Player Matchup

Neith
Neith
BudKnightStl
Neith
Level 118
God Stats
3W - 3L
1,590 SR
Queue Stats
24W - 28L
1,442 Elo+
Party 1
Bastet
Bastet
Dr_Whoever_
Bastet
Level 148
God Stats
1W - 0L
1,662 SR
Queue Stats
46W - 52L
1,480 Elo+
Party 1
Chronos
Chronos
YungDiabeto
Chronos
Level 137
God Stats
1W - 1L
1,408 SR
Queue Stats
31W - 30L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
iVersatile-_
Cthulhu
Level 129
God Stats
2W - 1L
1,564 SR
Queue Stats
42W - 47L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
ltsKyle-
Jormungandr
Level 62
God Stats
3W - 0L
1,753 SR
Queue Stats
19W - 20L
1,418 Elo+
Party 1
Team Averages
Level 119
1,595 SR
1,455 Elo+

VS

Team Averages
Level 125
1,431 SR
1,384 Elo+
Nu Wa
Nu Wa
ElMataReyes7484
Nu Wa
Level 125
God Stats
1W - 2L
1,555 SR
Queue Stats
4W - 16L
1,191 Elo+
Solo
Cernunnos
Cernunnos
NOVAK9965
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,515 Elo+
Solo
Cthulhu
Cthulhu
TDWHunter
Cthulhu
Level 121
God Stats
8W - 16L
1,384 SR
Queue Stats
390W - 417L
1,452 Elo+
Solo
Chaac
Chaac
Ten_X_Tex
Chaac
Level 149
God Stats
14W - 16L
1,461 SR
Queue Stats
530W - 545L
1,400 Elo+
Solo
Geb
Geb
TheGoldenOak
Geb
Level 103
God Stats
10W - 20L
1,255 SR
Queue Stats
113W - 133L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,030
574
5,773
8,886
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
14
4 / 0 / 4
7,964
569
5,343
12,086
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
YungDiabeto
Chronos
12
3 / 1 / 3
6,978
498
5,897
9,187
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
iVersatile-_
Cthulhu
14
1 / 0 / 1
8,028
573
7,020
11,565
9,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
ltsKyle-
Jormungandr
11
2 / 0 / 2
6,571
469
4,627
10,465
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,588
542
7,393
7,038
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
NOVAK9965
Cernunnos
11
1 / 4 / 0
6,809
486
9,362
10,420
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TDWHunter
Cthulhu
10
0 / 3 / 1
6,683
477
4,389
10,892
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Ten_X_Tex
Chaac
13
0 / 1 / 0
7,638
546
6,745
10,089
7,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 2 / 0
5,968
426
2,967
10,205
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Bastet
4
0
4
6
L
1
2
0
0.5
L
Cernunnos
NOVAK9965
Cernunnos
1
4
0
0.25
L
Cthulhu
TDWHunter
Cthulhu
0
3
1
0.17
L
Chaac
Ten_X_Tex
Chaac
0
1
0
0
L
0
2
0
0
W
Chronos
YungDiabeto
Chronos
3
1
3
4.5
W
Cthulhu
iVersatile-_
Cthulhu
1
0
1
1.5
W
Jormungandr
ltsKyle-
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,660
Damage
30,856
52,189
Taken
48,644
29,283
Mitigated
28,578
19,243
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,773
1,553
0
2,858
8,886
4,427
0
5,236
3,650
0
76,398
W
Bastet
5,343
1,876
0
8,953
12,086
4,679
0
2,001
10,085
0
56,762
L
7,393
993
0
1,712
7,038
2,450
182
16
7,022
62,243
0
L
Cernunnos
NOVAK9965
Cernunnos
9,362
4,222
0
3,873
10,420
4,000
375
5,586
4,834
0
52,292
L
Cthulhu
TDWHunter
Cthulhu
4,389
481
242
3,462
10,892
10,285
0
4,405
6,435
34,210
0
L
Chaac
Ten_X_Tex
Chaac
6,745
1,646
0
4,211
10,089
7,511
0
5,004
4,565
0
60,099
L
2,967
297
0
4,751
10,205
4,332
0
1,843
8,262
33,659
0
W
Chronos
YungDiabeto
Chronos
5,897
1,754
0
1,239
9,187
2,750
0
2,156
7,031
50,102
1,211
W
Cthulhu
iVersatile-_
Cthulhu
7,020
774
0
5,088
11,565
9,714
0
1,500
10,065
60,802
0
W
Jormungandr
ltsKyle-
Jormungandr
4,627
1,376
0
1,105
10,465
7,713
0
3,856
6,609
30,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,571
Gold Earned
34,686
494
Minions Killed
433
0
Camps Cleared
0
1,402,122
Distance Traveled
1,291,763
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,030
574
133
10
0
260,852
1
W
Bastet
7,964
569
95
7
0
316,362
0
L
Nu Wa
7,588
542
119
9
0
264,523
1
L
Cernunnos
6,809
486
87
6
0
212,194
0
L
Cthulhu
6,683
477
40
3
0
239,972
6
L
Chaac
7,638
546
123
9
0
241,890
1
L
Geb
5,968
426
64
5
0
333,184
0
W
Chronos
6,978
498
94
7
0
270,534
1
W
Cthulhu
8,028
573
136
10
0
258,866
2
W
Jormungandr
6,571
469
36
3
0
295,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role