar
Ishtar
Zen552
Ishtar
Level 94
God Stats
1W - 0L
1,628 SR
Queue Stats
24W - 13L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BenFlowers
Ishtar
19
11 / 6 / 8
11,676
778
33,387
20,455
11,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 7 / 15
10,188
679
8,560
26,547
33,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 7 / 7
11,054
737
10,881
24,771
16,933
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
LevLne
Bacchus
18
2 / 6 / 11
11,246
750
13,324
24,282
41,442
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 8 / 6
9,629
642
11,352
23,663
25,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
11 / 2 / 12
12,827
855
25,815
31,697
37,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
JetTheDreamer
Ao Kuang
20
10 / 5 / 11
12,350
823
17,538
19,199
12,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 4 / 19
11,105
740
19,950
11,976
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Wayvey
Ymir
19
2 / 4 / 22
12,187
812
9,957
21,371
35,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Zen552
Ishtar
20
8 / 4 / 11
12,506
834
30,012
11,485
6,766
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
109
19
Kills
34
34
Deaths
19
47
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
2
12
8.5
L
Ishtar
BenFlowers
Ishtar
11
6
8
2.5
L
0
7
15
1.07
L
4
7
7
1.07
W
Ao Kuang
JetTheDreamer
Ao Kuang
10
5
11
3.1
W
3
4
19
3.13
L
Bacchus
LevLne
Bacchus
2
6
11
1.25
W
Ymir
Wayvey
Ymir
2
4
22
3.25
W
Ishtar
Zen552
Ishtar
8
4
11
3.38
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,504
Damage
103,272
119,718
Taken
95,728
128,816
Mitigated
98,577
37,556
Healing
38,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
25,815
5,747
1,415
15,607
31,697
37,217
531
6,168
25,529
0
36,619
L
Ishtar
BenFlowers
Ishtar
33,387
19,459
1,100
4,416
20,455
11,304
0
10,125
10,020
0
62,569
L
8,560
2,493
1,940
3,541
26,547
33,522
0
9,457
16,654
20,823
0
L
10,881
2,863
3,773
6,371
24,771
16,933
0
7,437
16,944
174
24,057
W
Ao Kuang
JetTheDreamer
Ao Kuang
17,538
5,614
2,081
7,152
19,199
12,551
813
5,083
14,116
30,257
0
W
19,950
6,370
1,239
1,752
11,976
6,308
891
1,810
10,166
43,343
0
L
Bacchus
LevLne
Bacchus
13,324
870
3,232
4,488
24,282
41,442
0
10,105
13,571
23,345
0
W
Ymir
Wayvey
Ymir
9,957
2,870
1,711
4,022
21,371
35,735
1,303
4,621
16,750
17,700
0
W
Ishtar
Zen552
Ishtar
30,012
16,435
948
2,279
11,485
6,766
3,205
4,202
7,283
0
51,538
L
11,352
1,104
4,169
4,526
23,663
25,615
323
10,321
13,023
0
20,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,793
Gold Earned
60,975
147
Minions Killed
160
0
Camps Cleared
0
1,237,852
Distance Traveled
1,327,818
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,827
855
30
2
0
296,199
2
L
Ishtar
11,676
778
60
4
0
225,208
0
L
Ymir
10,188
679
18
1
0
219,981
0
L
Nemesis
11,054
737
26
2
0
254,316
3
W
Ao Kuang
12,350
823
16
1
0
261,357
0
W
Nu Wa
11,105
740
41
3
0
260,132
0
L
Bacchus
11,246
750
26
2
0
270,824
3
W
Ymir
12,187
812
17
1
0
242,582
1
W
Ishtar
12,506
834
56
4
0
267,548
0
L
Odin
9,629
642
17
1
0
267,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role