Player Matchup

Yemoja
Yemoja
AshPuppet
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GankMePlsMommy
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,348 Elo+
Party 1
Hades
Hades
Heartstomper20
Hades
Level 48
God Stats
4W - 2L
1,501 SR
Queue Stats
39W - 48L
1,425 Elo+
Solo
Fenrir
Fenrir
No36
Fenrir
Level 42
God Stats
3W - 1L
1,718 SR
Queue Stats
26W - 29L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
b3dt1me
Danzaburou
Level 28
God Stats
1W - 1L
1,253 SR
Queue Stats
13W - 15L
1,497 Elo+
Party 1
Team Averages
Level 34
1,494 SR
1,456 Elo+

VS

Team Averages
Level 68
1,491 SR
1,312 Elo+
Camazotz
Camazotz
BigBootyBethany
Camazotz
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 34L
1,248 Elo+
Party 2
Osiris
Osiris
DoctorCackle
Osiris
Level 83
God Stats
12W - 16L
1,457 SR
Queue Stats
242W - 275L
1,435 Elo+
Party 2
Ares
Ares
JumpinJxck
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 3
Da Ji
Da Ji
Muff1nButton
Da Ji
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,375 Elo+
Solo
Yu Huang
Yu Huang
Thajoker504
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AshPuppet
Yemoja
7
1 / 1 / 6
5,605
561
1,535
5,005
3,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
GankMePlsMommy
Morgan Le Fay
10
6 / 2 / 5
6,343
634
7,247
6,209
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,216
522
2,759
7,420
3,228
Magic Focus

Magic Focus

+20
Magical Power

Fenrir
No36
Fenrir
11
7 / 0 / 4
6,641
664
5,592
7,602
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
b3dt1me
Danzaburou
11
3 / 0 / 6
6,830
683
9,559
5,867
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
8
2 / 5 / 1
5,275
528
3,075
10,826
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
9
3 / 3 / 2
5,501
550
6,653
9,255
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 3
5,361
536
3,047
7,942
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 5 / 2
4,280
428
2,461
7,447
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
Thajoker504
Yu Huang
9
0 / 4 / 1
5,167
517
3,266
5,800
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
6
6
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AshPuppet
Yemoja
1
1
6
4
L
Camazotz
2
5
1
0.5
L
Osiris
3
3
2
1.33
W
Morgan Le Fay
GankMePlsMommy
Morgan Le Fay
6
2
5
4.25
W
1
3
2
0.67
L
1
1
3
2.5
L
0
5
2
0.2
W
Fenrir
No36
Fenrir
7
0
4
9
L
Yu Huang
Thajoker504
Yu Huang
0
4
1
0.13
W
Danzaburou
b3dt1me
Danzaburou
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
18,502
32,103
Taken
41,270
14,653
Mitigated
20,033
14,533
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AshPuppet
Yemoja
1,535
132
2,352
971
5,005
3,373
0
1,719
3,286
7,204
0
L
Camazotz
3,075
1,153
0
2,994
10,826
3,312
0
2,005
8,821
0
25,250
L
Osiris
6,653
2,176
0
3,706
9,255
6,747
0
3,071
6,184
0
29,444
W
Morgan Le Fay
GankMePlsMommy
Morgan Le Fay
7,247
1,279
0
831
6,209
2,574
0
2,346
3,863
32,884
0
W
2,759
657
126
2,948
7,420
3,228
526
985
6,435
22,800
0
L
3,047
300
0
1,878
7,942
5,502
0
2,146
5,796
18,251
0
L
2,461
968
0
776
7,447
2,150
0
1,167
6,280
0
16,058
W
Fenrir
No36
Fenrir
5,592
2,469
0
4,062
7,602
2,977
0
480
7,041
0
35,129
L
Yu Huang
Thajoker504
Yu Huang
3,266
414
0
560
5,800
2,322
0
3,152
2,648
27,813
0
W
Danzaburou
b3dt1me
Danzaburou
9,559
4,675
0
3,243
5,867
2,501
0
783
4,963
0
50,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
25,584
245
Minions Killed
206
0
Camps Cleared
0
1,025,526
Distance Traveled
959,687
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,605
561
9
1
0
215,549
0
L
Camazotz
5,275
528
50
5
0
208,238
0
L
Osiris
5,501
550
43
4
0
195,980
2
W
Morgan Le Fay
6,343
634
47
5
0
199,680
4
W
Hades
5,216
522
41
4
0
156,656
3
L
Ares
5,361
536
25
3
0
187,579
2
L
Da Ji
4,280
428
25
3
0
176,909
1
W
Fenrir
6,641
664
62
6
0
244,537
1
L
Yu Huang
5,167
517
63
6
0
190,981
1
W
Danzaburou
6,830
683
86
9
0
209,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role